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| !colspan=2|General anti-installation setups | | !colspan=2|General anti-installation setups |
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− | |{{Dive Bomber}} {{Torpedo Bomber}} {{Fighter}} | + | |{{Med Gun}} {{Med Gun}} {{Seaplane}} {{AA Shell}} |
− | |This is only to be used when having [[:Category:Anti-Installation Dive Bombers|anti-installation dive bombers]]. It will allow the carrier to still perform CVCI against other targets. | + | |The standard anti-installation setup for heavy cruisers. It allows artillery spotting and deals decent damage against installations. |
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− | |{{Torpedo Bomber}} {{Torpedo Bomber}} {{Fighter}} | + | |{{Med Gun}} {{Med Gun}} {{AntiGroundArtillery}} {{AA Shell}} |
− | |The number of torpedo bombers and fighters in this setup can be varied depending on the amount of fighter power required. This is the standard carrier anti-installation setup. While it does sacrifice CVCI, the carrier shelling formula, and proficiency bonuses, it still ensures that carriers will do significant damage to installations and other targets. | + | |This is an alternative setup only for CAV. It removes the ability to artillery spot for much more powerful anti-installation damage at night. |
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| + | {{Med Gun}} {{Seaplane}} {{AntiGroundArtillery}} {{AA Shell}}+{{Green Gun}} |
| + | |For {{Class|Mogami|Kai Ni}} with a RE, this setup additionally maintains the artillery spoting. |
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| + | |{{Med Gun}} {{Minisub}} {{SPB}} {{Landing Craft}}/{{Amphibious Tank}}+{{Green Gun}} |
| + | | This setup is for [[Mogami Kai Ni]], allowing for oTorp, artillery spiting, and DA with anti-installation bonuses |
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| !colspan=2|Anti-SDP setups | | !colspan=2|Anti-SDP setups |
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− | |{{Dive Bomber}} {{Torpedo Bomber}} {{Landing Craft}} {{Landing Craft}} | + | |{{AntiGroundArtillery}} {{AntiGroundArtillery}} {{Landing Craft}} {{Amphibious Tank}}<br>{{Med Gun}} {{Med Gun}} {{Landing Craft}} {{Amphibious Tank}}<br>{{Med Gun}} {{AntiGroundArtillery}} {{Landing Craft}} {{Amphibious Tank}}+{{Green Gun}} |
− | |{{TextGlow|'''CV-Nuke Setup'''|black|text-colour=#A9F377|glow-size=2px}}, [[Gambier Bay Mk.II]] & [[Unyou|Unyou Kai/Ni]] only.
| + | |{{TextGlow|'''Nuke Setup'''|black|text-colour=#A9F377|glow-size=2px}}, [[Mogami Kai Ni Toku]] only. |
− | *A setup combining CVCI with landing craft bonuses ([[:Category:Anti-Installation Dive Bombers|anti-installation dive bomber]] still required).
| + | *The last setup uses Mogami's ability to carry {{EquipmentLink|8cm High-angle Gun|8cm High-angle Gun Kai + Additional Machine Guns|text=8cm High-angle Guns}} in her [[RE]], making this a true nuke setup while keeping the Double Attack. |
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− | |{{Dive Bomber}} {{Landing Craft}}/{{Amphibious Tank}} {{Landing Craft}}/{{Amphibious Tank}} {{WildCard}}
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− | |{{TextGlow|'''Nuke Setup'''|black|text-colour=#A9F377|glow-size=2px}}, [[Houshou Kai Ni Sen]], [[Gambier Bay Mk.II]] & [[Unyou|Unyou Kai/Ni]] only. | |
− | *Sacrifices CVCI for larger "nuke" bonuses (requires [[:Category:Anti-Installation Dive Bombers|anti-installation dive bomber]]).
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− | *The 4th slot can be used to carry a {{Dive Bomber}}/{{Fighter}}/{{ASWPlane}}/{{Landing Craft}}/{{Amphibious Tank}}, depending on the situation. | |
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| [[RE]] recommendations: | | [[RE]] recommendations: |
− | *{{Extra Armor}} [[Extra Armor]] in most cases, | + | *In most cases, {{AA Shell}} are better by bringing additional bonuses, especially the Kai & Kai 2 varainat that brings {{Firepower}} |
− | *The {{Equipment/Card|12cm 30-tube Rocket Launcher Kai 2|size=36px}} {{Equipment/Link|12cm 30-tube Rocket Launcher Kai 2|text=RoSa K2}} when facing air power, | + | |
− | *The {{IconText|{{Aviation Personnel}}|SDP}} {{Equipment/Link|Skilled Deck Personnel + Aviation Maintenance Hands|text=SDP+}} to increase carrier damage output. | + | |
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| + | ;CAV |
| + | All setups applicable to CA are fully applicable to CAV, with the possibility to also utilize {{AntiGroundArtillery}}: |
| + | *{{Med Gun}} {{Med Gun}} {{Seaplane}} {{AntiGroundArtillery}}+{{AA Shell}} virtually autocap against all install ations |
| + | *{{Med Gun}} {{AntiGroundArtillery}} {{AntiGroundArtillery}} {{AntiGroundArtillery}}+{{Green Gun}} night da pseudonuke |
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| + | *{{Med Gun}} {{Med Gun}} {{Seaplane}} {{Landing Craft}}/{{Amphibious Tank}}: daytime da anti install, useful against enemies where t3 shell is not effective |
| + | *{{Med Gun}} {{Med Gun}} {{Landing Craft}}/{{Amphibious Tank}}: night DA anti install |
| + | *{{Landing Craft}}/{{Amphibious Tank}} {{WildCard}} {{WildCard}}: when spotting is unavailable, but u dont need significant nb dmg |
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| + | ;anti-SDP/pseudo-install setups: |
| + | *{{Landing Craft}} {{Amphibious Tank}} {{WildCard}}: basic nuke setup. not every dlc "works", check anti-install modifiers for details. The wild card can be used for auxiliary purposes if the sdp hp is relatively low, such as in 6-4 or 7-5 |
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| + | *{{Landing Craft}} {{Landing Craft}} {{Amphibious Tank}}: big nuke setup. a dlc can be replaced with {{AntiGroundArtillery}} if u lack good ones. |
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− | ;CV(B/V)
| + | *{{Med Gun}} {{Landing Craft}} {{Amphibious Tank}}+{{Green Gun}}: nb da nuke |
− | In many cases, carriers are used in anti install fleet to remove non install ships, so that ships with anti install setups can target installs. however, they can also carry anti-install setups:
| + | *{{Med Gun}} {{Landing Craft}} {{Landing Craft}} {{Amphibious Tank}}+{{Green Gun}}: nb big nuke |
− | *{{Torpedo Bomber}} {{Dive Bomber}} (anti-install) {{Fighter}}: regular cvci setup can dmg installs if contains anti install dive bombers | |
− | i dont agree with using blue+green setups for anti install
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− | *{{Torpedo Bomber}} {{Dive Bomber}} {{WildCard}} {{Landing Craft}}: gamby/unyou, effective in escort when combined vs single, especially unyou k2, who can shell in nb with regular nb formula if not satisfying night time carrier attack conditions
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− | *{{Dive Bomber}} {{WildCard}} {{Landing Craft}}/{{Amphibious Tank}} {{Landing Craft}}/{{Amphibious Tank}}: note that tonk is only possible on houshou | |