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Special attacks that hit twice will roll independently to determine hit, critical chance, and armor penetration. Although their animations appear as single hits, Torpedo Cut-In, and Mixed Torpedo Cut-In are actually composed of 2 separate hits, with their damage added together in-game.
 
Special attacks that hit twice will roll independently to determine hit, critical chance, and armor penetration. Although their animations appear as single hits, Torpedo Cut-In, and Mixed Torpedo Cut-In are actually composed of 2 separate hits, with their damage added together in-game.
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==="New Type" Cut-ins===
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===Multiroll Cut-ins===
 
[[File:Night_Attack_Example.png|thumb|right|Uranami performing a DD-exclusive Torpedo/RADAR/Lookout Cut-in, or TRL for short.]]
 
[[File:Night_Attack_Example.png|thumb|right|Uranami performing a DD-exclusive Torpedo/RADAR/Lookout Cut-in, or TRL for short.]]
The "New Type" Cut-ins are the Cut-ins introduced with the implementation of [[Saratoga Mk.II]] onwards. From '''top to bottom''', each eligible Cut-in will be rolled if the previous roll has failed. If all rolls fail, then an additional single roll for a '''"Original Type"''' Cut-in is performed.
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The Multiroll Cut-ins are the Cut-ins introduced with the implementation of [[Saratoga Mk.II]] onwards. From '''top to bottom''', each eligible Cut-in will be rolled if the previous roll has failed. If all rolls fail, then an additional single roll for a '''"Original Type"''' Cut-in is performed.
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If not applicable, ships will skip rolling for "New Type" Cut-ins altogether and only roll for "Original Types" instead.
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The Multiroll CI are divided into 3 categories:
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* Destroyer Torpedo CI
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* Night Carrier Cut-In (CVNCI)
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* Night Zuiun CI
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The main boon of the Multiroll CIs is that when multiple CI are eligible the trigger rate is increased significantly which allow low {{Luck}} luck ship to reliably use them.
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Do note that Night Carrier Cut-ins require a CV(L/B) with  Night Operation capabilities by either equipping a {{Equipment/Link|Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=NOAP}} or being a [[CVN]].
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====Destroyer Torpedo Cut-in====
*Carriers that can perform Surface Shelling attacks at night '''will not''' perform Carrier Cut-ins without said Night Operation capabilities.
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* Can only be trigger on [[DD]],
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* The CI do 1 attack and have a fix chance to do a 2nd attacks if the DD is above Lv.80,
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** The chance to trigger the 2nd attack is fix and only depend of the CI (see table bellow),
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;Night Zuiun CI
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====Night Zuiun Cut-in====
 
* Can only be triggered on [[BBV]], [[CAV]], [[CL]], or [[AV]]<ref>https://twitter.com/DjArpeggio/status/1625563280176709632</ref>.
 
* Can only be triggered on [[BBV]], [[CAV]], [[CL]], or [[AV]]<ref>https://twitter.com/DjArpeggio/status/1625563280176709632</ref>.
 
* The ship must not be more than {{color|gold|'''lightly damaged (小破)'''}}.
 
* The ship must not be more than {{color|gold|'''lightly damaged (小破)'''}}.
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<references/>
 
<references/>
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====Night Carrier Cut-in====
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* Can only be triggered on [[CV]], [[CVB]] or [[CVL]] which do a Carrier Night Attacks.
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** Do note that Night Carrier Cut-ins require a CV(L/B) with  Night Operation capabilities by either equipping a {{Equipment/Link|Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=NOAP}} or being a [[CVN]].
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*Carriers that can perform Surface Shelling attacks at night '''will not''' perform Carrier Cut-ins without said Night Operation capabilities.
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If not applicable, ships will skip rolling for "New Type" Cut-ins altogether and only roll for "Original Types" instead.
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====Multiroll CI table====
 
{|class="wikitable" style="text-align:center; margin:auto"
 
{|class="wikitable" style="text-align:center; margin:auto"
 
!Attack Type
 
!Attack Type
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*'''"DTRL"''': {{Drum}} {{TorpedoWeapon}} {{Surface Radar}} {{Equipment/Card|Torpedo Squadron Skilled Lookouts|size=40px}}
 
*'''"DTRL"''': {{Drum}} {{TorpedoWeapon}} {{Surface Radar}} {{Equipment/Card|Torpedo Squadron Skilled Lookouts|size=40px}}
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''GTRL is sometimes referred to as "GUiTaRSolo" for "Gun, Torp, Radar, and Skilled Lookouts (SLO)".''
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;Note
 
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*''GTRL is sometimes referred to as "GUiTaRSolo" for "Gun, Torp, Radar, and Skilled Lookouts (SLO)".''
Do note that if a DD is equipped with a {{Surface Radar}} [[Surface Radar]] '''AND''' a {{SurfaceShipPersonnel}} {{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookout|link_category=Surface Ship Personnel}}, then it gain a post-cap [[Evasion|evasion bonus]] during Night Battle.
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*DD with 4 slot and a [[RE]] can have set-up eligible for 3 destoyer CI "GTTRL" and "GTDRL".
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*Do note that if a DD is equipped with a {{Surface Radar}} [[Surface Radar]] '''AND''' a {{SurfaceShipPersonnel}} {{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookout|link_category=Surface Ship Personnel}}, then it gain a post-cap [[Evasion|evasion bonus]] during Night Battle.
    
===Original Cut-ins===
 
===Original Cut-ins===
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