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*''If <math> \text{Luck}_\text{flag} ≥ 1 \text{ & } \text{N}_\text{Generator} ≥ 3</math>, then <math>\text{P}_\text{0} = 0</math>
 
*''If <math> \text{Luck}_\text{flag} ≥ 1 \text{ & } \text{N}_\text{Generator} ≥ 3</math>, then <math>\text{P}_\text{0} = 0</math>
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{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
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|valign="center"| <math>\text{K} = \bigg\lceil \sqrt{ \text{Luck}_\text{flag} } + 0.3 \times \bigstar_\text{base} + 0.5 \times \bigstar_\text{Kai} \bigg\rceil</math>
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!<math>\text{N}_\text{Generator} = 1</math>
 
!<math>\text{N}_\text{Generator} = 1</math>
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*<math>\bigstar_\text{base}</math> the total [[improvement]] level of the base generators,
 
*<math>\bigstar_\text{base}</math> the total [[improvement]] level of the base generators,
 
*<math>\bigstar_\text{Kai}</math> the total [[improvement]] level of the Kai generators,
 
*<math>\bigstar_\text{Kai}</math> the total [[improvement]] level of the Kai generators,
*<math>\text{K}</math> being as follow:
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{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
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|valign="center"| <math>\text{K} = \bigg\lceil \sqrt{ \text{Luck}_\text{flag} } + 0.3 \times \bigstar_\text{base} + 0.5 \times \bigstar_\text{Kai} \bigg\rceil</math>
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