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→‎Overview: wikia, WIP
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*Do note that the rarity is ONLY displayed in the [[Refit]] menu. Equipment cards' rarity does not always reflect the true rarity (''see [[Equipment#Equipment Rarity|here]]'')
 
*Do note that the rarity is ONLY displayed in the [[Refit]] menu. Equipment cards' rarity does not always reflect the true rarity (''see [[Equipment#Equipment Rarity|here]]'')
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=Development Theory=
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The game has different development pools, determined by 4 Secretary categories, and then within each category, contains 3 pools each determined by the "primary resource" used.
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;Secretary Ship Class:
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*Category Heavy: CA, FBB, BB, <!--XBB-->, AR
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*Category Aviation: CAV, CVL, BBV, CV, SSV, AV, LHA, CVB
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*Category Torpedo: DE, DD, CL, CLT, <!--AP-->, CT, AO
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*Category Submarine: SS, SSV, AS
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;Primary Resources:
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Primary Resource refers to the resource used in the highest quantity in the recipe. If the highest used resource is tied with 2 or more resources (eg. 250/250/250/250), the priority will be as follows:
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*{{Fuel}} = {{Steel}} > {{Ammo}} > {{Bauxite}}
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;Development Pools
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*Each pool has a listing of exactly 50 items, in which the game will pick a random item in this list to attempt to craft. This gives each item in the list a 2% chance to be chosen. Certain common equipment are repeated multiple times, giving them increased chance to be chosen, in multiples of 2%.
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*Once chosen, the game will compare the submitted user recipe, to the 10*scrap value of the selected equipment.
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*The HQ level of the player is also considered before determining in a successful craft (see above).
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;Special Equipment
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*Certain equipment, are specially added into the pool when certain conditions are met, replacing other equipment in the pool's list.
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*For example:
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**The [[Laté 298B]] requires [[Commandant Teste]] as secretary and {{Bauxite}} as primary resource,
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**The [[Type 96 Land-based Attack Aircraft]] requires an "Aviation" secretary, with at least 240 {{Fuel}}, 260 {{Ammo}}, and 250 {{Bauxite}}, with a primary resource of {{Ammo}} or {{Bauxite}}.
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;Notes and Mythbusters
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*Other than determining the primary resource for the development pool, and meeting the minimum requirements for crafting equipment, slightly different recipes do NOT offer "better" crafting chances.
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*The level or remodel of the ship does NOT matter for the purposes of crafting.
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*The nationality of the ship does NOT matter for crafting.
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*Using ships with that allow for special equipment craft will naturally decrease the normal rate of the other equipment in the pool, and may be avoided in certain cases.
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[https://tsundb.kc3.moe/development]
    
=Buildable Equipment=
 
=Buildable Equipment=
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