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| *{{Torpedo Bomber}} {{Dive Bomber}} {{WildCard}} {{Landing Craft}}: gamby/unyou, effective in escort when combined vs single, especially unyou k2, who can shell in nb with regular nb formula if not satisfying night time carrier attack conditions | | *{{Torpedo Bomber}} {{Dive Bomber}} {{WildCard}} {{Landing Craft}}: gamby/unyou, effective in escort when combined vs single, especially unyou k2, who can shell in nb with regular nb formula if not satisfying night time carrier attack conditions |
| *{{Dive Bomber}} {{WildCard}} {{Landing Craft}}/{{Amphibious Tank}} {{Landing Craft}}/{{Amphibious Tank}}: note that tonk is only possible on houshou | | *{{Dive Bomber}} {{WildCard}} {{Landing Craft}}/{{Amphibious Tank}} {{Landing Craft}}/{{Amphibious Tank}}: note that tonk is only possible on houshou |
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− | ;BB
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− | "general":
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− | *{{AA Shell}}+{{AP Shell}} setup: also one of the best setup for 4+1 slotted battleships in regular combat due to the firepower from the t3 shell. note that hotels can reach daytime cap without any *anti install equip, hence unless postcap modifiers exist, one usually would not use such setup on them
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− | *da {{Amphibious Tank}}/{{Landing Craft}}: note that since bb has high fp, they benefit less from precap modifiers, hence such setup see little use
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− | *yamato k2j {{Large Gun}} {{Large Gun}} {{Seaplane}} {{AP Shell}} {{Landing Craft}}/{{Amphibious Tank}}+{{Radar}}: touch+spotting+anti install setup, very effective when {{Landing Craft}}/{{Amphibious Tank}} provides nodewide postcap mod
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− | *{{Large Gun}} {{AP Shell}} {{Radar}} {{Landing Craft}}/{{Amphibious Tank}} / {{Large Gun}} {{AP Shell}} {{Amphibious Tank}} {{Amphibious Tank}}+{{Radar}}: touch setup for 4 slotted battleships
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− | *such setups with {{Landing Craft}}/{{Amphibious Tank}} are also quite effective against sdp/pseudoinstall, hence will not be repeated in anti sdp/pseudoinstall section
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− | anti isolated:
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− | *{{Large Gun}} {{Large Gun}} {{Dive Bomber}} {{Dive Bomber}} {{WildCard}}: ise class k2 only
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− | anti pillbox:
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− | *{{Large Gun}} {{Large Gun}} {{Seaplane}} {{AP Shell}}: when RE is not an option, reduced version of the 5 equip setup. note that altho bringing a t3 in RE is still recommended if RE is available, t3 shell provides no modifier against pillboxes
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− | anti softskin:
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− | *{{Large Gun}} {{Large Gun}} {{Seaplane}} {{AA Shell}}: when RE is not an option, reduced version of the 5 equip setup
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− | anti sdp/pseudoinstall:
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− | *{{Large Gun}} {{AP Shell}} {{Landing Craft}} {{Landing Craft}} {{Amphibious Tank}}+{{Radar}}: hotel k2j touch big nuke. ap shell is used for ap modifiers and touch modifiers, radar is for touch rate, ap modifiers, and touch modifiers
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− | *{{TorpedoWeapon}} {{TorpedoWeapon}} {{Amphibious Tank}} {{Amphibious Tank}}: haruna k2c anti pseudoinstall
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− | *{{TorpedoWeapon}} {{TorpedoWeapon}} {{AntiGroundArtillery}} {{AntiGroundArtillery}}: conte/bongo class k2.5 anti pseudoinstall
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− | *{{Large Gun}} {{Amphibious Tank}} {{Amphibious Tank}} {{AntiGroundArtillery}} + {{Green Gun}}: haruna k2c/Yamato K2J, da big mini nuke (but why)
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− | *{{Landing Craft}} {{Landing Craft}} {{Amphibious Tank}} {{Amphibious Tank}}: meganukes (but why)
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− | *{{Landing Craft}} {{Landing Craft}} {{Landing Craft}} {{Amphibious Tank}} {{Amphibious Tank}} hotel k2j meganuke (but why)
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