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=XX's Guide=
+
=Jiga's omega-early Guide=
 
==Map Overview==
 
==Map Overview==
E5 is a single fleet, two-phase map consisting of one transport and one boss phase.  
+
E5 is a striking force, and combined fleet four-phase map, consisting of two transport and two boss phases.  
* ? [[LBAS]] are available to sortie on this map
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* 3 [[LBAS]] are available to sortie on this map
 +
**After Phase ?, the LBAS is relocated closer to the final boss.
   −
* This map uses ? locks:
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* This map uses 2 locks:
** [[File:{{ROOTPAGENAME}} Tag 5.png|40px]] '''???''', Starting point ?
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** [[File:{{ROOTPAGENAME}} Tag 7.png|40px]] '''Rabaul Support''', Starting point 1 (striking),
** [[File:{{ROOTPAGENAME}} Tag 6.png|40px]] '''???''', Starting point ?
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** [[File:{{ROOTPAGENAME}} Tag 8.png|40px]] '''MO Invasion Fleet''', Starting point 2 (combined).
 +
** [[File:{{ROOTPAGENAME}} Tag 9.png|40px]] '''MO Mobile Fleet''', Starting point 3 (combined).
 +
 
 +
 
 +
==Phase 1 - TP==
 +
Phase 1 is a '''"[[Transport Operation]]"''':
 +
 
 +
<tabber>
 +
|-|Light=
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* Striking Force: '''? [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
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* Route: {{MapRoute|1||A|pink|B|red|C|green|C2|red}}
 +
 
 +
|-|Heavy=
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* Striking Force: '''? [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
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* Route: {{MapRoute|1||A|pink|B|red|C|green|C2|red}}
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 +
</tabber>
 +
* LoS check: ?
 +
* LBAS range: 2
 +
 
 +
* Bringing [[AACI]] is recommended.
 +
 
 +
 
 +
==Phase 2 - Boss==
 +
<tabber>
 +
|-|Light=
 +
* STF: [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
 +
**Main: '''?
 +
**Escort: '''?
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* Route: {{MapRoute|2||E|red|G|blue|I|pink|J|red|L|red}}
 +
 
 +
 
 +
|-|Heavy=
 +
* STF: [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
 +
**Main: '''?
 +
**Escort: '''?
 +
* Route: {{MapRoute|2||E|red|G|blue|I|pink|J|red|L|red}}
 +
 
 +
</tabber>
 +
* LoS check: ?
 +
* LBAS range: 5
 +
* Bringing [[ASW]] and [[AACI]] is recommended.
 +
 
 +
 
 +
==Phase 3 - Boss==
 +
<tabber>
 +
|-|Short=
 +
* CTF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
 +
**Main: '''?
 +
**Escort: '''?
 +
* Route: {{MapRoute|3||M|blue|M1|red|M2|pink|N|blue|O|red|O2|blue|Q|red|R|red}}
 +
 
 +
 
 +
|-|Long=
 +
* CTF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
 +
**Main: '''?
 +
**Escort: '''?
 +
* Route: {{MapRoute|3||M|blue|M1|red|M2|pink|N|blue|O|red|O2|blue|Q|red|R|red}}
 +
 
 +
</tabber>
 +
* LoS check: ?
 +
* LBAS range: 8
 +
* Bringing [[AACI]] is recommended.
 +
 
 +
''After clearing this phase, the LBAS is relocated closer to the final boss.
 +
 
 +
==Phase 4 - Boss==
 +
 
 +
<tabber>
 +
|-|Sort=
 +
* STF: [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
 +
**Main: '''?
 +
**Escort: '''?
 +
* Route: {{MapRoute|2||E|red|G|blue|H|pink|S|red|T|red|V|red}}
 +
 
 +
 
 +
|-|Long=
 +
* STF: [[File:{{ROOTPAGENAME}} Tag 7.png|30px]]
 +
**Main: '''?
 +
**Escort: '''?
 +
* Route: {{MapRoute|2||E|red|G|blue|H|pink|S|red|T|red|S1|pink|V|red}}
 +
 
 +
</tabber>
 +
* LoS check: ?
 +
* LBAS range: 5
 +
*Bringing heavy [[Anti-Installation]] setups is mandatory, notably nuke setups.
 +
* Bringing [[ASW]] and [[AACI]] is also recommended.
 +
* The 4th node contains several [[PT boat]]s:
 +
{{Anti-PT boat}}
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 +
 
 +
==Phase 4.5 - Gimmick==
 +
To unlock the last boss, the following steps have to be performed:
 +
 
 +
{|class="wikitable"
 +
! !! ?!! ?!! ?!! ?!! ?
 +
|-
 +
| Hard|| ?|| ?|| ?|| ?|| ?
 +
|-
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| Medium|| ?|| ?|| ?|| ?|| ?
 +
|-
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| Easy|| ?|| ?|| ?|| ?|| ?
 +
|-
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| Casual|| ?|| ?|| ?|| ?|| ?
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|}
 +
 
 +
<tabber>
 +
|-|Node ?=
 +
* Refer to [[#Phase ?]]'s fleet for composition and routing.
 +
 
 +
|-|Node ??=
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* Refer to [[#Phase ?]]'s fleet for composition and routing.
 +
 
 +
</tabber>
 +
 
 +
==Phase 5 - Boss==
 +
<tabber>
 +
|-|Short=
 +
* CTF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
 +
**Main: '''?
 +
**Escort: '''?
 +
* Route: {{MapRoute|3||M|blue|M1|red|M2|pink|N|blue|O|red|O2|blue|P|pink|W|blue|Z|red|ZZ|red}}
 +
 
 +
 
 +
|-|Long=
 +
* CTF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]]
 +
**Main: '''?
 +
**Escort: '''?
 +
* Route: {{MapRoute|3||M|blue|M1|red|M2|pink|N|blue|O|red|O1|pink|O2|blue|P|pink|W|blue|Z|red|ZZ|red}}
 +
 
 +
</tabber>
 +
 
 +
* LoS check: ?
 +
* LBAS range: 6
 +
 
 +
* Bringing [[AACI]] is strongly recommended.
 +
 
 +
* Using a [[Special Attack]] is highly recommended, notably the [[Special Attacks#Yamato_Special_Attacks|Yamato Touch]].
 +
 
 +
 
 +
==Phase 5.5 - Debuff==
 +
Once LD has been reached, the following steps have to be performed to debuff the boss.
 +
{|class="wikitable"
 +
! !! ?!! ?!! ?!! ?!! ?
 +
|-
 +
| Hard|| ?|| ?|| ?|| ?|| ?
 +
|-
 +
| Medium|| ?|| ?|| ?|| ?|| ?
 +
|-
 +
| Easy|| ?|| ?|| ?|| ?|| ?
 +
|-
 +
| Casual|| ?|| ?|| ?|| ?|| ?
 +
|}
 +
 
 +
<tabber>
 +
|-|Node ?=
 +
* Refer to [[#Phase ?]]'s fleet for composition and routing.
 +
 
 +
|-|Node ??=
 +
* Refer to [[#Phase ?]]'s fleet for composition and routing.
 +
 
 +
|-|LBAS=
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?
 +
</tabber>
 +
 
 +
Once on LD, the CG will change to the following:
 +
{|class="wikitable"
 +
![[Abyssal Coral Sea Water Demon]]
 +
|-
 +
|<gallery>
 +
Enemy Full Abyssal Coral Sea Water Demon.png|Regular
 +
Enemy Full Abyssal Coral Sea Water Demon Damaged.png|Last Dance
 +
Enemy Full Abyssal Coral Sea Water Demon Damaged Debuffed.png|Debuffed
 +
</gallery>
 +
|}
    
=YY's Guide=
 
=YY's Guide=
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