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==Tips==
 
==Tips==
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The ship ballistic is relatively hazardous, being very bouncy, able to go very fast and far, but also losing a lot of energy at each bounce.
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*It is therefore preferable to always keep the sheep moving as fast as possible in order to kill as many planes as possible.
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*It should be avoided to give it too vertical trajectories, as it will shoot up very far, taking a while to fall back, and killing no enemy while outside the game screen.
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*If possible, the sheep should be always in the airs, and always relaunched mid-air, as it is the best way to keep it moving fast.
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*As combo do not provide any point gain bonus, there is no point trying to keep it continuously.
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**As the best way to play is too keep the sheep in the air, the combo will naturally stay high.
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**If a favorable ground bounce is possible, then it can be done at no loss.
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The "Shuusui attack" is a special asset to keep in dire situations.
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*One is given each wave,
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*Any unused Shuusui is kept to the new wave,
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*The attack can be used at any time, possibly all in quick succession.
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It is advisable to not use any Shuusui during the 5 main sequences, and to keep all of them for the Extra ones.
    
=See Also=
 
=See Also=
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