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| {{Formula | | {{Formula |
| |Title=Fishing Drop Rate | | |Title=Fishing Drop Rate |
− | |Math=\text{Drop Rate}_\text{%} = \text{Node Rate}_\text{Base %} + \text{Node Rate}_\text{Mod %} \times \frac{ \text{Rank} \times \prod^{\text{Ships} } \text{Mod}_\text{Ship} \times \prod^{\text{Equip} } \text{Mod}_\text{Equip} \times \text{Mod}_\bigstar }{ \text{Overfishing}_\text{World} \times \text{Mod}_\text{Dropped} \times \Big\lfloor \frac{\text{Dropped}_\text{Fish} }{7} \Big\rfloor} | + | |Math=\text{Drop Rate}_\text{%} = \text{Node Rate}_\text{Base %} + \text{Node Rate}_\text{Mod %} \times \frac{ \text{Rank} \times \prod^{\text{Ships} } \text{Mod}_\text{Ship} \times \prod^{\text{Equip} } \text{Mod}_\text{Equip} \times \text{Mod}_\bigstar }{ \text{Overfishing}_\text{World} \times \text{Mod}_\text{Dropped} \times \Big\lfloor \frac{\text{Dropped}_\text{Fish} }{ \text{Dropped}_\text{Rate} } \Big\rfloor} |
| |Var=<math>\text{Node Rate}_\text{Base %}</math> the base drop rate of the node in normal conditions. | | |Var=<math>\text{Node Rate}_\text{Base %}</math> the base drop rate of the node in normal conditions. |
| **This will be the minimum rate in the worst cases. | | **This will be the minimum rate in the worst cases. |
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| **Some lower values for A ranks (possibly '''0'''), | | **Some lower values for A ranks (possibly '''0'''), |
| **'''0''' for all other ranks. | | **'''0''' for all other ranks. |
− | * <math>\text{Mod}_\text{Ship}</math> the fishing bonus given by the ships listed [[#Fishing Ships|below]], | + | * <math>\text{Mod}_\text{Ship}</math> the fishing bonuses given by the ships listed [[#Fishing Ships|below]], |
| **''Those bonuses are currently unknown. | | **''Those bonuses are currently unknown. |
| * <math>\text{Mod}_\text{Equip}</math> the fishing bonuses given by the equipment listed [[#Fishing Equipment|below]], | | * <math>\text{Mod}_\text{Equip}</math> the fishing bonuses given by the equipment listed [[#Fishing Equipment|below]], |
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| **''This bonus is currently unknown. | | **''This bonus is currently unknown. |
| * <math>\text{Overfishing}_\text{World}</math> the overfishing status of the world (affecting the same all maps of said world), | | * <math>\text{Overfishing}_\text{World}</math> the overfishing status of the world (affecting the same all maps of said world), |
− | **''This malus is currently unknown. | + | **''This malus is currently unknown, varying with the world stockpile as well as the time (recovery). |
| * <math>\text{Dropped}_\text{Fish}</math> the amount of fishes dropped during the duration of the event. | | * <math>\text{Dropped}_\text{Fish}</math> the amount of fishes dropped during the duration of the event. |
| + | * <math>\text{Dropped}_\text{Rate}</math> the rate at wish dropped fishes are counted, being '''7''' until 2024. |
| * <math>\text{Mod}_\text{Dropped}</math> the malus factor induced by the dropped fishes, | | * <math>\text{Mod}_\text{Dropped}</math> the malus factor induced by the dropped fishes, |
| **''This malus is currently unknown. | | **''This malus is currently unknown. |