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|The Distant Ulithi Anchorage <!--遥かなるウルシー泊地-->
|The Distant Ulithi Anchorage <!--遥かなるウルシー泊地-->
|}
|}
−
*During the 5 mains sequances, only 1 big enemy will appear at 50 % of the time gauge.
+
*During the 1st, 2nd, and 4th sequences, only 1 big enemy will appear at 50 % of the time gauge.
−
**Its trajectory is a simple circle which goes beyound the play area's boudary.
+
**Its trajectory is a simple circle which goes beyond the play area's boundary.
**This enemy may or may not deflect the sheep on contact.
**This enemy may or may not deflect the sheep on contact.
−
*During the Extra I & II sequences, enemies from the 4 firsts sequences come back, each rewarding the same amount of point as in their respective waves.
+
*During the Extra I & II sequences, enemies from the first 4 sequences come back, each rewarding the same amount of points as in their respective waves.
*During the Extra I sequence:
*During the Extra I sequence:
−
**Enemies appear in baches, the type of enemy deepnding on the time gauge:
+
**Enemies appear in batches, the type of enemy depending on the time gauge:
***1st type until 75 %,
***1st type until 75 %,
−
***2nd type betwen 75 and 50 %,
+
***2nd type between 75 and 50 %,
−
***3rd type betwen 50 and 25 %,
+
***3rd type between 50 and 25 %,
***4th type below 25 %.
***4th type below 25 %.
−
**"Big versions" of the regular enemies appear in greater amount, each with a greater chance to deflect the sheep and with possible trajectories such as back and forth movements.
+
**"Big versions" of the regular enemies appear in greater amount, each with a greater chance to deflect the sheep and with possible trajectories such as back-and-forth movements.
***For the last 10 % of time remaining, 1st type "big versions" types also reappear.
***For the last 10 % of time remaining, 1st type "big versions" types also reappear.
*During the Extra II sequence:
*During the Extra II sequence:
**All enemy types will apear at the same time.
**All enemy types will apear at the same time.
−
**No "big versions" appears, being replaced by 4 mini-boss phases, consisting of a [[PT Imp]] pair, surounded by 8 [[Ukiwa]]-san Drones circling around them.
+
**No "big version" appears, being replaced by 4 mini-boss phases, consisting of a [[PT Imp]] pair, surrounded by 8 [[Ukiwa]]-san Drones circling around them.
−
***The PT are invinsible and act as a solid wall untill all Ukiwas are down,
+
***The PT are invincible and act as a solid wall until all Ukiwas are down,
***Once the Ukiwas down, the PT can be killed, and will respawn, for a total of 4 boss waves,
***Once the Ukiwas down, the PT can be killed, and will respawn, for a total of 4 boss waves,
***Ukiwa-san Drones reward 80 points and PT Imps 8000 points,
***Ukiwa-san Drones reward 80 points and PT Imps 8000 points,