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==Map Overview==
 
==Map Overview==
Soon™
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E3 is a Combined fleet three-phase map consisting of three boss phases.
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* 2 [[LBAS]] are available to sortie on this map.
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** Unlike other maps, no LBAS air-raid will occur.
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* This map uses 4 locks:
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** [[File:{{ROOTPAGENAME}} Tag 4.png|40px]] '''Task Force''' (from E-2),
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** [[File:{{ROOTPAGENAME}} Tag 5.png|40px]] '''6th Fleet''' (from E-2),
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** [[File:{{ROOTPAGENAME}} Tag 6.png|40px]] '''3rd Fleet Advance Force''',
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** [[File:{{ROOTPAGENAME}} Tag 7.png|40px]] '''Vanguard Fleet'''.
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*'''[[Node|"Airstrike Supported Battle" nodes]]''' are present on {{MapRoute|E|darkorange|J|darkorange|L|darkorange|T|darkorange|X|darkorange}}
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*Node {{MapRoute|Z|Red}} is an "atoll node", where the new {{Amphibious Tank}} {{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tanks|link=Ka-Tsu}}' opening can be deployed.
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==Phase 0.5: Gimmick==
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The following steps have to be performed to unlock the next phase.
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{|class="wikitable"
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! !! O!! P!! N
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|-
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| Hard|| S x2|| S x2|| S x2
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|-
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| Medium|| S x2|| S x2|| S? x2
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|-
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| Easy|| S? x2|| S? x2|| S? x2
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|-
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| Casual|| ?|| ?|| ?
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|}
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<tabber>
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|-|Node O=
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Refer to [[#Phase 1: Boss 1]]'s fleet for composition and routing.
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* STF/CTF [[File:{{ROOTPAGENAME}} Tag 4.png|40px]]
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* Route: {{MapRoute|1||A|blue|B|red|D|red|F|pink|O|red}}
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** LBAS range: 7
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|-|Node P & N=
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Refer to [[#Phase 2: Boss 2]]'s fleet for composition and routing.
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* Striking Force [[File:{{ROOTPAGENAME}} Tag 6.png|40px]]
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* Route: {{MapRoute|2||H|red|I|red|M|blue|P|red}}
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** LBAS range: 11
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* Route: {{MapRoute|2||H|red|I|red|M|blue|N|red}}
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** LBAS range: 12
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</tabber>
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*As the LBAS range is extremely high, the use of [[Land-Based Air Squadron#Combat_Radius|LBAS Range Extension]] with the {{LFB}} {{EquipmentLink|Type 2 Large Flying Boat|text=Taitei}} is required, else, the LBAS should be used on pre-boss nodes.
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==Phase 1: Boss 1==
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<tabber>
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|-|Light Fleet=
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* STF/CTF: '''2 (F)BB(V), 2 CVL, 1 CA(V), 1 CL + 0-1 CA(V), 1 CLT, 1 CL, 3-4 DD''' [[File:{{ROOTPAGENAME}} Tag 4.png|40px]]
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* Route: {{MapRoute|1||A|blue|B|red|D|red|F|pink|O|red|O3|red}}
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** If '''Slow''', fleet must contain 4 DDs to avoid an extra Air Raid at {{MapRoute|C|pink}}
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|-|Heany Fleet=
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* CTF: '''2 (F)BB(V), 2 CV(B), 1 CVL, 1 CL + 1 CVE, 1 CLT, 1 CL, 3 DD''' [[File:{{ROOTPAGENAME}} Tag 4.png|40px]]
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* Route: {{MapRoute|1||A|blue|B|red|C|pink|D|red|F|pink|O|red|O3|red}}
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** This comp pass through 1 extra node, but this is little to no inconvenience, as it brings very high air power, helping to reach AS on every node.
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</tabber>
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* Los check: 75 (Cn3 hard)
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* LBAS range: 8
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*AP/AS:
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** 225/504 (pre-LD Hard)
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** 378/849 (LD Hard)
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* It is recommended to bring a strong [[AACI]] to face the boss and on route air nodes.
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* 1 or 2 ship should be on [[OASW]] to better pass the 1st node.
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*The last preboss node, {{MapRoute|O|red}}, is a relatively tough node to pass through, and might require sending an [[LBAS]], or utilizing a node support expedition.
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* Boss Support Expedition will help with the kill on Last Dance.
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*Utilizing a [[Special Attack]] is recommended.
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==Phase 2: Boss 2==
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<tabber>
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|-|Green Tag=
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* Striking Force: '''2 FBB, 1 CV(B/L), 1 CA(V)/CLT, 1 CL, 2 DD, Fast''' [[File:{{ROOTPAGENAME}} Tag 6.png|40px]]
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* Route: {{MapRoute|2||H|red|I|red|M|blue|P|red|R|red|S|pink|U|red}}
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|-|Grey Tag=
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* Striking Force: '''1-2 FBB, 1 CV(B/L), 0-1 CA(V)/CLT, 1 CL, 3-4 DD, Fast''' [[File:{{ROOTPAGENAME}} Tag 7.png|40px]]
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* Route: {{MapRoute|3||I|red|M|blue|P|red|R|red|S|pink|U|red}}
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</tabber>
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*LoS check: 70 (Cn3 Hard)
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* LBAS range: 12
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**As the LBAS range is extremely high, the use of [[Land-Based Air Squadron#Combat_Radius|LBAS Range Extension]] with the {{LFB}} {{EquipmentLink|Type 2 Large Flying Boat|text=Taitei}} is required, else, the LBAS should be used on pre-boss nodes.
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AP/AS= 125/279 (Hard)
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*Bringing [[AACI]] is recomanded.
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*Having ASW can help pass through node {{MapRoute|I|red}}.
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*Using the [[Special Attacks#Kongou-class_Touch|''Kongou''-class Special Attack]] is recommended if available.
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==Phase 3: Boss 3==
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The boss node is an "atoll node", meaning that it is possible to deploy the new {{Amphibious Tank}} {{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tanks|link=Ka-Tsu}}' opening.
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*The new [[Atoll Aircraft Carrier Anchorage Princess]] is not an "[[Installation]]".
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* Striking Force: '''1 AS, 3-5 SS(V), 0-1 CA(V)/CL, 0-1 DD''' [[File:{{ROOTPAGENAME}} Tag 5.png|40px]]
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* Route: {{MapRoute|4||V|blue|W|red|Y|red|Y2|red|Z|red}}
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* LBAS range: 10
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* AP/AS= 71/159 (Hard)
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* There is no LoS check.
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* The use of both boss and node support expedition is recommended to survive the pre-boss nodes and clear the boss escort fleet.
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** If node support is being utilized, make sure to set the fleet for Line Ahead and not Vanguard for support to kill off the enemy on the node.
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* 2 LBAS should be send on pre-bosses, and 2 on the boss.
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* The use of the {{Smoke}} [[Smoke]] is recommended for the pre-boss nodes.
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* Using the {{IconText|{{CommandFacility}}|SFFCF}} {{Equipment/Link|Striking Force Fleet Command Facility|text=SFFCF}} can be solution to increase the pass rate, but will make killing the boss way harder.
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* No ASW is needed in this phase.
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* This fleet can utilize the "Submarine Touch", a {{Submarine Touch}}
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*One [[PT boat]] is present in the boss comp:
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{{Anti-PT Imp Setups}}
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Using the Ka-Tsu tanks attacks is mandatory in higher difficulties:
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{{:Ka-Tsu}}
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When using it, it is better to have pairs of Ka-Tsu on the historical ships, and normal [[Night Cut-in]]s for the other ones.
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==Phase 3.5: Debuff==
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Once LD has been reached, the following steps have to be performed to debuff the boss
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{|class="wikitable"
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!    !! C !! F !! O2!! O3!! N  !! U !! Y1
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|-
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| Hard|| AS|| AS|| AS|| A+|| Sx2|| Sx2 || S
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|-
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| Medium|| ?|| ?|| ?|| ?|| ?|| ? || ?
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|-
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| Easy|| ?|| ?|| ?|| ?|| ?|| ? || ?
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|-
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| Casual|| ?|| ?|| ?|| ?|| ?|| ? || ?
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|}
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<tabber>
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|-|Node C, F, O2=
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* STF: '''3 (F)BB(V), 1 CVL, 1CVL/AV, 1 CAV + 0-3 CA(V)/CLT, 1 CL, 2-4 DD, 0-1 DE, Slow''' [[File:{{ROOTPAGENAME}} Tag 4.png|40px]]
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* Route: {{MapRoute|1||A|blue|B|red|C|pink|D|red|F|pink|O|red|O2|pink|O3|red}}
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*To reach O2, the fleet must have 3 (F)BB(V) minimum, and 1 CL maximum.
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* LBAS range: 7
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{|class="wikitable"
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!colspan=4|AS
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|-
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!      !! C!!F!!O2
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|-
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|Hard  || 690|| 690|| 534
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|-
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|Medium|| 618|| 618|| 498
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|-
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|Easy  || 582|| 582|| 480
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|-
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|Casual|| ?|| 288|| ?
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|}
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*Can be done as once with O3
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|-|Node O3=
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Refer to [[#Phase 1: Boss 1]]'s fleet for composition and routing.
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* STF/CTF [[File:{{ROOTPAGENAME}} Tag 4.png|40px]]
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* Route: {{MapRoute|1||A|blue|B|red|D|red|F|pink|O|red|O3|red}}
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* LBAS range: 8
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*Can be done as once with O2
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|-|Node N=
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Refer to [[#Phase 2: Boss 2]]'s fleet for composition and routing.
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* Striking Force:
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** Route: {{MapRoute|2||H|red|I|red|M|blue|N|red}}[[File:{{ROOTPAGENAME}} Tag 6.png|40px]]
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** Route: {{MapRoute|3||I|red|M|blue|N|red}}[[File:{{ROOTPAGENAME}} Tag 7.png|40px]]
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* LBAS range: 12
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|-|Node U=
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Refer to [[#Phase 2: Boss 2]]'s fleet for composition and routing.
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* Striking Force:
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** Route: {{MapRoute|2||H|red|I|red|M|blue|P|red|R|red|S|pink|U|red}}[[File:{{ROOTPAGENAME}} Tag 6.png|40px]]
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** Route: {{MapRoute|3||I|red|M|blue|P|red|R|red|S|pink|U|red}}[[File:{{ROOTPAGENAME}} Tag 7.png|40px]]
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* LBAS range: 12
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|-|Node Y1=
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Refer to [[#Phase 3: Boss 3]]'s fleet for composition and routing.
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* To Route to {{mapRoute|Y1|red}} fleet must contain 1 CL, 1 CAV and no DD to force there.
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</tabber>
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Once Debuff is complete the CG will change to the following:
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{|class="wikitable"
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![[Atoll Aircraft Carrier Anchorage Princess]]
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|-
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|<gallery>
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Enemy Full Atoll Aircraft Carrier Anchorage Princess.png|Regular
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Enemy Full Atoll Aircraft Carrier Anchorage Princess Damaged.png|Last Dance
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Enemy Full Atoll Aircraft Carrier Anchorage Princess Debuffed.png|Debuffed
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</gallery>
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|}
    
{{clear}}
 
{{clear}}
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