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Input reference to 23th April (Spring 2014) patch notes
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Currently, there are three known purposes for Line of Sight (LoS):
 
Currently, there are three known purposes for Line of Sight (LoS):
* Increasing success rate in the scouting phase, which allows participation in aerial combat.
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* Increasing success rate in the scouting phase, which allows participation in aerial combat. <ref>http://pastebin.com/txwvdFfC</ref>
 
* A higher fleet total LoS positively correlates with the trigger chance of [http://kancolle.wikia.com/wiki/Combat#Artillery_Spotting_.28Post-Cap_Modifier.29 artillery spotting] for a ship's double/cut-in attack in day battle.
 
* A higher fleet total LoS positively correlates with the trigger chance of [http://kancolle.wikia.com/wiki/Combat#Artillery_Spotting_.28Post-Cap_Modifier.29 artillery spotting] for a ship's double/cut-in attack in day battle.
 
* '''Effective LoS''', which allows the fleet to reach a specific node (usually a pre-boss or boss node) instead of being diverted to a dead end. Effective LoS is employed in special maps, such as [[Events|event maps]] and extra operations maps ([http://kancolle.wikia.com/wiki/World_2:_%E5%8D%97%E8%A5%BF%E8%AB%B8%E5%B3%B6%E6%B5%B7%E5%9F%9F#Stage_Guide_2 2-5], [http://kancolle.wikia.com/wiki/World_3:_%E5%8C%97%E6%96%B9%E6%B5%B7%E5%9F%9F#World_3-5_.E3.80.90Extra_Operation.E3.80.91_.E5.8C.97.E6.96.B9AL.E6.B5.B7.E5.9F.9F_Aleutian_Islands_Campaign 3-5]).
 
* '''Effective LoS''', which allows the fleet to reach a specific node (usually a pre-boss or boss node) instead of being diverted to a dead end. Effective LoS is employed in special maps, such as [[Events|event maps]] and extra operations maps ([http://kancolle.wikia.com/wiki/World_2:_%E5%8D%97%E8%A5%BF%E8%AB%B8%E5%B3%B6%E6%B5%B7%E5%9F%9F#Stage_Guide_2 2-5], [http://kancolle.wikia.com/wiki/World_3:_%E5%8C%97%E6%96%B9%E6%B5%B7%E5%9F%9F#World_3-5_.E3.80.90Extra_Operation.E3.80.91_.E5.8C.97.E6.96.B9AL.E6.B5.B7.E5.9F.9F_Aleutian_Islands_Campaign 3-5]).
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