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== Smoke luck mods ==
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==Flagship Luck==
For this purpose you should mod {{ItemStack|item={{Ship/Banner|Yamato/Kai Ni|small=true}}|text=Kai Ni}}
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If no touch is used but smoke is needed, a high luck flagship should simply be used.
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If your fleet has no touch but needs smoke, just plug a high luck ship as Flagship. It is only when you need touch attacks that your Flagship is fixed. {{Ship/Banner|Nagato Kai Ni|small=true}} has 40 {{Luck}}, {{Ship/Banner|Nelson Kai|small=true}} also has at least 31 {{Luck}} if you ring her. However {{Ship/Banner|Yamato Kai Ni|small=true}} has 18 {{Luck}} before marriage.  
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In cases a touch is also required, [[Nagato Kai Ni]] has 40 {{Luck}} and [[Nelson Kai]] has 28 {{Luck}}, being great choices in this case.
 
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*If possible, [[Luckmod]] is advisable as it is a great component of the trigger rate.
=== What about Musashi K2? ===
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*Tipicaly, [[Touch]] battleships should be luckmodded as they are the default flagships for touches, and will gain for both touch and smoke trigger rates.
If you do Event RTA, Musashi K2 deserves luck modding.
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*As [[Yamato|Yamato Kai Ni/Juu]] is the usual suspect in this matter, as she only has 18 {{Luck}} by default and should be moddded if possible.
For non-RTA players, we note that although Musashi K2 Flagship gives a stronger Touch (Yamato K2J third shot will be heavier), you may get hard blocked via a Fast or Hotels ≤ 1 navigation check. Luck modding Yamato K2 will do.
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*For Event RTA, [[Musashi Kai Ni]] deserves luck modding too, as she can unlock the strongest touch, but she is rarely practical for most cases, notably in cases of routing hard-locks.
    
=See Also=
 
=See Also=
 
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