Line 102: |
Line 102: |
| | | |
| =Carrier Night Attacks= | | =Carrier Night Attacks= |
− |
| |
| Normally carriers cannot attack at night unless certain conditions are fulfilled. There are three different kinds of carrier night attacks: Standard Shelling, Swordfish Night Attacks, and Carrier Night Air Attacks. | | Normally carriers cannot attack at night unless certain conditions are fulfilled. There are three different kinds of carrier night attacks: Standard Shelling, Swordfish Night Attacks, and Carrier Night Air Attacks. |
| | | |
Line 110: |
Line 109: |
| ;Standard Shelling | | ;Standard Shelling |
| *Regardless of their equipment, those CV(L) are able to attack at night: | | *Regardless of their equipment, those CV(L) are able to attack at night: |
− | **{{Ship/Link|Kaga Kai Ni Go}}, the {{Ship/Link|Taiyou Kai Ni|Shinyou Kai Ni|Unyou Kai Ni|text=''Taiyou''-class Kai Ni|link_class=Taiyou}}, {{Ship/Link|Graf Zeppelin|Graf Zeppelin/Kai|text=Graf Zeppelin/Kai}}, the {{Ship/Link|Lexington|Saratoga|text=''Lexington''-class base|link_class=Lexington}}, and {{Ship/Link|Lexington Kai}}. | + | **Using the [[Damage_Calculations#Carrier_Night_Air_Attacks|'''carrier night air attack''']] formula: {{Ship/Link|Kaga Kai Ni Go}}, the {{Ship/Link|Taiyou Kai Ni|Shinyou Kai Ni|Unyou Kai Ni|text=''Taiyou''-class Kai Ni|link_class=Taiyou}}, and {{Ship/Link|Lexington Kai}}, |
| + | ***Will send a plane attack, even when none is equiped, sending an "invisible plane". |
| + | **Using the [[Damage_Calculations#Surface_Night_Battle|'''surface night battle''']] attack formula: {{Ship/Link|Graf Zeppelin|Graf Zeppelin/Kai|text=Graf Zeppelin/Kai}}, the {{Ship/Link|Lexington|Saratoga|text=''Lexington''-class base|link_class=Lexington}}<ref>Unconfirmed for Lexington.</ref>, |
| + | ***Will use the surface shelling animation. |
| + | |
| * This attack '''can be triggered''' even when {{color|orange|'''moderately damaged (中破)'''}}. | | * This attack '''can be triggered''' even when {{color|orange|'''moderately damaged (中破)'''}}. |
− | * The attack power is calculated using the [[Damage_Calculations#Surface_Night_Battle|'''surface night battle''']] damage formula, making it relatively weak. | + | * The attack power is calculated using the damage formula, making it relatively weak. |
| * [[Plane Proficiency]] will not affect the critical rate. | | * [[Plane Proficiency]] will not affect the critical rate. |
| * If the carrier can carry [[ASW Shelling]], it will focus on submarines if any are present. | | * If the carrier can carry [[ASW Shelling]], it will focus on submarines if any are present. |
Line 122: |
Line 125: |
| * The attack power is calculated using the [[Damage_Calculations#Surface_Night_Battle|'''surface night battle''']] damage formula but '''only taking into account''' Ark Royal's base firepower and the Swordfish's stats and {{star}} improvements<ref>https://twitter.com/myteaGuard/status/1360886212274216963</ref>. | | * The attack power is calculated using the [[Damage_Calculations#Surface_Night_Battle|'''surface night battle''']] damage formula but '''only taking into account''' Ark Royal's base firepower and the Swordfish's stats and {{star}} improvements<ref>https://twitter.com/myteaGuard/status/1360886212274216963</ref>. |
| ** All other equipment stat/bonuses are ignored. | | ** All other equipment stat/bonuses are ignored. |
− | ** Swordfish fit bonuses are also ignored.<ref>https://twitter.com/myteaGuard/status/1358025976374939649</ref> | + | ** Swordfish fit bonuses are also ignored<ref>https://twitter.com/myteaGuard/status/1358025976374939649</ref>. |
| * [[Plane Proficiency]] still affects the critical rate. | | * [[Plane Proficiency]] still affects the critical rate. |
| * May be set up to activate [[#Original Cut-ins|Cut-Ins]] like the Double Attack. | | * May be set up to activate [[#Original Cut-ins|Cut-Ins]] like the Double Attack. |
| On a side note, unlike the browser version, on the [[Kancolle Arcade|arcade]] version the attack is very powerful. | | On a side note, unlike the browser version, on the [[Kancolle Arcade|arcade]] version the attack is very powerful. |
− | <references/>
| |
| | | |
| ;Carrier Night Air Attack | | ;Carrier Night Air Attack |
Line 142: |
Line 144: |
| ** If the carrier can also natively carry out "Standard Shelling", and no other valid target is available, the carrier will switch back to the shelling against submarines. | | ** If the carrier can also natively carry out "Standard Shelling", and no other valid target is available, the carrier will switch back to the shelling against submarines. |
| * May activate [[#"New Type" Cut-ins|Night Carrier Cut-Ins]]. | | * May activate [[#"New Type" Cut-ins|Night Carrier Cut-Ins]]. |
| + | |
| + | <references/> |
| | | |
| =Night Special Attacks= | | =Night Special Attacks= |