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== Foreword and Credits ==
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{{imbox | type = notice| image = [[File:imbox construction.png|60px]]
Originally written by Mikabro (X@McQueen1919) in Chinese. Translated and adapted by Transporange and Jiga.  
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| text = This article is [[:Category:Under Construction Articles|under construction]][[Category:Under Construction Articles]].<br>Originally written by Mikabro (X@McQueen1919) in Chinese. Translated and adapted by Transporange.<br><small>Adopted by [[User:Transporange‎]]</small>
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Smoke is the only thing between Taihas and 6 Abyssal Princesses. Effective understanding and use of Smoke is key to reduce retreats and Damegami expenditure.
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==Overview==
|valign="center"|  [[File:Equipment_Full_Smoke_Generator_Kai_(Smoke_Screen).png|left|60px]]  '''TL;DR!'''   
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*Smoke reduces accuracy of both sides
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Smoke may be the only thing between Taihas and 6 Abyssal Princesses. Effective understanding and use of Smoke is key to reduce retreats and Damegami expenditure.
*You need Medium smoke to affect Artillery phase
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*Small smoke affects opening torpedo phase, Large smoke affects closing
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*Fossils should get the two [[Smoke_Generator_Kai_(Smoke_Screen)|Smoke Kais]] and one [[Smoke_Generator_(Smoke_Screen)|Smoke]] {{MaxStar}}
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|valign="center"|  [[File:Equipment_Full_Smoke_Generator_Kai_(Smoke_Screen).png|left|60px]]  '''TLDR!'''   
**Luck Mod your main [[Yamato]] (preferably all Yamatos) to 29 {{Luck}}
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*Smoke reduces accuracy of both sides for:
*Newbies should get the [[Smoke_Generator_Kai_(Smoke_Screen)|Smoke Kai]] from {{Qfactory}} [[Quests#F115|F115]], improve two [[Smoke_Generator_(Smoke_Screen)|Smoke]] to {{MaxStar}} and prepare one [[Smoke_Generator_(Smoke_Screen)|Smoke]] at {{Star}}+0
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**Artillery phase,
**Luck Mod your main [[Yamato]] to 37 {{Luck}}, or luck mod yourself
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**Opening and closing torpedo phases,
*Best use case of smoke is in 1. Princess infested preboss nodes ([[Early_Spring_2024_Event/E-4#E-4_V_Hard|Example]]) or 2. [[TCF]] preboss nodes
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**ASW,
*Don't spam smoke
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*The [[Smoke_Generator_Kai_(Smoke_Screen)|Smoke Kai]] (from {{Q|F115}}) and/or a [[Smoke_Generator_(Smoke_Screen)|Smoke]] {{MaxStar}} are more effective trigger-wise and should be utilized.
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**The flagship luck {{Luck}} is critical for a good trigger rate.
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*Best use case of smoke is for pass rate increase, notably in:
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*# Hard preboss nodes (e.g. [[Early_Spring_2024_Event/E-4#E-4_V_Hard|spring 2024 E-4]]),
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*# [[TCF]] preboss nodes,
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*Do not spam smoke in other situations, as it may just decrease the pass rate.
 
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== What is Smoke ==
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==What is Smoke==
 
{{Category:Smoke Generators}}
 
{{Category:Smoke Generators}}
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If you do Event RTA, Musashi K2 deserves luck modding.  
 
If you do Event RTA, Musashi K2 deserves luck modding.  
 
For non-RTA players, we note that although Musashi K2 Flagship gives a stronger Touch (Yamato K2J third shot will be heavier), but you may get hard blocked via a Fast or Hotels ≤ 1 navigation check. Luck modding Yamato K2 will do.
 
For non-RTA players, we note that although Musashi K2 Flagship gives a stronger Touch (Yamato K2J third shot will be heavier), but you may get hard blocked via a Fast or Hotels ≤ 1 navigation check. Luck modding Yamato K2 will do.
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=See Also=
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{{Help}}
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