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*If all enemies sunk, then touch stops early.
 
*If all enemies sunk, then touch stops early.
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{|class="wikitable" style="text-align:center"
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|-
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!colspan=8|Attack Multipliers [https://x.com/yukicacoon/status/1816937544799707320]
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|-
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!rowspan=3|Equipment
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!colspan=4|Flagship
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|-
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!colspan=2|{{Ship/Banner|Richelieu Kai|small=true}}
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!colspan=2|{{Ship/Banner|Jean Bart|small=true}}
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|-
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|'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1 & 2'''||'''Attack 3'''
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|-
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|'''No Bonus Equipment'''
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| || || ||
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|-
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|{{Surface Radar}} '''[[Surface Radar]] Only'''
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| || || ||
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|-
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|{{AP Shell}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} Only'''
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| || || ||
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|-
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|{{AP Shell}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Surface Radar}} [[Surface Radar|Radar]]'''
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| || || ||
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|}
    
*The modifiers are [[Damage Calculations|post-cap]] on day battle, and [[Damage Calculations|pre-cap]] on night battle.
 
*The modifiers are [[Damage Calculations|post-cap]] on day battle, and [[Damage Calculations|pre-cap]] on night battle.
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