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* The flagship must be a [[Submarine Tender]] (AS) at Lv 30+,
 
* The flagship must be a [[Submarine Tender]] (AS) at Lv 30+,
 
** She must not be more than {{color|orange|'''moderately damaged (中破)'''}}.
 
** She must not be more than {{color|orange|'''moderately damaged (中破)'''}}.
* The 2nd and 3rd ships must be [[Submarine]]s (SS) or [[Aircraft Carrying Submarine]]s (SSV) and not [[Evacuation|evacuated]] via {{CommandFacility}} {{EquipmentLink|Striking Force Fleet Command Facility|text=SFFCF}},
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* The 2nd and 3rd ships must be [[Submarine]]s (SS) or [[Aircraft Carrying Submarine]]s (SSV) and not [[Evacuation|evacuated]] via {{Command Facility}} {{EquipmentLink|Striking Force Fleet Command Facility|text=SFFCF}},
 
** The 4th ship may optionally be a SS(V), but does not affect the above requirement,
 
** The 4th ship may optionally be a SS(V), but does not affect the above requirement,
 
** At least two SS(V) among the 2nd, 3rd, and 4th ships must not be more than {{color|gold|'''lightly damaged (小破)'''}},
 
** At least two SS(V) among the 2nd, 3rd, and 4th ships must not be more than {{color|gold|'''lightly damaged (小破)'''}},
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* Each submarine will trough either 1 or 2 torpedo strikes.
 
* Each submarine will trough either 1 or 2 torpedo strikes.
 
**Only Lv 75+ submarines can trigger 2 strikes,
 
**Only Lv 75+ submarines can trigger 2 strikes,
**If a Lv 75+ submarine does '''not''' carry any {{SubmarineRadar}} [[Submarine Radar]], it rolls between 1 and 2 strikes randomly (exact rate unclear yet),
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**If a Lv 75+ submarine does '''not''' carry any {{Submarin eRadar}} [[Submarine Radar]], it rolls between 1 and 2 strikes randomly (exact rate unclear yet),
**If a Lv 75+ submarine does carry any {{SubmarineRadar}} [[Submarine Radar]], it is guaranteed to roll 2 strikes.
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**If a Lv 75+ submarine does carry any {{Submarine Radar}} [[Submarine Radar]], it is guaranteed to roll 2 strikes.
    
|-|Cost=
 
|-|Cost=
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|-|Trigger Rate=
 
|-|Trigger Rate=
 
Trigger rate is affected by the Level and luck {{Luck}} stat of the participating ships<ref>[https://twitter.com/chang1124414276/status/1765360848510521747][https://docs.google.com/spreadsheets/d/1darO5TKEtjfFTuT9ZuZ-hzBJBZd5kDrVc8tZHDXJEYk/edit#gid=602137134]</ref>.
 
Trigger rate is affected by the Level and luck {{Luck}} stat of the participating ships<ref>[https://twitter.com/chang1124414276/status/1765360848510521747][https://docs.google.com/spreadsheets/d/1darO5TKEtjfFTuT9ZuZ-hzBJBZd5kDrVc8tZHDXJEYk/edit#gid=602137134]</ref>.
*{{SubmarineRadar}} [[Submarine Radar]]s affect the trigger rate, each increasing the trigger rate by about 10 %<ref>[https://twitter.com/chang1124414276/status/1765360848510521747]</ref>.
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*{{Submarine Radar}} [[Submarine Radar]]s affect the trigger rate, each increasing the trigger rate by about 10 %<ref>[https://twitter.com/chang1124414276/status/1765360848510521747]</ref>.
    
It has a chance to trigger '''every time''' the AS takes a turn at shelling.
 
It has a chance to trigger '''every time''' the AS takes a turn at shelling.
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