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* Has a chance to trigger every time the flagship takes a turn at shelling.  
 
* Has a chance to trigger every time the flagship takes a turn at shelling.  
 
** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
 
** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
*The rate is:<ref>https://x.com/chang1124414276/status/1634896670575198209</ref><ref>https://x.com/chang1124414276/status/1636190200593522688</ref>
+
*The rate is<ref>https://x.com/chang1124414276/status/1634896670575198209</ref><ref>https://x.com/chang1124414276/status/1636190200593522688</ref><ref>https://x.com/Divinity_123/status/1820114422343376976</ref>:
    
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 
|valign="center"|  <math>
 
|valign="center"|  <math>
\text{Trigger}_\text{Rate}\text{%} = \sqrt{\text{Lv}_\text{FS}} + \sqrt{\text{Lv}_\text{2nd}} + \sqrt{\text{Luck}_\text{FS}} + \sqrt{\text{Luck}_\text{2nd}} + \text{A} + \text{B} + \text{C} + 35
+
\text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor \sqrt{\text{Lv}_\text{FS}} + \sqrt{\text{Lv}_\text{2nd}} + 1.25 \times \big( \sqrt{\text{Luck}_\text{FS}} + \sqrt{\text{Luck}_\text{2nd}} \big) + \text{A} + \text{B} + \text{C} + 33 \Biggr\rfloor
 
</math>
 
</math>
 
|}
 
|}
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*<math>\text{Luck}_\text{FS}</math> the flagship's {{Luck}} Luck,
 
*<math>\text{Luck}_\text{FS}</math> the flagship's {{Luck}} Luck,
 
*<math>\text{Luck}_\text{2nd}</math> the 2nd ship's {{Luck}} Luck,
 
*<math>\text{Luck}_\text{2nd}</math> the 2nd ship's {{Luck}} Luck,
*<math>\text{A}</math> being '''2''' if Yamato is flagship, '''0''' otherwise,
+
*<math>\text{A}</math> being '''4''' if Yamato is helper, '''0''' otherwise,
*<math>\text{B}</math> being '''5''' if Musashi is the helper, '''0''' otherwise,
+
*<math>\text{B}</math> being '''7''' if Musashi is the helper, '''0''' otherwise,
*<math>\text{C}</math> the bonus for equipping a {{Surface Radar}} [[Surface Radar]]s (5+ LoS?)<ref>https://twitter.com/Divinity_123/status/1541123774736908290?s=20&t=aT63CJ7RkK57JeMU7s0xGQ</ref>, being:
+
*<math>\text{C}</math> the bonus for equipping {{Radar}} [[Radar]]s with  ({{Hit}} Acc ≥ 8?), being:
**'''10''' if 1 ships has a radar,
+
**'''10''' if 1 ship has a radar,
 
**'''20''' if both ships have a radar,
 
**'''20''' if both ships have a radar,
 
**'''0''' otherwise.
 
**'''0''' otherwise.
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{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 
|valign="center"|  <math>
 
|valign="center"|  <math>
\text{Trigger}_\text{Rate}\text{%} = \sqrt{\text{Lv}_\text{FS}} + \sqrt{\text{Lv}_\text{2nd}} + \sqrt{\text{Lv}_\text{3rd}} + \sqrt{\text{Luck}_\text{FS}} + \sqrt{\text{Luck}_\text{2nd}} + \sqrt{\text{Luck}_\text{3rd}} + \text{X} + \text{Y}
+
\text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor \sqrt{\text{Lv}_\text{FS}} + \sqrt{\text{Lv}_\text{2nd}} + \sqrt{\text{Lv}_\text{3rd}} + \sqrt{\text{Luck}_\text{FS}} + \sqrt{\text{Luck}_\text{2nd}} + \sqrt{\text{Luck}_\text{3rd}} + \text{X} + \text{Y} \Biggr\rfloor
 
</math>
 
</math>
 
|}
 
|}
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