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*Each attack targets a ship at random,
 
*Each attack targets a ship at random,
 
*If all enemies sunk, then touch stops early.
 
*If all enemies sunk, then touch stops early.
<!--
+
 
 
{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
 
|-
 
|-
!colspan=8|Attack Multipliers
+
!colspan=8|Attack Multipliers[https://x.com/yukicacoon/status/1824680041655177250]
 
|-
 
|-
 
!rowspan=3|Equipment
 
!rowspan=3|Equipment
 
!colspan=4|Flagship
 
!colspan=4|Flagship
 
|-
 
|-
!colspan=2|{{Ship/Banner|Warspite Kai|small=true}}
+
!{{Ship/Banner|Warspite Kai|small=true}}
 
!colspan=2|{{Ship/Banner|Valiant Kai|small=true}}
 
!colspan=2|{{Ship/Banner|Valiant Kai|small=true}}
 
|-
 
|-
|'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1, 2, & 3'''
+
|'''Attacks 1, 2 & 3'''||'''Attack 1 & 2'''||'''Attacks 3'''
 
|-
 
|-
 
|'''No Bonus Equipment'''
 
|'''No Bonus Equipment'''
| ??|| ??|| ??
+
| 1.24|| 1.20|| 1.24
 
|-
 
|-
 
|{{Surface Radar}} '''[[Surface Radar]] Only'''
 
|{{Surface Radar}} '''[[Surface Radar]] Only'''
| ??|| ??|| ??
+
| 1.42|| 1.38|| 1.42
 
|-
 
|-
 
|{{AP Shell}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} Only'''
 
|{{AP Shell}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} Only'''
| ??|| ??|| ??
+
| 1.67|| 1.62|| 1.67
 
|-
 
|-
 
|{{AP Shell}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Surface Radar}} [[Surface Radar|Radar]]'''
 
|{{AP Shell}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Surface Radar}} [[Surface Radar|Radar]]'''
| ??|| ??|| ??
+
| 1.92|| 1.86|| 1.92
 
|}
 
|}
-->
+
 
 
*The modifiers are [[Damage Calculations|post-cap]] on day battle, and [[Damage Calculations|pre-cap]] on night battle.
 
*The modifiers are [[Damage Calculations|post-cap]] on day battle, and [[Damage Calculations|pre-cap]] on night battle.
 
*The equipment bonuses do not stack further than 1 radar and/or 1 AP shell per ship.
 
*The equipment bonuses do not stack further than 1 radar and/or 1 AP shell per ship.
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