• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Changes

Jump to navigation Jump to search
Line 60: Line 60:  
[[File:Highlight gimmicks.png|thumb|Nodes E & C2 are here highlighted]]
 
[[File:Highlight gimmicks.png|thumb|Nodes E & C2 are here highlighted]]
 
In some maps (mostly in Events), '''Completion Gimmicks''' might be required to further progress the map, demanding certain conditions to be accomplished on a given map to unlock several things:
 
In some maps (mostly in Events), '''Completion Gimmicks''' might be required to further progress the map, demanding certain conditions to be accomplished on a given map to unlock several things:
* Boss [[debuff]], where once the "Last Dance" of the final boss of a given map is reached, its debuffed form can be unlocked.
+
* Boss [[debuff]], where once the "[[#Last Dance|Last Dance]]" of the final boss of a given map is reached, its debuffed form can be unlocked.
 
* Map phases, where some map areas need to be unlocked, like on [[7-2]], [[7-3]], and [[7-5]].
 
* Map phases, where some map areas need to be unlocked, like on [[7-2]], [[7-3]], and [[7-5]].
 
** Map areas can either be a path to the next boss, an intermediate path asking for new gimmicks, or a shortcut.
 
** Map areas can either be a path to the next boss, an intermediate path asking for new gimmicks, or a shortcut.
Line 81: Line 81:  
File:Fall2020E-3MapP3.png|Final state of the [[Fall_2020_Event/Main_Operations#Phase_3|Fall 2020 E-3]] map
 
File:Fall2020E-3MapP3.png|Final state of the [[Fall_2020_Event/Main_Operations#Phase_3|Fall 2020 E-3]] map
 
</gallery>
 
</gallery>
 +
 +
===Last Dance===
 +
"'''Last Dance'''" (LD) is the last state of a given map phase.
 +
*It is typically reached when the HP gauge of the given phase is depleted to the point of 1 boss kill being left to clear the phase.
 +
**[[Transport Operation]]s are therefore not applicable to this state.
 +
*Most normal maps do not have such a state, it only being a thing for most "extra operations" and almost all [[event]] maps having an HP bar.
 +
 +
Once LD is reached, the enemy formations will change, becoming harder, and ranging from:
 +
*Only the boss changing form,
 +
**If available, the boss CG will change from its normal one to its "LD" one.
 +
*Ships in the boss node changing form/configuration,
 +
*Ships on the rest of the map changing form/configuration.
 +
*As formations are changing, this can also affect the [[drop]] tables, rendering some ships only or not droppable in LD.
 +
 +
When applicable, boss [[debuff]] will become possible.
 +
*Other gimmicks may also become available, such as shortcuts unlocking.
 +
 +
In some cases, once clear, the map will either:
 +
*Come back to its "pre-LD" state,
 +
*Evolve to the next map phase if available,
 +
*Evolve to a "post-LD" state, usually similar yet different than the "pre-LD" state.
 +
**If applicable, boss [[debuff]] will be applied, even if not unlocked before.
    
=Nodes=
 
=Nodes=
38,803

edits

Navigation menu