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| ==Map Overview== | | ==Map Overview== |
| + | E2 is a single and combined fleet three-phase map, consisting of one transport and two boss phases. |
| + | * 2 [[LBAS]] are available to sortie on this map |
| + | **Initially, no LBAS is available, |
| + | **After Phase 1, both can be set on Sortie. |
| + | |
| + | |
| + | * This map uses 2 locks: |
| + | ** [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] '''Home Fleet''', Starting point 1 (reused from E-1) |
| + | ** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''Force H''', Starting point 2 |
| + | |
| + | * {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on installation nodes {{MapRoute|M|red|U|red}}. |
| + | |
| + | ==Phase 1 - TP== |
| + | Phase 1 is a '''"[[Transport Operation]]"''': |
| + | |
| + | * Single Fleet: '''1 XX, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]] |
| + | * Route: {{MapRoute|1||A|pink|A2|red|B|red|C|green|E|red}} |
| + | * LoS check: Cn2 >= 30 |
| + | * Bringing [[ASW]] and [[AACI]] is recomanded. |
| + | * The "XX" is any ship already locked from E-1. |
| + | * Boss Support Expedition is recommended to guarantee an A rank at the boss for TP Depletion. |
| + | |
| + | ==Phase 1.5 - Gimmick== |
| + | To unlock the second boss, the following steps have to be performed: |
| + | {|class="wikitable" |
| + | ! !! M!! Q!! R |
| + | |- |
| + | | Hard|| S x2|| S|| S |
| + | |- |
| + | | Medium|| ?|| S?|| S? |
| + | |- |
| + | | Easy|| A x1|| S?|| S? |
| + | |- |
| + | | Casual|| ?|| ?|| ? |
| + | |} |
| + | |
| + | <tabber> |
| + | |-|Node M= |
| + | * TCF: [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| + | **Main: '''1 BBV/CAV/CL, 1 CAV/CL/AV, 4DD |
| + | **Escort: '''2 CL, 4 DD |
| + | |
| + | * STF: [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| + | **Main: '''3 (F)BB(V), 1 CV, 1 CL, 1 DD |
| + | **Escort: '''1 CL, 5 DD |
| + | |
| + | * Route: {{MapRoute|2||F|blue|G|red|I|red|L|blue|M|red}} |
| + | *The node contains several [[installation]]s and [[PT boat]]s. |
| + | {{Anti-PT boat}} |
| + | |
| + | |-|Node Q & R= |
| + | * STF: [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| + | **Main: '''2 (F)BB(V), 1 CV, 1 CA(V), 1 CL, 1 AV |
| + | **Escort: '''0-1 CA(V), 1 CL, 4-5 DD |
| + | * Route: {{MapRoute|2||F|blue|G|red|K|red|N|blue|P|blue|Q|red}} |
| + | * Route: {{MapRoute|2||F|blue|G|red|K|red|N|blue|P|blue|R|red}} |
| + | </tabber> |
| + | |
| + | ==Phase 2 - Boss== |
| + | The main boss is the new [[Harbour Princess Holiday Mode]], a soft skin [[Installation]]. |
| + | *Bringing basic anti-installation gears is recommended, notably {{AA Shell}} [[AA Shell]]s. |
| + | |
| + | <tabber> |
| + | |-|South = |
| + | * STF: [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| + | **Main: '''3 (F)BB(V), 1 CV, 1 CL, 1DD''' |
| + | **Escort: '''0-1 CA(V), 1 CL, 4-5 DD''' |
| + | * Route: {{MapRoute|2||G|red|I|red|L|blue|N|blue|O|pink|S|red|U|red}} |
| + | |
| + | |-|North= |
| + | * STF/CTF: [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| + | **Main: '''2 (F)BB(V), 1 CV, 1 CA(V)/CL, 1 CL/DD, 1 AV''' |
| + | **Escort: '''0-1 CA(V), 1 CL, 4-5 DD''' |
| + | * Route: {{MapRoute|2||G|red|K|red|N|blue|O|pink|S|red|U|red}} |
| + | |
| + | </tabber> |
| + | * LoS check: ?? |
| + | * LBAS range: 8 |
| + | |
| + | {|class="wikitable" |
| + | ![[Harbour Princess Holiday Mode]] |
| + | |- |
| + | |<gallery> |
| + | Enemy Full Harbour Princess Holiday Mode.png|Regular |
| + | Enemy Full Harbour Princess Holiday Mode Damaged.png|Last Dance |
| + | </gallery> |
| + | |} |
| + | |
| + | ==Phase 3 - Boss== |
| + | |
| + | <tabber> |
| + | |-|South = |
| + | * STF: [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| + | **Main: '''3 (F)BB(V), 1 CV, 1 CL, 1 DD |
| + | **Escort: '''0-1 CA(V), 1 CL, 4-5 DD |
| + | * Route: {{MapRoute|2||F|blue|G|red|I|red|L|blue|N|blue|P|blue|S|red|U|red}} |
| + | |
| + | |-|North= |
| + | * STF/CTF: [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| + | **Main: '''2 (F)BB(V), 1 CV, 1 CA(V)/CL, 1 CL/DD, 1 AV |
| + | **Escort: '''0 CA(V)/CLT, 0-2 CLT, 1 CL, 2-5 DD |
| + | * Route: {{MapRoute|2||F|blue|G|red|K|red|N|blue|P|blue|S|red|U|red}} |
| + | |
| + | |-|CTF= |
| + | * CTF: [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| + | **Main: '''2 (F)BB(V), 4 CV |
| + | **Escort: '''1 CVL, 1 CLT, 1 CL, 3 DD |
| + | * Route: {{MapRoute|2||F|blue|G|red|K|red|N|blue|P|blue|S|red|U|red}} |
| + | |
| + | </tabber> |
| + | * LoS check: ?? |
| + | * LBAS range: 8 |
| + | *Using {{Smoke}} [[Smoke]]s can help bit to pass through node {{MapRoute|S|red}}, but is not recommended. |
| + | *Using a [[Special Attack]] is highly recommended, notably the {{Class|Nelson}} one. |
| + | |
| + | ==Phase 3.5 - Debuff== |
| + | Once LD has been reached, the following steps have to be performed to debuff the boss |
| + | |
| + | {|class="wikitable" |
| + | ! !! Q!! M |
| + | |- |
| + | | Hard|| S|| S x2 |
| + | |- |
| + | | Medium|| ?|| ? |
| + | |- |
| + | | Easy|| ?|| ? |
| + | |- |
| + | | Casual|| ?|| ? |
| + | |} |
| + | |
| + | <tabber> |
| + | |-|Node Q & M= |
| + | * Refer to [[#Phase 1.5 - Gimmick]]'s fleet for composition and routing. |
| + | |
| + | </tabber> |
| + | |
| + | Once on LD, the CG will change to the following: |
| + | {|class="wikitable" |
| + | ![[European Princess]] |
| + | |- |
| + | |<gallery> |
| + | Enemy Full European Princess.png|Regular |
| + | Enemy Full European Princess Damaged.png|Last Dance |
| + | </gallery> |
| + | |} |
| + | |
| | | |
| ==Enemy Compositions== | | ==Enemy Compositions== |