|Do not skips any ship in the order<br>(ships unable to attack will perform an actionless turn)
|Do not skips any ship in the order<br>(ships unable to attack will perform an actionless turn)
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For the phases in random and fleet orders, each fleet will exange attacks one by one (Player -> Enemy -> Player -> Enemy...), always starting with the player in all cases (if the fleet can attack).
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*For both day shelling phases, for each "Player -> Enemy" set of attacks, both are decided at the same time, meaning that if the enemy is incapaciated by the player attack of the same exchange, its turn will be skipped.