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***Usually, the amount of a given ship being possesed will affect the drop rate, the more ships the worse the rate, down to 0 %.
 
***Usually, the amount of a given ship being possesed will affect the drop rate, the more ships the worse the rate, down to 0 %.
 
***As this mechanic is not fully understand and is not very limiting, there is no clear list of the affect ships.
 
***As this mechanic is not fully understand and is not very limiting, there is no clear list of the affect ships.
***Famously, for the first few events after their introduction, [[Intrepid]], [[Nelson]], and [[Atlanta]] were each limited to only 1, meaning that it was impossible to drop duplicates. As of {{GameUpdates|2024-06-27}} update, those limitations have been raised to at least 3.
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***Famously, for the first few events after their introduction, [[Intrepid]], [[Nelson]], and [[Atlanta]] were each limited to only 1, meaning that it was impossible to drop duplicates. As of {{GameUpdates|2024-06-27}} update, those limitations have been raised to at least 3 for all ships in the game.
**For the '''"overfishing cap"''', so far only observed for [[Kaiboukan]]s, there might be a limit on how many DE can be drop by an account on ALL maps (normal and event) for a given aount of time or period [https://note.com/shiroos/n/nc69eeb09585f][https://note.com/shiroos/n/nf94178915b6c][https://twitter.com/Sashimi91640578/status/1807745269595025450].
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**For the '''"overfishing cap"''', so far only observed for [[Kaiboukan]]s and maybe just a fluke, there might be a limit on how many DE can be droped by an account on ALL maps (normal and event) for a given aount of time or period [https://note.com/shiroos/n/nc69eeb09585f][https://note.com/shiroos/n/nf94178915b6c][https://twitter.com/Sashimi91640578/status/1807745269595025450].
 
      
The drop condistion will '''NOT''' depend on:
 
The drop condistion will '''NOT''' depend on:
 
*Items drops (e.g. [[Saury]]), were it is possible to drop both a ship and an items when applicable, the two being indepedent.
 
*Items drops (e.g. [[Saury]]), were it is possible to drop both a ship and an items when applicable, the two being indepedent.
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*Some "mercy mechanic", improving the odds of dropping something after a given amont of attempts.
 
*The fact that a ship was [[scrap]]ped rectly.
 
*The fact that a ship was [[scrap]]ped rectly.
 
**''Certain rumors pretend that scrapping given ships will prevent said ships from dropping for a long time, but so far this was never veriffied, being additionnnally and odd arbitrary mechanic by itself.
 
**''Certain rumors pretend that scrapping given ships will prevent said ships from dropping for a long time, but so far this was never veriffied, being additionnnally and odd arbitrary mechanic by itself.
*Some "mercy mechanic", improving the odds of dropping something after a given amont of attempts.
      
=Limited Time Drops=
 
=Limited Time Drops=
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