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===Old Empirical Recipes===
 
===Old Empirical Recipes===
{{imbox|type=content|image = [[Image:Imbox outdated.png|42px]]|textstyle=color:red; font-weight:bold; font-style:italic|text=This section is [[:Category:Outdated Articles|outdated]] and needs updating.<br>Some recipes and percentages are missing and outdated. Potential misinformation. [[Category:Outdated Articles]]<br>{{TextGlow|'''Those recipes are still viable.'''|black|text-colour=lime|glow-size=2px}}}}
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{{imbox|type=content|image = [[Image:Imbox outdated.png|42px]]|textstyle=color:red; font-weight:bold; font-style:italic|text=This section is empirical, being [[:Category:Outdated Articles|outdated]] by nature.<br>Some recipes and percentages are missing and outdated. Potential misinformation. [[Category:Outdated Articles]]<br>'''Those recipes are still viable but may not be optimal.'''}}
    
{{color|red|'''Using any of the above mentioned [[#Special Secretary|Helper]] is either required or discouraged, depending on the targeted craft.'''}}
 
{{color|red|'''Using any of the above mentioned [[#Special Secretary|Helper]] is either required or discouraged, depending on the targeted craft.'''}}
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*However, when crafting any other ship, using those helpers will decrease the crafting rate of the targeted ship.
 
*However, when crafting any other ship, using those helpers will decrease the crafting rate of the targeted ship.
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{|class="wikitable" text-align="center"
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{|class="wikitable mw-collapsible mw-collapsed" text-align="center"
 
!{{Fuel}}
 
!{{Fuel}}
 
!{{Ammo}}
 
!{{Ammo}}
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;Notes  
 
;Notes  
*Regarding the use of 1/20/100 {{DM}} Devmats:
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*Regarding the use of 1/20/100 {{DM}} DevMats:
**The amount used affects the pool of craftable ships, with some ships only appearing with 20+ Devmats.
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**The amount used affects the pool of craftable ships, with some ships only appearing with 20+ DevMats.
**Using 100 Devmats does give better rates for some heavier ships, but the gain is often too marginal to justify this cost increase.
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**Using 100 DevMats does give better rates for some heavier ships, but the gain is often too marginal to justify this cost increase.
 
**E.g.:
 
**E.g.:
 
***I-401 chances are improved with 1 dev mat.  
 
***I-401 chances are improved with 1 dev mat.  
 
***Yamato appears with all dev mat inputs.
 
***Yamato appears with all dev mat inputs.
***Bismarck and Musashi do not appear with 1 dev mat.  
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***Musashi, Bismarck, and Warspite only appear with 20+ DevMat.  
***Aiming for Bismarck before Musashi can help save both resources and Devmats as Musashi can always appear from a Bismarck attempt, but not necessarily the other way around (if a German ship is not used).
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***Aiming for Bismarck or Warspite before Musashi can help save both resources and DevMats as Musashi can always appear from a Bismarck attempt, but not necessarily the other way around (if a German ship is not used).
    
;Sources
 
;Sources
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