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|W/empty -> X/battle, Z/battle = Active Branching
 
|W/empty -> X/battle, Z/battle = Active Branching
 
|Z/battle -> Y/battle = * Meet '''ANY''' of the following requirements:
 
|Z/battle -> Y/battle = * Meet '''ANY''' of the following requirements:
** Route to ZZ is locked
+
** Phase 4.5:
** Amount of CV(B/L) ≥ 3
+
*** Amount of CA(V) + AV ≥ 4
** Amount of CA(V) ≥ 4 *
+
*** Amount of CV(B/L) ≥ 3
 +
*** If amount of (F)BB(V) ≤ 3 and BBV = 0, then at least 1CV(B/L) 2CA(V)/AV '''OR''' 2CV(B/L) 1CA(V)/AV
 +
*** If amount of (F)BB(V) ≤ 3 and BBV = 1, then at least 2CV(B/L) 1CA(V)/AV
 +
*** Pass the LoS check
 +
** Phase 5:
 +
*** Amount of CV(B/L) ≥ 3
 +
*** Amount of CA(V) ≥ 4
 
|Z/battle -> Z1/red/darkblue = * Does not meet the requirements to go to Y or ZZ
 
|Z/battle -> Z1/red/darkblue = * Does not meet the requirements to go to Y or ZZ
 
|Z/battle -> ZZ/battle = * Force '''ZZ''', if fleet is Fast+ and passes the Los check
 
|Z/battle -> ZZ/battle = * Force '''ZZ''', if fleet is Fast+ and passes the Los check
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