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{|style="border-spacing:0; margin: 1em auto"
 
{|style="border-spacing:0; margin: 1em auto"
 
! colspan="2" style="border: 0px |
 
! colspan="2" style="border: 0px |
<div style="font-size:20px; color:#00f; text-align:center; font-weight:bold; margin:10px 0px 10px 0px;">Time remaining until the {{PAGENAME}} 2024 Mini-Event starts:
+
<div style="font-size:20px; color:#00f; text-align:center; font-weight:bold; margin:10px 0px 10px 0px;">Time remaining until the {{PAGENAME}} 2024 Mini-Event is over:
 
{{Timer
 
{{Timer
|time = 08 November 2024 20:00:00 +0900
+
|time = December 3 2024 11:00:00 +0900
 
|style = font-weight:bold; color:#f00; font-size:22px;
 
|style = font-weight:bold; color:#f00; font-size:22px;
 
|data-options = no-leading-zeros
 
|data-options = no-leading-zeros
|endText = {{PAGENAME}} 2024 Mini-Event has started!
+
|endText = {{PAGENAME}} 2024 Mini-Event has ended!
 
}}
 
}}
 
</div>
 
</div>
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<tabber>
 
<tabber>
 
|-|2024=
 
|-|2024=
The 9th '''Naval District Saury Festival''' began on the '''8th of November 2024'''.
+
The 9th '''Naval District Saury Festival''' began on the '''8th of November 2024''' and ended on the '''3rd of December 2024''' (25 days).
*Great LBAS planes where rewarded.
+
*Great LBAS planes were rewarded.
    
|-|2023=
 
|-|2023=
 
The 8th '''Naval District Saury Festival''' began on the '''2nd of November 2023''' and ended on the''' 28th of November 2023''' (26 days).
 
The 8th '''Naval District Saury Festival''' began on the '''2nd of November 2023''' and ended on the''' 28th of November 2023''' (26 days).
*Great LBAS planes where rewarded.
+
*Great LBAS planes were rewarded.
    
|-|2022=
 
|-|2022=
The 7th '''Naval District Saury Festival''' began on the '''9th of November 2022''', and ended on the '''6th of December 2022''' (28 days).
+
The 7th '''Naval District Saury Festival''' began on the '''9th of November 2022''', and ended on the '''6th of December 2022''' (27 days).
 
*A special Zuiun was available as a Saury exchange.  
 
*A special Zuiun was available as a Saury exchange.  
    
|-|2021=
 
|-|2021=
The 6th '''Naval District Saury Festival''' began on the '''29th of October 2021''', and ended on the '''19th of November 2021''' (22 days).
+
The 6th '''Naval District Saury Festival''' began on the '''29th of October 2021''', and ended on the '''19th of November 2021''' (21 days).
 
*It was known as the '''Return Of The Saury Festival''' due to the last year's cancelation.
 
*It was known as the '''Return Of The Saury Festival''' due to the last year's cancelation.
 
*Unlike previous events, this festival will be held along with the [[Fall 2021 Event]] as part of the theme, with the possibility to catch Saury on the 1st map, until the extra operations are launched.
 
*Unlike previous events, this festival will be held along with the [[Fall 2021 Event]] as part of the theme, with the possibility to catch Saury on the 1st map, until the extra operations are launched.
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|-|2019=
 
|-|2019=
The 5th '''Naval District Saury Festival''' began on the '''25th of October 2019''', and ended on the '''20th of November 2019''' (27 days).
+
The 5th '''Naval District Saury Festival''' began on the '''25th of October 2019''', and ended on the '''20th of November 2019''' (26 days).
 
*It was known as the '''Naval District Saury & Sardine Festival''' due to events that took place in Japan, where Saury fishing has been poor this year but Sardine sails have been quite high. As such, the theme of this event was to catch '''both Saury and Sardines'''.
 
*It was known as the '''Naval District Saury & Sardine Festival''' due to events that took place in Japan, where Saury fishing has been poor this year but Sardine sails have been quite high. As such, the theme of this event was to catch '''both Saury and Sardines'''.
    
|-|2018=
 
|-|2018=
The 4th '''Naval District Saury Festival''' began on the '''10th of October 2018''', and ended on the '''26th of October 2018''' (17 days).
+
The 4th '''Naval District Saury Festival''' began on the '''10th of October 2018''', and ended on the '''26th of October 2018''' (16 days).
 
*It served as a tie-in collaboration to the "[[Second Naval District Saury Festival (Live Event)]]" which was launched on the '''5th of October 2018''' across Japan.
 
*It served as a tie-in collaboration to the "[[Second Naval District Saury Festival (Live Event)]]" which was launched on the '''5th of October 2018''' across Japan.
    
|-|2017=
 
|-|2017=
The 3rd '''Naval District Saury Festival''' began on the '''29th of September 2017''', and ended on the '''18th of October 2017''' (20 days).
+
The 3rd '''Naval District Saury Festival''' began on the '''29th of September 2017''', and ended on the '''18th of October 2017''' (19 days).
 
*It ran in collaboration with the "[[Naval District Saury Festival in Yokohama]]".
 
*It ran in collaboration with the "[[Naval District Saury Festival in Yokohama]]".
    
|-|2016=
 
|-|2016=
The 2nd '''Naval District Saury Festival''' began on the '''21st of October 2016''', and ended on the '''4th of November 2016''' (15 days).
+
The 2nd '''Naval District Saury Festival''' began on the '''21st of October 2016''', and ended on the '''4th of November 2016''' (14 days).
    
|-|2015=
 
|-|2015=
The 1st '''Naval District Saury Festival''' began on the '''9th of October 2015''', and ended on the '''30th of October 2015''' (22 days).
+
The 1st '''Naval District Saury Festival''' began on the '''9th of October 2015''', and ended on the '''30th of October 2015''' (21 days).
 
</tabber>
 
</tabber>
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[[File:Saury drop.jpg|thumb|right|280px|Pacific Saury drop]]
 
[[File:Saury drop.jpg|thumb|right|280px|Pacific Saury drop]]
   −
To drop a Saury, the fleet must get an '''S rank''' (sometimes just an '''A rank''') on [[#Fishing Zones|relevant Nodes]]. After the battle, a notification will appear if any saury was obtained, prior to any ship drops.
+
To drop a Saury, the fleet must get an '''S rank''' (sometimes just an '''A rank''') on [[#Fishing Zones|relevant Nodes]].
 +
*Every node where saury can be fished has its own default drop rate.
 +
*This rate will be further altered by several factors, positively and negatively.
 +
*Saury are obtained similarly and alongside regular ship drops, being rewarded after the battle's end with a special animation, before ship drops.
    
'''A maximum of 99 raw fish can be held at a time'''. Once at 99, no more fish can be obtained.  
 
'''A maximum of 99 raw fish can be held at a time'''. Once at 99, no more fish can be obtained.  
 
*It is possible to obtain more than 99 total fish during the duration of the event, as long as they are [[#Cooking|consumed]] to keep the total below 99.
 
*It is possible to obtain more than 99 total fish during the duration of the event, as long as they are [[#Cooking|consumed]] to keep the total below 99.
 
*The Saury item can only be used for "'''[[#Cooking]]'''", which rewards resources or consumables.  
 
*The Saury item can only be used for "'''[[#Cooking]]'''", which rewards resources or consumables.  
*While '''[[#Saury Quests]]''' require possession of certain quantities of saury in order to be completed, they don't consume them.
+
*While '''[[#Quests]]''' require possession of certain quantities of saury in order to be completed, they don't consume them.
 
{{Clear}}
 
{{Clear}}
 
===Drop Rate===
 
===Drop Rate===
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|Title=Fishing Drop Rate
 
|Title=Fishing Drop Rate
 
|Math=\text{Drop Rate}_\text{%} = \text{Node Rate}_\text{Base %} + \text{Node Rate}_\text{Mod %} \times \frac{ \text{Rank} \times \prod^{\text{Ships} } \text{Mod}_\text{Ship} \times \prod^{\text{Equip} } \text{Mod}_\text{Equip} \times \text{Mod}_\bigstar }{ \text{Overfishing}_\text{World} \times \text{Mod}_\text{Dropped} \times \Big\lfloor \frac{\text{Dropped}_\text{Fish} }{ \text{Dropped}_\text{Rate} } \Big\rfloor}
 
|Math=\text{Drop Rate}_\text{%} = \text{Node Rate}_\text{Base %} + \text{Node Rate}_\text{Mod %} \times \frac{ \text{Rank} \times \prod^{\text{Ships} } \text{Mod}_\text{Ship} \times \prod^{\text{Equip} } \text{Mod}_\text{Equip} \times \text{Mod}_\bigstar }{ \text{Overfishing}_\text{World} \times \text{Mod}_\text{Dropped} \times \Big\lfloor \frac{\text{Dropped}_\text{Fish} }{ \text{Dropped}_\text{Rate} } \Big\rfloor}
|Var=<math>\text{Node Rate}_\text{Base %}</math> the base drop rate of the node in normal conditions.
+
|Var=<math>\text{Node Rate}_\text{Base %}</math> the base drop rate of the node in any situation.
 
**This will be the minimum rate in the worst cases.
 
**This will be the minimum rate in the worst cases.
 
*<math>\text{Node Rate}_\text{Mod %}</math> the drop rate of the node which can be further improved or degraded by the following modifiers.
 
*<math>\text{Node Rate}_\text{Mod %}</math> the drop rate of the node which can be further improved or degraded by the following modifiers.
 +
**With the base drop rate, this will be the rate in normal/initial conditions.
 
* <math>\text{Rank}</math> the victory rank, being:
 
* <math>\text{Rank}</math> the victory rank, being:
 
**'''1''' for S ranks,
 
**'''1''' for S ranks,
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**''This malus is currently unknown.
 
**''This malus is currently unknown.
   −
|Notes= Due to the multitude and amplitude of factors, there is no definitive data yet about fishing.
+
|Notes= {{Color|red|'''Due to the multitude and amplitude of factors, there is no definitive formula/values yet for fishing.}}
 
*The various bonuses should be the same across all maps.
 
*The various bonuses should be the same across all maps.
 
*''[https://akashi-list.me/ Akashi-list] has an approximation of the initial nodes drop rates.
 
*''[https://akashi-list.me/ Akashi-list] has an approximation of the initial nodes drop rates.
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*These pieces of equipment can be carried by multiple ships in a fleet, and different types of equipment will synergize<ref>https://twitter.com/KanColle_STAFF/status/652653047869403138</ref>.  
 
*These pieces of equipment can be carried by multiple ships in a fleet, and different types of equipment will synergize<ref>https://twitter.com/KanColle_STAFF/status/652653047869403138</ref>.  
 
*Thus to maximize the bonus, it is recommended to carry a diverse set of fishing equipment on multiple ships.
 
*Thus to maximize the bonus, it is recommended to carry a diverse set of fishing equipment on multiple ships.
*All [[Coastal Defense Ships]] as well as some auxiliaries count here as "Fishing Ships", having an innate fishing bonus staking with each others.
+
*All [[Coastal Defense Ships]] as well as some auxiliaries count here as "Fishing Ships", having an innate fishing bonus stacking with each other.
   −
The drop rates will also depend on the current world's fish stock.
+
The drop rates will also depend on the current world's fish stock, fishing on any map of a given world decreasing its overall fish stock.
*Fishing on any map of a given world will decrease its overall fish stock.
   
*{{color|red|'''"Overfishing"'''}} will happen if too many fish are caught within a given world in a short amount of time.
 
*{{color|red|'''"Overfishing"'''}} will happen if too many fish are caught within a given world in a short amount of time.
 
** Using [[Depth Charge]]s speeds up the overfishing rate.  
 
** Using [[Depth Charge]]s speeds up the overfishing rate.  
*Once overfished, the drop rate will decrease until fishing becomes impossible (due to extremely low rate).
+
*Once overfished, the drop rate will decrease until fishing becomes almost impossible (due to extremely low rates).
 
*The fish stock will regenerate over time.
 
*The fish stock will regenerate over time.
**The exact amount of fish restocked and the time needed is not known, but depends on the overfishing state, and will take about one or two days at worst.
+
**The exact amount of fish restocked and the time needed is unknown, but depends on the overfishing state, and will take about one or two days at worst.
*It is recommended to cycle between worlds and event maps to maximize drops while avoiding overfishing.
+
*It is recommended to cycle between worlds to maximize drops while avoiding overfishing.
 +
 
 +
Finally, the drop rate will decrease across '''ALL''' locations proportionally to the total amount of fished fishes.
 +
*This reduction will not recover and will severely limit how many total fishes can be obtained across the event.
 
<references/>
 
<references/>
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All fishes expire once the event is over, so be sure to cook them all before the event ends.
 
All fishes expire once the event is over, so be sure to cook them all before the event ends.
   −
=Saury Quests=
+
=Quests=
 
During the time of the Saury Mini Event, there are limited-time quests to complete while the event is active. The following quests are as followed based on the year the event was held:
 
During the time of the Saury Mini Event, there are limited-time quests to complete while the event is active. The following quests are as followed based on the year the event was held:
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| cat= PVP| type= One| ID= 2411 C1| lim= True
 
| cat= PVP| type= One| ID= 2411 C1| lim= True
 
| qreq1= 2411 B4
 
| qreq1= 2411 B4
| qreq2=  
+
| qreq2= 2411 B1
 
| namejp= 【鎮守府秋刀魚祭り】秋刀魚塩焼き演習!
 
| namejp= 【鎮守府秋刀魚祭り】秋刀魚塩焼き演習!
 
| nameen= [Naval Base Saury Festival] Salt-grilled Saury Exercise!
 
| nameen= [Naval Base Saury Festival] Salt-grilled Saury Exercise!
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