Line 90: |
Line 90: |
| |5000||35~45 s | | |5000||35~45 s |
| | 20||1000 x1 | | | 20||1000 x1 |
− | |[[File:Equipment Item Abyssal Liberation Land-based Dive Bomber Ace.png|center|30px|link=Abyssal Breakthrough Assault Aircraft Ace]] | + | |[[File:Equipment Item Abyssal Liberation Land-based Dive Bomber Ace.png|center|35px|link=Abyssal Breakthrough Assault Aircraft Ace]] |
| | Large: some sheep deflection | | | Large: some sheep deflection |
| |Regathering of the Fleet <!--艦隊の再集結--> | | |Regathering of the Fleet <!--艦隊の再集結--> |
Line 117: |
Line 117: |
| !Extra I | | !Extra I |
| |70000 ||100~160 s | | |70000 ||100~160 s |
− | |rowspan=3|10<br>20<br>40<br>80||1000 x22~28 | + | |rowspan=3|10<br>20<br>40<br>80||1000 x21~30 |
− | |rowspan=3|[[File:Hell plane 1.png|center|30px|link=Abyssal Cat Fighter (Bombing)]][[File:Equipment Item Abyssal Liberation Land-based Dive Bomber Ace.png|center|30px|link=Abyssal Breakthrough Assault Aircraft Ace]][[File:Equipment Item Abyssal Patrolling Attack Hawk.png|center|30px|link=Abyssal Patrolling Attack Hawk]][[File:Equipment Item Abyssal Night Revenge Torpedo Bomber.png|center|30px|link=Abyssal Night Revenge Torpedo Bomber]] | + | |rowspan=3|[[File:Hell plane 1.png|center|30px|link=Abyssal Cat Fighter (Bombing)]][[File:Equipment Item Abyssal Liberation Land-based Dive Bomber Ace.png|center|35px|link=Abyssal Breakthrough Assault Aircraft Ace]][[File:Equipment Item Abyssal Patrolling Attack Hawk.png|center|30px|link=Abyssal Patrolling Attack Hawk]][[File:Equipment Item Abyssal Night Revenge Torpedo Bomber.png|center|30px|link=Abyssal Night Revenge Torpedo Bomber]] |
| | Large: a lot of sheep deflection | | | Large: a lot of sheep deflection |
| 4 firsts waves enemies | | 4 firsts waves enemies |
Line 125: |
Line 125: |
| !Extra II | | !Extra II |
| |90000 ||rowspan=2|120~140 s | | |90000 ||rowspan=2|120~140 s |
− | |[[File:Minigame gotsheep 074.png|30px|Ukiwa-san Drone]]: 80? x32 | + | |[[File:Minigame gotsheep 074.png|30px|Ukiwa-san Drone]]: 80 x24 |
− | [[File:Minigame gotsheep 075.png|30px|PT Imps]]: 8000? x4 | + | [[File:Minigame gotsheep 077.png|30px|Ukiwa-san Drone Damaged]]: 20 x8 |
| + | |
| + | [[File:Minigame gotsheep 075.png|30px|PT Imps]]: 8000 x4 |
| | | |
| |PT Imp: infinite sheep deflection | | |PT Imp: infinite sheep deflection |
Line 138: |
Line 140: |
| **Its trajectory is a simple circle which goes beyond the play area's boundary. | | **Its trajectory is a simple circle which goes beyond the play area's boundary. |
| **This enemy may or may not deflect the sheep on contact. | | **This enemy may or may not deflect the sheep on contact. |
− | *During the Extra I & II sequences, enemies from the first 4 sequences come back, each rewarding the same amount of points as in their respective waves. | + | |
− | **Enemies appear in batches, the type of enemy depending on the time gauge. | + | *During the Extra I sequence: |
| + | *Enemies from the first 4 sequences come back, each rewarding the same amount of points as in their respective waves. |
| + | **Enemies appear in batches, the type depending on the time gauge. |
| + | *"Large versions" of the regular enemies appear in greater amounts, each with a greater chance to deflect the sheep and with back-and-forth movements for the 4th type. |
| + | |
| {|class="wikitable" | | {|class="wikitable" |
− | !rowspan=2|Extra I & II!!colspan=10|Time gauge | + | !rowspan=2|Extra I<br>Enemy Spawn!!colspan=4|Time gauge |
| |- | | |- |
| !100~80 % | | !100~80 % |
Line 148: |
Line 154: |
| !30~0 % | | !30~0 % |
| |- | | |- |
− | !Enemy Spawn | + | !Small |
| |[[File:Hell plane 1.png|center|30px|link=Abyssal Cat Fighter (Bombing)]] | | |[[File:Hell plane 1.png|center|30px|link=Abyssal Cat Fighter (Bombing)]] |
− | |[[File:Equipment Item Abyssal Liberation Land-based Dive Bomber Ace.png|center|30px|link=Abyssal Breakthrough Assault Aircraft Ace]] | + | |[[File:Equipment Item Abyssal Liberation Land-based Dive Bomber Ace.png|center|35px|link=Abyssal Breakthrough Assault Aircraft Ace]] |
| |[[File:Equipment Item Abyssal Patrolling Attack Hawk.png|center|30px|link=Abyssal Patrolling Attack Hawk]] | | |[[File:Equipment Item Abyssal Patrolling Attack Hawk.png|center|30px|link=Abyssal Patrolling Attack Hawk]] |
| |[[File:Equipment Item Abyssal Night Revenge Torpedo Bomber.png|center|30px|link=Abyssal Night Revenge Torpedo Bomber]] | | |[[File:Equipment Item Abyssal Night Revenge Torpedo Bomber.png|center|30px|link=Abyssal Night Revenge Torpedo Bomber]] |
| |- | | |- |
− | !Extra I<br>Large Enemy Spawn | + | !Large |
− | |x5 at 90 % | + | |x4~5 at 90 % |
| |x3~5 at 70 % | | |x3~5 at 70 % |
| |x3~5 at 50 % | | |x3~5 at 50 % |
| |x4~5 at 20 % | | |x4~5 at 20 % |
− | x7~8 [[File:Hell plane 1.png|20px|link=Abyssal Cat Fighter (Bombing)]] at 15 % | + | x7~10 [[File:Hell plane 1.png|20px|link=Abyssal Cat Fighter (Bombing)]] at 15 % |
| |} | | |} |
− | *During the Extra I sequence, "large versions" of the regular enemies appear in greater amount, each with a greater chance to deflect the sheep and with back-and-forth movements for the 4th type. | + | *During the Extra II sequence: |
− | | + | *Enemies from the 1st, 2nd, and 4th sequences come back, each rewarding the same amount of points as in their respective waves. |
− | *During the Extra II sequence:
| + | **Enemies appear in batches, the type depending on the boss stage. |
− | **All enemy types will appear at the same time. | |
| **No "large version" appears, being replaced by 4 mini-boss phases, consisting of a [[PT Imp]] pair, surrounded by 8 [[Ukiwa]]-san Drones circling around them. | | **No "large version" appears, being replaced by 4 mini-boss phases, consisting of a [[PT Imp]] pair, surrounded by 8 [[Ukiwa]]-san Drones circling around them. |
| ***The PT are invincible and act as a semi-solid wall until all Ukiwas are down, | | ***The PT are invincible and act as a semi-solid wall until all Ukiwas are down, |
| ***Once the Ukiwas down, the PT can be killed, and will respawn, for a total of '''4 boss phases''', | | ***Once the Ukiwas down, the PT can be killed, and will respawn, for a total of '''4 boss phases''', |
− | ***For the 3rd and last boss phase, the PT & Ukiwa will be in their damaged form, and the PT will require 3 hit to be killed. | + | ***For the 3rd and last boss phase, the PT & Ukiwa will be in their damaged form, and the PT will require 3 hits to be killed. |
| + | |
| + | {|class="wikitable" |
| + | !rowspan=2|Extra II<br>Enemy Spawn!!colspan=3|Boss Stages |
| + | |- |
| + | !Bosses 1 to 3 |
| + | !Boss 4 |
| + | !Bosses cleared |
| + | |- |
| + | !Small |
| + | |[[File:Hell plane 1.png|center|30px|link=Abyssal Cat Fighter (Bombing)]] |
| + | |[[File:Equipment Item Abyssal Liberation Land-based Dive Bomber Ace.png|center|35px|link=Abyssal Breakthrough Assault Aircraft Ace]] |
| + | |[[File:Equipment Item Abyssal Night Revenge Torpedo Bomber.png|center|30px|link=Abyssal Night Revenge Torpedo Bomber]] |
| + | |- |
| + | !Large |
| + | |Each: [[File:Minigame gotsheep 074.png|35px|Ukiwa-san Drone]] x8 & [[File:Minigame gotsheep 075.png|40px|PT Imps]] x1 |
| + | |[[File:Minigame gotsheep 077.png|35px|Ukiwa-san Drone Damaged]] x8 & [[File:Minigame gotsheep 076.png|40px|PT Imps Damaged]] x1 |
| + | |None |
| + | |} |
| | | |
| ===Score=== | | ===Score=== |