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==Phase 1: Boss 1==
 
==Phase 1: Boss 1==
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<tabber>
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|-|Light Fleet=
 
* STF/CTF: '''2 (F)BB(V), 2 CVL, 1 CA(V), 1 CL + 0-1 CA(V), 1 CLT, 1 CL, 3-4 DD''' [[File:{{ROOTPAGENAME}} Tag 4.png|40px]]
 
* STF/CTF: '''2 (F)BB(V), 2 CVL, 1 CA(V), 1 CL + 0-1 CA(V), 1 CLT, 1 CL, 3-4 DD''' [[File:{{ROOTPAGENAME}} Tag 4.png|40px]]
 
* Route: {{MapRoute|1||A|blue|B|red|D|red|F|pink|O|red|O3|red}}
 
* Route: {{MapRoute|1||A|blue|B|red|D|red|F|pink|O|red|O3|red}}
 
** If '''Slow''', fleet must contain 4 DDs to avoid an extra Air Raid at {{MapRoute|C|pink}}
 
** If '''Slow''', fleet must contain 4 DDs to avoid an extra Air Raid at {{MapRoute|C|pink}}
*Los check: 120 (Cn3 hard)
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|-|Heany Fleet=
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* CTF: '''2 (F)BB(V), 2 CV(B), 1 CVL, 1 CL + 1 CVE, 1 CLT, 1 CL, 3 DD''' [[File:{{ROOTPAGENAME}} Tag 4.png|40px]]
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* Route: {{MapRoute|1||A|blue|B|red|C|pink|D|red|F|pink|O|red|O3|red}}
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** This comp pass through 1 extra node, but this is little to no inconvenience, as it brings very high air power, helping to reach AS on every node.
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</tabber>
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* Los check: 120 (Cn3 hard)
 
* LBAS range: 8
 
* LBAS range: 8
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*AP/AS:
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** 225/504 (pre-LD Hard)
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** 378/849 (LD Hard)
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* It is recommended to bring a strong [[AACI]] to face the boss and on route air nodes.
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* 1 or 2 ship should be on [[OASW]] to better pass the 1st node.
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*The last preboss node, {{MapRoute|O|red}}, is a relatively tough node to pass through, and might require sending an [[LBAS]], or utilize a node support expedition.
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*Using a boss support expedition is recommended, for last dance at least.
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*Utilizing a [[Special Attack]] is recommended.
    
==Phase 2: Boss 2==
 
==Phase 2: Boss 2==
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