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===Scrap Locking===
 
===Scrap Locking===
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It is currently believed that there is a system ("scrap locking") preventing players from obtaining a disproportionately high amount of some "rarer/valuable" ships.
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*This system seems to target ships that specifically grant desirable equipment such as [[Prinz Eugen]], {{Class|Fletcher}}, [[USN]] battleships, and ships that have other desirable uses such as [[DE]] with [[Modernization#Special Modernizations|special modfodding]].
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*This is assumed to be a way to nerf workarounds of the above-mentioned dupe limitations, notably scrapping ships as soon as their desirable equipment obtained, in order to keep a lower "dupe count" and so a better drop rate.
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To work around dupe limitations, there are strategies around scrapping (including [[Modernization|modfodding]]) ships once their desirable equipments have been obtained, in order to keep your "dupe count" on those ships appear lower.
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This system's inner workings are not fully understood, however, there is substantial evidence of its existence through statistical feasibility: [https://x.com/zekamashinet/status/1713210060938379475].
 
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*"Scrapping" here refers to any way of "decommissioning" a ship, aka '''"[[Scrap|dismantling]]", "[[Modernization|modfodding]]", or "sinking"'''.
However, it is currently believed that there is a system ("Scrap locking") preventing players from obtaining a disproportionately high amount of "rarer/valuable" ships (ships that specifically grant desirable equipment such as [[Prinz Eugen]], {{Class|Fletcher}}, [[USN]] battleships, and ships that have other desirable uses such as [[DE]]).
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*This system's inner workings are not fully understood, however, there is substantial evidence of its existence through statistical feasibility: [https://x.com/zekamashinet/status/1713210060938379475].
      
Currently, it is believed the system works in three different possible ways:
 
Currently, it is believed the system works in three different possible ways:
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