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==Map Overview==
 
==Map Overview==
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E4 is a single and combined fleet, three-phase map consisting of one transport and two boss phases.
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* 3 [[LBAS]] are available on this map:
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** Only 2 can be set on '''Sortie''', the other being limited to '''Defense''',
 +
 +
* This map uses 2 locks:
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** [[File:{{ROOTPAGENAME}} Tag 5.png|40px]] '''Southwestern Area Unit''' for single/striking fleets
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** [[File:{{ROOTPAGENAME}} Tag 6.png|40px]] '''Operation Rei-go Unit''' for combined fleets (reused in E-5 & E-6)
 +
 +
==Gimmick 1 - Unlock==
 +
To unlock the 1st boss, the following steps have to be performed:
 +
 +
{|class="wikitable"
 +
! !! C!! F2!! H!! LBAS
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|-
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| Hard|| A+ x2|| S x2|| A+ x2|| AS
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|-
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| Medium|| A+|| S|| A+|| AS
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|-
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| Easy|| A+|| A+|| A+|| -
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|-
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| Casual|| A+|| A+|| A+|| -
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|}
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 +
{{FleetGuide
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| Map = Node C
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| Fleet = '''1 SS(V) [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]
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Single/Striking: 1-7 XX [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]
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| Route = {{MapRoute|1||A|blue|B|pink|C|red}}
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| ASC = 0
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| ASE = 0
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| ASM = 0
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| AS = 0
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| Note = The enemy is a submarine node, requiring ASW.
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*Sending 1 SS(V) with a full ASW LBAS is an easy way to clear the gimmick, else, regular comps are required.
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| Range = Node {{MapRoute|C|red}}: 3
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| LBASS = 0 / 0 / 0 / 0
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| LBASD = 228 / 375 / 432 / 513
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| NoteLBAS = All LBAS should be sent on the node with ASW.
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}}
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{{FleetGuide
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| Map = Node F2
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| Fleet = '''Striking: refer to [[#Phase 1 - Boss]]'s fleet [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]
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| Route = {{MapRoute|1||A|blue|D|red|F|blue|F1|orange|F2|red}}
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| Speed = '''Fast
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| ASC = 84
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| ASE = 104
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| ASM = 116
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| AS = 161
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| Note = {{MapRoute|F1|orange}} is an ASS node, where using a {{Smoke}} [[Smoke]] and [[OASW]] is recommended.
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| Range = Node {{MapRoute|F2|red}}: 4
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| LBASS = 89 / 110 / 122 / 167
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| LBASD = 228 / 375 / 432 / 513
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| NoteLBAS = All LBAS should be sent on the node.
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}}
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 +
{{FleetGuide
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| Map = Node H
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| Fleet = '''Striking: refer to [[#Phase 1 - Boss]]'s fleet [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]
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| Route = {{MapRoute|1||A|blue|D|red|F|blue|G|blue|H|red}}
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| Speed = '''Fast
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| ASC = 0
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| ASE = 0
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| ASM = 0
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| AS = 0
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| Note = The enemy is a submarine node, requiring ASW.
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| Range = Node {{MapRoute|H|red}}: 6
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| LBASS = 0 / 0 / 0 / 0
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| LBASD = 228 / 375 / 432 / 513
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| NoteLBAS = All LBAS should be sent on the node.
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}}
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 +
==Phase 1 - Boss==
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{{FleetGuide
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| Map = Short Route
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| Fleet = '''Striking: 1 FBB, 0-1 FBB/CV(B), 1 CVL, 0-1 CAV/CLT, 1 CL, 2-3 DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]
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| Route = {{MapRoute|A|blue|D|red|F|blue|G|blue|G1|red|I|red|L|red}}
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| Speed = '''Fast
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| ASC = 225
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| ASE = 372
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| ASM = 429
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| AS = 513
 +
| Note = The use of a [[Special Attack]] is possible, preferably the [[French Touch]].
 +
Bringing any Yamato-class will encounter an extra air raid at {{MapRoute|J|pink}}
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*Bringing an [[AACI]] is highly recommended.
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*Bringing some ASW can help reach the boss.
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*Using a {{Smoke}} [[Smoke]] on node {{MapRoute|I|red}} is recommended.
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*Using [[CVN]] is advised.
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| Range = Boss {{MapRoute|L|red}}: 8
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| LBASS = 228 / 375 / 432 / 513
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| LBASD = 228 / 375 / 432 / 513
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| NoteLBAS = All LBAS should be sent on the boss.
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}}
 +
 +
*Using the {{IconText|{{CommandFacility}}|SFFCF}} {{Equipment/Link|Striking Force Fleet Command Facility|text=SFFCF}} can help increase the reach rate.
 +
 +
==Phase 2 - TP==
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Phase 2 is a normal '''"[[Transport Operation]]".
 +
 +
{{FleetGuide
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| Map = Short Route
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| Fleet = '''Striking: 1 FBB, 0-1 FBB/CV(B), 1 CVL, 1 CL, 2-3 DD, 0-1 AV [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]
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| Route = {{MapRoute|A|blue|D|red|F|blue|G|blue|H|red|M|red|O|pink|P|green|R|red}}
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| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
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| Speed = '''Fast
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| ASC = 225
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| ASE = 372
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| ASM = 429
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| AS = 513
 +
| Note = The use of a [[Special Attack]] is possible, preferably the [[French Touch]].
 +
Bringing any Yamato-class will encounter an extra air raid at {{MapRoute|N|pink}}
 +
*Bringing an [[AACI]] is highly recommended.
 +
*Bringing some ASW can help reach the boss.
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*Using a {{Smoke}} [[Smoke]] on node {{MapRoute|M|red}} is recommended.
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*Using [[CVN]] is advised.
 +
| Range = Boss {{MapRoute|R|red}}: 9
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| LBASS = 228 / 375 / 432 / 513
 +
| LBASD = 228 / 375 / 432 / 513
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| NoteLBAS = All LBAS should be sent on the boss.
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}}
 +
 +
*Using the {{IconText|{{CommandFacility}}|SFFCF}} {{Equipment/Link|Striking Force Fleet Command Facility|text=SFFCF}} can help increase the reach rate.
 +
 +
This TP is incredibly hard. Trying to go for the S rank is not reasonable, reaching A ranks being the main objective.
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 +
==Phase 3 - Boss==
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{{FleetGuide
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| Map = Fast+ CTF
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| Main = '''4 CV(B), 1 SS(V), 1 AS [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
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4 CV(B), 1 CL, 1 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]<br>
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2 (F)BB(V), 3-4 CV(B), 0-1 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
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| Escort = '''0-1 CA, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
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| Route = {{MapRoute|A|blue|B|pink|C|red|W|red}}
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| Speed = '''Fast+
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| ASC = 168
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| ASE = 291
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| ASM = 335
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| AS = 482
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| Note = The use of 1 SS(V) is recommended only to take advantage of the sub-tanking (1 AS is also required in this case)
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A Maximum of 1 Yamato-class is allowed in order to avoid {{MapRoute|U|red}}<br>
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The fleet must contain ≥5 DD or {{ToolTip|???|6 Historical or 1 of Matsu/Take/Kaya(?)}} to avoid {{MapRoute|U|red}}
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*The use of a [[Special Attack]] is possible but not recommended.
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*Using both {{Class|Shoukaku|Kai Ni A}} with several {{Jet Kikka}} [[Jets]] is optimal.
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| Range = Boss {{MapRoute|W|red}}: 4
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| LBASS = 171 / 339 / 296 / 486
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| LBASD = 228 / 375 / 432 / 513
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| NoteLBAS = All LBAS should be sent on the boss.
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}}
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{{FleetGuide
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| Map = Fast+ STF
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| Main = '''2 (F)BB(V), 1 CV(B), 1-2 CA(V), 1-2 CL, 0-1 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
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| Escort = '''0-1 CA, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
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| Route = {{MapRoute|A|blue|B|pink|C|red|W|red}}
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| Speed = '''Fast+
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| ASC = 168
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| ASE = 291
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| ASM = 335
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| AS = 482
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| Note = The use of a [[Special Attack]] is recommended only if it allows to reach Fast+.
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A Maximum of 1 Yamato-class is allowed in order to avoid {{MapRoute|U|red}}<br>
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The fleet must contain ≥5 DD or {{ToolTip|???|6 Historical or 1 of Matsu/Take/Kaya(?)}} to avoid {{MapRoute|U|red}}
 +
| Range = Boss {{MapRoute|W|red}}: 4
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| LBASS = 171 / 339 / 296 / 486
 +
| LBASD = 228 / 375 / 432 / 513
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| NoteLBAS = All LBAS should be sent on the boss.
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}}
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 +
{{FleetGuide
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| Map = Fast
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| Main = STF: '''2 (F)BB(V), 1 CV(B), 0-1 CA(V), 1 CL, 1-2 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
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CTF: 1-2 (F)BB(V), 2 CV(B), 1-2 CVL, 0-1 CA(V)/CL, 1-2 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
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| Escort = '''0-1 CA(V), 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
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| Route = {{MapRoute|A|blue|B|pink|T|red|C|red|W|red}}
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| Speed = '''Fast
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| ASC = 168
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| ASE = 291
 +
| ASM = 335
 +
| AS = 482
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| Note = This comp is not recommended as it will pass through {{MapRoute|T|red}}.
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Bringing any Yamato-class will encounter an surface battle at {{MapRoute|U|red}}.<br>
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The fleet must contain ≥6 DD to avoid {{MapRoute|U|red}}
 +
*The use of {{Smoke}} [[Smoke]]s is highly recommended.
 +
*The use of a [[Special Attack]] is recommended.
 +
| Range = Boss {{MapRoute|W|red}}: 4
 +
| LBASS = 171 / 339 / 296 / 486
 +
| LBASD = 228 / 375 / 432 / 513
 +
| NoteLBAS = All LBAS should be sent on the boss.
 +
}}
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 +
{{FleetGuide
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| Map = Slow
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| Main = STF: '''2 (F)BB(V), 1 CV(B), 1-2 CA(V)/CL/DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
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STF: 3 (F)BB(V), 2 CVL, 1 CL, 1 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]<br>
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CTF: 1 (F)BB(V), 2 CV(B), 1-2 CVL, 1-2 CA(V)/CL/DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
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| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
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| Route = {{MapRoute|A|blue|B|pink|T|red|C|red|U|red|W|red}}
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| Speed = '''Slow
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| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
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| ASC = 168
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| ASE = 291
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| ASM = 335
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| AS = 482
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| Note = This comp is not recommended as it will pass through 2 extra very tough nodes.
 +
*The use of {{Smoke}} [[Smoke]]s is highly recommended.
 +
*The use of a [[Special Attack]] is recommended.
 +
| Range = Boss {{MapRoute|W|red}}: 4
 +
| LBASS = 171 / 339 / 296 / 486
 +
| LBASD = 228 / 375 / 432 / 513
 +
| NoteLBAS = All LBAS should be sent on the boss.
 +
}}
 +
 +
*Bringing an [[AACI]] is recommended.
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*Node {{MapRoute|C|red}} is a submarine node and may require some [[ASW]], preferably several [[OASW]].
 +
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*''It is possible to reach the boss with a single/striking fleet, but it is not a reasonable comp.
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 +
==Gimmick 2 - Debuff==
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Once LD has been reached, the following steps have to be performed to debuff the boss.
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{|class="wikitable"
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! !! F2!! L!! B!! LBAS
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|-
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| Hard|| S x2|| S x2|| AS x2|| AS x2
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|-
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| Medium|| ?|| ?|| ?|| ?
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|-
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| Easy|| ?|| ?|| ?|| ?
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|-
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| Casual|| ?|| ?|| ?|| ?
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|}
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<tabber>
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|-|Node F2=
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*Refer to [[#Gimmick 1 - Unlock]]'s fleet for composition and routing.
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|-|Node L=
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*Refer to [[#Phase 1 - Boss]]'s fleet for composition and routing.
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|-|Node B=
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*Refer to [[#Phase 3 - Boss]]'s fleet for composition and routing.
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{|class="wikitable"
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! B!! AS
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|-
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| Hard|| 437
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|-
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| Medium|| 335
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|-
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| Easy|| 291
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|-
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| Casual|| 252
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|}
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|-|LBAS=
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{|class="wikitable"
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! LBAS!! AS
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|-
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| Hard|| 513
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|-
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| Medium|| 432
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|-
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| Easy|| 375
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|-
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| Casual|| 228
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|}
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</tabber>
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Once on LD, the CG will change to the following:
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{|class="wikitable"
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![[Destroyer Ra-Class β]]
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|-
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|<gallery>
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Enemy Full Destroyer Ra-Class Initial Model II.png|Regular
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Enemy Full Destroyer Ra-Class Initial Model Damaged II.png|Last Dance
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Enemy Full Destroyer Ra-Class Initial Model Damaged II Debuffed.png|Debuffed
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</gallery>
 +
|}
    
==Enemy Compositions==
 
==Enemy Compositions==
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