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{{Formula
 
{{Formula
 
|Title=Fishing Drop Rate
 
|Title=Fishing Drop Rate
|Math=\text{Drop Rate}_\text{%} = \text{Node Rate}_\text{Base %} + \text{Node Rate}_\text{Mod %} \times \frac{ \text{Rank} \times \prod^{\text{Ships} } \text{Mod}_\text{Ship} \times \prod^{\text{Equip} } \text{Mod}_\text{Equip} \times \text{Mod}_\bigstar }{ \text{Overfishing}_\text{World} \times \text{Mod}_\text{Dropped} \times \Big\lfloor \frac{\text{Dropped}_\text{Fish} }{7} \Big\rfloor}
+
|Math=\text{Drop Rate}_\text{%} = \text{Node Rate}_\text{Base %} + \text{Node Rate}_\text{Mod %} \times \frac{ \text{Rank} \times \prod^{\text{Ships} } \text{Mod}_\text{Ship} \times \prod^{\text{Equip} } \text{Mod}_\text{Equip} \times \text{Mod}_\bigstar }{ \text{Overfishing}_\text{World} \times \text{Mod}_\text{Dropped} \times \Big\lfloor \frac{\text{Dropped}_\text{Fish} }{ \text{Dropped}_\text{Rate} } \Big\rfloor}
 
|Var=<math>\text{Node Rate}_\text{Base %}</math> the base drop rate of the node in normal conditions.
 
|Var=<math>\text{Node Rate}_\text{Base %}</math> the base drop rate of the node in normal conditions.
 
**This will be the minimum rate in the worst cases.
 
**This will be the minimum rate in the worst cases.
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**Some lower values for A ranks (possibly '''0'''),
 
**Some lower values for A ranks (possibly '''0'''),
 
**'''0''' for all other ranks.
 
**'''0''' for all other ranks.
* <math>\text{Mod}_\text{Ship}</math> the fishing bonus given by the ships listed [[#Fishing Ships|below]],
+
* <math>\text{Mod}_\text{Ship}</math> the fishing bonuses given by the ships listed [[#Fishing Ships|below]],
 
**''Those bonuses are currently unknown.
 
**''Those bonuses are currently unknown.
 
* <math>\text{Mod}_\text{Equip}</math> the fishing bonuses given by the equipment listed [[#Fishing Equipment|below]],
 
* <math>\text{Mod}_\text{Equip}</math> the fishing bonuses given by the equipment listed [[#Fishing Equipment|below]],
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**''This bonus is currently unknown.
 
**''This bonus is currently unknown.
 
* <math>\text{Overfishing}_\text{World}</math> the overfishing status of the world (affecting the same all maps of said world),
 
* <math>\text{Overfishing}_\text{World}</math> the overfishing status of the world (affecting the same all maps of said world),
**''This malus is currently unknown.
+
**''This malus is currently unknown, varying with the world stockpile as well as the time (recovery).
 
* <math>\text{Dropped}_\text{Fish}</math> the amount of fishes dropped during the duration of the event.
 
* <math>\text{Dropped}_\text{Fish}</math> the amount of fishes dropped during the duration of the event.
 +
* <math>\text{Dropped}_\text{Rate}</math> the rate at wish dropped fishes are counted, being '''7''' until 2024.
 
* <math>\text{Mod}_\text{Dropped}</math> the malus factor induced by the dropped fishes,
 
* <math>\text{Mod}_\text{Dropped}</math> the malus factor induced by the dropped fishes,
 
**''This malus is currently unknown.
 
**''This malus is currently unknown.
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