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{{Formula
{{Formula
|Title=Fishing Drop Rate
|Title=Fishing Drop Rate
−
|Math=\text{Drop Rate}_\text{%} = \text{Node Rate}_\text{Base %} + \text{Node Rate}_\text{Mod %} \times \frac{ \text{Rank} \times \prod^{\text{Ships} } \text{Mod}_\text{Ship} \times \prod^{\text{Equip} } \text{Mod}_\text{Equip} \times \text{Mod}_\bigstar }{ \text{Overfishing}_\text{World} \times \text{Mod}_\text{Dropped} \times \Big\lfloor \frac{\text{Dropped}_\text{Fish} }{7} \Big\rfloor}
+
|Math=\text{Drop Rate}_\text{%} = \text{Node Rate}_\text{Base %} + \text{Node Rate}_\text{Mod %} \times \frac{ \text{Rank} \times \prod^{\text{Ships} } \text{Mod}_\text{Ship} \times \prod^{\text{Equip} } \text{Mod}_\text{Equip} \times \text{Mod}_\bigstar }{ \text{Overfishing}_\text{World} \times \text{Mod}_\text{Dropped} \times \Big\lfloor \frac{\text{Dropped}_\text{Fish} }{ \text{Dropped}_\text{Rate} } \Big\rfloor}
|Var=<math>\text{Node Rate}_\text{Base %}</math> the base drop rate of the node in normal conditions.
|Var=<math>\text{Node Rate}_\text{Base %}</math> the base drop rate of the node in normal conditions.
**This will be the minimum rate in the worst cases.
**This will be the minimum rate in the worst cases.
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**Some lower values for A ranks (possibly '''0'''),
**Some lower values for A ranks (possibly '''0'''),
**'''0''' for all other ranks.
**'''0''' for all other ranks.
−
* <math>\text{Mod}_\text{Ship}</math> the fishing bonus given by the ships listed [[#Fishing Ships|below]],
+
* <math>\text{Mod}_\text{Ship}</math> the fishing bonuses given by the ships listed [[#Fishing Ships|below]],
**''Those bonuses are currently unknown.
**''Those bonuses are currently unknown.
* <math>\text{Mod}_\text{Equip}</math> the fishing bonuses given by the equipment listed [[#Fishing Equipment|below]],
* <math>\text{Mod}_\text{Equip}</math> the fishing bonuses given by the equipment listed [[#Fishing Equipment|below]],
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**''This bonus is currently unknown.
**''This bonus is currently unknown.
* <math>\text{Overfishing}_\text{World}</math> the overfishing status of the world (affecting the same all maps of said world),
* <math>\text{Overfishing}_\text{World}</math> the overfishing status of the world (affecting the same all maps of said world),
−
**''This malus is currently unknown.
+
**''This malus is currently unknown, varying with the world stockpile as well as the time (recovery).
* <math>\text{Dropped}_\text{Fish}</math> the amount of fishes dropped during the duration of the event.
* <math>\text{Dropped}_\text{Fish}</math> the amount of fishes dropped during the duration of the event.
+
* <math>\text{Dropped}_\text{Rate}</math> the rate at wish dropped fishes are counted, being '''7''' until 2024.
* <math>\text{Mod}_\text{Dropped}</math> the malus factor induced by the dropped fishes,
* <math>\text{Mod}_\text{Dropped}</math> the malus factor induced by the dropped fishes,
**''This malus is currently unknown.
**''This malus is currently unknown.