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|F/storm -> G, I/empty, J/empty, M =
 
|F/storm -> G, I/empty, J/empty, M =
*Meet '''ALL''' of the following to go to J
  −
**'''Fast+''' Fleet
  −
**Fleet contains CL
  −
**DD ≥ 2
  −
**(F)BB(V)+CV(B) ≤ 2 (CVL doesn't count)
   
*Go to G if (F)BB(V)+CV(L/B)+CA(V) ≥ 5
 
*Go to G if (F)BB(V)+CV(L/B)+CA(V) ≥ 5
 +
 +
*If fleet contains (F)BB(V)+CV(B) ≤ 2 '''and''' CL ≥ 1 '''and''' DD+DE ≥ 2
 +
**Go to J if '''Fast+''' Fleet
 +
**If '''Fast''' or slower, random routing, with 47 % to J
 
*If fleet contains (F)BB(V)+CV(B) ≤ 2 '''and''' CL+DD ≥ 3
 
*If fleet contains (F)BB(V)+CV(B) ≤ 2 '''and''' CL+DD ≥ 3
 
**If the flagship is either CL or DD, random routing between J and M
 
**If the flagship is either CL or DD, random routing between J and M
**If the flagship is neither CL nor DD, random routing between G, J and M
+
**If the flagship is neither CL nor DD, random routing between G, J, and M
*Otherwise, random routing between G and M
+
*If CL = 0, 35 % to G
 +
*If DD+DE ≤ 1, 35 % to G
 +
*Otherwise, random routing, 15 % to G, 85 % to M
 +
*I cannot be reached
    
|G -> J/empty = * Fixed route
 
|G -> J/empty = * Fixed route
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