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The "drop cap" (only applicable for few ships), is when some "rarer/valuable" ships are limited in how many copies can be obtained. It is believed to be mostly node-based, but some reports suggest it can be also world-wide, or even game-wide. It can take the form of a "'''[[#Dupe Cap|Dupe Cap]]'''" or an "'''[[#Overfishing Cap|Overfishing Cap]]'''".
 
The "drop cap" (only applicable for few ships), is when some "rarer/valuable" ships are limited in how many copies can be obtained. It is believed to be mostly node-based, but some reports suggest it can be also world-wide, or even game-wide. It can take the form of a "'''[[#Dupe Cap|Dupe Cap]]'''" or an "'''[[#Overfishing Cap|Overfishing Cap]]'''".
 
*This way, the majority of ships can be dropped an infinite amount of times (certain players have 200+ copies of a ship), but certain ships will have an arbitrary limit.
 
*This way, the majority of ships can be dropped an infinite amount of times (certain players have 200+ copies of a ship), but certain ships will have an arbitrary limit.
*Ships affected by a cap are notably replaced with "alternative drop slots" instead (''see [[#Drop Theory|below]].
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*Ships affected by a cap are notably replaced with "alternative drop slots" instead (''see [[#Drop Theory|below]]'').
    
==Dupe Cap==
 
==Dupe Cap==
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