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| *Pool 1: | | *Pool 1: |
| {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" | | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" |
− | |valign="center"| <math>Res = (Fuel-3000) \times 0.003 + (Ammo-2000) \times 0.003 + (Steel-4000) \times 0.004 + (Baux-5000) \times 0.005 + (DevMat-50) \times 0.1</math> | + | |valign="center"| <math>Res = \big[ (Fuel-3000) \times 0.003 \big] + \big[ (Ammo-2000) \times 0.003 \big] + \big[ (Steel-4000) \times 0.004 \big] + \big[ (Baux-5000) \times 0.005 \big] + \big[ (DevMat-50) \times 0.1 \big]</math> |
| |} | | |} |
| | | |
| *Pool 2: | | *Pool 2: |
| {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" | | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" |
− | |valign="center"| <math>Res = (Fuel-3500) \times 0.005 + (Ammo-4500) \times 0.005 + (Steel-5500) \times 0.004 + (Baux-2200) \times 0.002 + (DevMat-60) \times 0.1</math> | + | |valign="center"| <math>Res = \big[ (Fuel-3500) \times 0.005 \big] + \big[ (Ammo-4500) \times 0.005 \big] + \big[ (Steel-5500) \times 0.004 \big] + \big[ (Baux-2200) \times 0.002 \big] + \big[ (DevMat-60) \times 0.1 \big]</math> |
| |} | | |} |
| | | |
| *Pool 3: | | *Pool 3: |
| {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" | | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" |
− | |valign="center"| <math>Res = (Fuel-4000) \times 0.003 + (Ammo-3000) \times 0.003 + (Steel-4000) \times 0.003 + (Baux-1800) \times 0.002 + (DevMat-40) \times 0.2</math> | + | |valign="center"| <math>Res = \big[ (Fuel-4000) \times 0.003 \big] + \big[ (Ammo-3000) \times 0.003 \big] + \big[ (Steel-4000) \times 0.003 \big] + \big[ (Baux-1800) \times 0.002 \big] + \big[ (DevMat-40) \times 0.2 \big]</math> |
| |} | | |} |
| | | |
| *Pool 4: | | *Pool 4: |
| {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" | | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" |
− | |valign="center"| <math>Res = (Fuel-2000) \times 0.002 + (Ammo-2500) \times 0.002 + (Steel-3000) \times 0.002 + (Baux-1500) \times 0.002 + (DevMat-40) \times 0.2</math> | + | |valign="center"| <math>Res = \big[ (Fuel-2000) \times 0.002 \big] + \big[ (Ammo-2500) \times 0.002 \big] + \big[ (Steel-3000) \times 0.002 \big] + \big[ (Baux-1500) \times 0.002 \big] + \big[ (DevMat-40) \times 0.2 \big]</math> |
| |} | | |} |
| | | |
| + | ;Note |
| + | * The value between <math>\big[ x \big]</math> is round down if it's positive and round up if it's negative ([1.5] -> 1 ; [-1.5] -> -1) |
| Source: [https://github.com/johndpope/kancolle-kai-decompile-source/blob/master/Server_Controllers/Api_req_Kousyou.cs] | | Source: [https://github.com/johndpope/kancolle-kai-decompile-source/blob/master/Server_Controllers/Api_req_Kousyou.cs] |
| |} | | |} |