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* Some "easier" formations may not drop the rarer ship
 
* Some "easier" formations may not drop the rarer ship
 
;Specific Mechanic
 
;Specific Mechanic
* In the case of [[#Limited Time Drops]] on normal maps, they usually overlap or replace existing drop rates.
+
* In the case of [[Drop List#Limited Time Drops|limited time drops]] on normal maps, they usually overlap or replace existing drop rates.
 
* Some individual drop rates might also be affected by [[#Drop Caps]], proportionally increasing the rest of the drop rates of the list.
 
* Some individual drop rates might also be affected by [[#Drop Caps]], proportionally increasing the rest of the drop rates of the list.
 
* The difficulty ([[event]] only) changing the enemy formations, with better drops being limited to higher difficulties' formations.
 
* The difficulty ([[event]] only) changing the enemy formations, with better drops being limited to higher difficulties' formations.
 
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**HQ 1+ for Casual and Easy, limited "rare drops" available,
 +
**HQ 35+ for Medium, some "rare drops" available,
 +
**HQ 80+ for Hard, all "rare drops" available.
    
Drops do '''NOT''' depend on:
 
Drops do '''NOT''' depend on:
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