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*To unlock a debuff, the player must complete several gimmicks that vary across maps and difficulties.
 
*To unlock a debuff, the player must complete several gimmicks that vary across maps and difficulties.
 
*Once the debuff is unlocked, the effectiveness of the debuff is visually indicated by the "'''Final Boss CG'''" being changed from its "'''Last Dance'''" form to its "'''Debuffed'''" form.
 
*Once the debuff is unlocked, the effectiveness of the debuff is visually indicated by the "'''Final Boss CG'''" being changed from its "'''Last Dance'''" form to its "'''Debuffed'''" form.
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**Once the map is cleared, the debuff effects are always applied, even if it was not done for the last dance clear.
    
The bonus provided by a debuff is varied:
 
The bonus provided by a debuff is varied:
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The bonus most often applies to the ''Boss Node'' only, but can also be effective across the whole map depending on the event.
 
The bonus most often applies to the ''Boss Node'' only, but can also be effective across the whole map depending on the event.
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*In all cases, the main boss flagship will receive the most important debuff, with some of its escort often being debuffed too.
 
*The bonus can be heterogeneous, depending on the ship or ship type, often following the other historical bonuses.
 
*The bonus can be heterogeneous, depending on the ship or ship type, often following the other historical bonuses.
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[[File:Enemy Full New Light Cruiser Princess Debuffed.png|500px|center]]
 
[[File:Enemy Full New Light Cruiser Princess Debuffed.png|500px|center]]
 
</tabber>
 
</tabber>
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*Do note that most older/minor enemies do not have rebuffed CG, but may still be debuffed in LD form.
    
=History=
 
=History=
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