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| Due to their nature and expansiveness, data on LSC recipes is relatively low and may not be fully accurate or up to date. | | Due to their nature and expansiveness, data on LSC recipes is relatively low and may not be fully accurate or up to date. |
| *Please note that all ships craftable via LSC often come back as [[Event]] rare drops. | | *Please note that all ships craftable via LSC often come back as [[Event]] rare drops. |
| + | |
| + | {{color|red|'''Using any of the above mentioned [[#Special Secretary|Helper]] is either required or discouraged, depending on the targeted craft.'''}} |
| + | *When crafting a ship requiring a helper, then said helper is mandatory, |
| + | *However, when crafting any other ship, using those helpers will decrease the crafting rate of the targeted ship. |
| + | |
| + | ;Notes |
| + | *Regarding the use of 1/20/100 {{DM}} DevMats: |
| + | **The amount used affects the pool of craftable ships, with some ships only appearing with 20+ DevMats. |
| + | **Using 100 DevMats does give better rates for some heavier ships, but the gain is often too marginal to justify this cost increase. |
| + | **E.g.: |
| + | ***I-401 chances are improved with 1 dev mat. |
| + | ***Yamato appears with all dev mat inputs. |
| + | ***Musashi, Bismarck, and Warspite only appear with 20+ DevMat. |
| + | ***Aiming for Bismarck or Warspite before Musashi can help save both resources and DevMats as Musashi can always appear from a Bismarck attempt, but not necessarily the other way around (if a German ship is not used). |
| | | |
| ===Theorical Recipes=== | | ===Theorical Recipes=== |
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| <td colspan=6> | | <td colspan=6> |
| ;Notes | | ;Notes |
− | * Unlike other rare ships, I-401 is not at the begining of the pool (as it is Yamato)<br>so the best recipe is the minimum one. | + | * Unlike other rare ships, I-401 is not at the beginning of the pool (as Yamato is), so the best recipe is the minimum one. |
| </td> | | </td> |
| </tr> | | </tr> |
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| <td colspan=6> | | <td colspan=6> |
| ;Notes | | ;Notes |
− | * Unlike other rare ships, Kamoi and Akitsu Maru is not at the begining of the pool (as it is Taihou)<br>so the best recipe is the minimum one. | + | * Unlike other rare ships, Kamoi and Akitsu Maru are not at the beginning of the pool (as Taihou is), so the best recipe is the minimum one. |
− | * For Kamoi the number of free docks should be minimum (ideally 1). | + | * For Kamoi, the number of free docks should be a minimum (ideally 1). |
− | * For Akitsu Maru the number of free docks should be maxuimum. | + | * For Akitsu Maru, the number of free docks should be maximum. |
− | * Akitsu Maru is available in other pool but her rate is the highest in the carrier pool. | + | * Akitsu Maru is available in other pools but her rate is the highest in the carrier pool. |
| </td> | | </td> |
| </tr> | | </tr> |
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| ===Old Empirical Recipes=== | | ===Old Empirical Recipes=== |
| {{imbox|type=content|image = [[Image:Imbox outdated.png|42px]]|textstyle=color:red; font-weight:bold; font-style:italic|text=This section is empirical, being [[:Category:Outdated Articles|outdated]] by nature.<br>Some recipes and percentages are missing and outdated. Potential misinformation. [[Category:Outdated Articles]]<br>'''Those recipes are still viable but may not be optimal.'''}} | | {{imbox|type=content|image = [[Image:Imbox outdated.png|42px]]|textstyle=color:red; font-weight:bold; font-style:italic|text=This section is empirical, being [[:Category:Outdated Articles|outdated]] by nature.<br>Some recipes and percentages are missing and outdated. Potential misinformation. [[Category:Outdated Articles]]<br>'''Those recipes are still viable but may not be optimal.'''}} |
− |
| |
− | {{color|red|'''Using any of the above mentioned [[#Special Secretary|Helper]] is either required or discouraged, depending on the targeted craft.'''}}
| |
− | *When crafting a ship requiring a helper, then said helper is mandatory,
| |
− | *However, when crafting any other ship, using those helpers will decrease the crafting rate of the targeted ship.
| |
| | | |
| {|class="wikitable mw-collapsible mw-collapsed" text-align="center" | | {|class="wikitable mw-collapsible mw-collapsed" text-align="center" |
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| |❌||''Lacking data | | |❌||''Lacking data |
| |} | | |} |
− |
| |
− | ;Notes
| |
− | *Regarding the use of 1/20/100 {{DM}} DevMats:
| |
− | **The amount used affects the pool of craftable ships, with some ships only appearing with 20+ DevMats.
| |
− | **Using 100 DevMats does give better rates for some heavier ships, but the gain is often too marginal to justify this cost increase.
| |
− | **E.g.:
| |
− | ***I-401 chances are improved with 1 dev mat.
| |
− | ***Yamato appears with all dev mat inputs.
| |
− | ***Musashi, Bismarck, and Warspite only appear with 20+ DevMat.
| |
− | ***Aiming for Bismarck or Warspite before Musashi can help save both resources and DevMats as Musashi can always appear from a Bismarck attempt, but not necessarily the other way around (if a German ship is not used).
| |
| | | |
| ;Sources | | ;Sources |