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==Map Overview==
 
==Map Overview==
Soon™
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E1 is a single fleet, two-phase map consisting of one transport and one boss phase.
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* 1 [[LBAS]] is available to sortie on this map
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* This map uses 3 locks:
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** [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] '''1st Fleet''', Starting point 1
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** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''2nd Fleet''', Starting point 2 (reused in E-2)
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** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''5th Fleet''', Starting point 3
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The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]], is required to sortie these ships on the 2nd part of the map (the right / North side).
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==Phase 0.5: Unlock The Transport Node==
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The following steps have to be performed to unlock the transport phase.
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* The [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] tag is used in this phase.
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{|class="wikitable"
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!      !! C  !! G !! H
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|-
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| Hard  || S || S || S
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|-
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| Medium|| ? || ? || ?
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|-
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| Easy  || ? || ? || ?
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|-
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| Casual|| ? || ? || ?
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|}
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Any fleet composition can reach those nodes.
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<tabber>
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|-|Node C=
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* Single Fleet: '''0-1 XX, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]
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* Route: {{MapRoute|1||A|blue|B|red|C|red}}
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* The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
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** LBAS range: 4
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** Bringing ASW is advised to pass through node {{MapRoute|B|red}}.
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|-|Node G=
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* Single Fleet: '''0-1 XX, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]
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* Route: {{MapRoute|1||A|blue|D|red|E|red|F|blue|G|red}}
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* The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
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** LBAS range: 6
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** ASW is required to secure the S rank, with several ships that should utilize [[OASW]].
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|-|Node H=
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* Single Fleet: '''0-1 XX, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]
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* Route: {{MapRoute|1||A|blue|D|red|E|red|F|blue|H|red}}
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* The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
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** LBAS range: 6
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** AD/AP for is 63/125 on '''HARD'''
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</tabber>
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* It is recommended to send LBAS to the respective nodes to secure the S rank.
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==Phase 1: Transport Supplies==
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Phase 1 is a '''"[[Transport Operation]]"''', with the particularity of not having any boss node following the TP node.
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*This means that as soon as the TP node is reached, the TP points are counted.
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<tabber>
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|-|Torpedo Squadron=
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* Single Fleet: '''1 CL, 3-5 DD ''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]]
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* Route: {{MapRoute|2||I|blue|N1|red|N2|red|O|pink|P|blue|Q|green}}
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**Using {{Smoke}} [[Smoke]] on nodes {{MapRoute|N1|red}} or {{MapRoute|N2|red}} can help increase the passing rate.
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**If available, the {{IconText|{{CommandFacility}}|ETSCF}} {{EquipmentLink|Elite Torpedo Squadron Command Facility|text=ETSCF}} should be utilised.
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|-|Submarine Fleet=
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* Single Fleet: '''1-6 SS(V)''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]]
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* Route: {{MapRoute|2||I|blue|N1|red|N2|red|O|pink|P|blue|Q|green}}
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** This method is safer and cheaper than the surface fleet, but way slower.
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*** It is possible to send just 1 Submarine to the node, but this will take significantly longer.
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**Do note that submarines will be in high demand throughout this event and may be saved for other tags.
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</tabber>
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*As many {{Landing Craft}} [[Landing Craft]], {{Drum}} [[Drum Canister]]s, and {{Amphibious Tank}} [[Amphibious Tank]]s should be utilised in the fleet.
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*ASW [[LBAS]] can be utilized on {{MapRoute|N1|red}} and {{MapRoute|N2|red}} (range 3).
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*If any ship is {{color|red|'''taiha'''}} on {{MapRoute|O|pink}}, is is possible to continue to {{MapRoute|Q|green}} as there will be no battle afterward.
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*There is no LoS check on this phase.
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*Using [[AACI]] is not necessary here.
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==Phase 1.5: Unlock The North Portion==
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The following steps have to be performed to unlock the boss phase:
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{|class="wikitable"
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!      !! M  !! T !! R1
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|-
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| Hard  || S x2 || S x2 || AS
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|-
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| Medium|| ? || ? || ?
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|-
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| Easy  || ?  || ? || ?
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|-
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| Casual|| ?  || ? ||?
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|}
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<tabber>
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|-|Node M=
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* Single Fleet: '''0-1 XX, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]
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* Route: {{MapRoute|1||A|blue|D|red|K|red|M|red}}
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* The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship.
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** Bringing ASW is advised to pass through node {{MapRoute|K|red}}.
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** The use of [[AACI]] is recommended.
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{|class="wikitable"
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!      !! AP  !! AS !! AS+
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|-
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| Hard  || 675 || 338 || 150
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|-
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| Medium|| 130 || 293 || 585
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|-
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| Easy  || ?  || ? || ?
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|-
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| Casual|| ?  || ? ||?
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|}
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|-|Node T & R1=
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* Single Fleet: '''0-1 CV(B/L), 0-2 CA(V), 1-2 CL, 1-3 DD, SLOW''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]
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* Route: {{MapRoute|1||A|blue|B|red|C|red|R|red|R1|pink|R2|red|S|red|T|pink}}
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** LBAS range: 6
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** AD/AP for is 151/338 on '''HARD'''
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* This comp should be able to accomplish both objectives in the same sortie.
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** If the fleet is '''Fast''', it will skip node {{MapRoute|R1|pink}}.
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* Bringing ASW is advised to pass through node {{MapRoute|B|red}}, {{MapRoute|B|red}}, and {{MapRoute|R|red}}.
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** The use of [[AACI]] is recommended.
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</tabber>
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* It is recommended to send LBAS to the respective nodes to help secure the S rank.
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* The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]] is required to sortie on this part.
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==Phase 2: Submerge The Heavy Cruiser Princess==
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<tabber>
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|-|5th Fleet=
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* Single Fleet: '''0-1 FBB, 0-1 CV(L), 0-2 CA(V), 1-2 CL, 0-1 CLT, 1-2 DD''' [[File:{{ROOTPAGENAME}} Tag 3.png|40px]]
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* Route: {{MapRoute|V|blue|W|pink|R2|red|S|red|T|red|X|red}}
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** Carriers must equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}}.
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|-|1st Fleet=
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* Single Fleet: '''1 FBB, 1 CA(V), 1 CL, 3 DD, FAST''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]]
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* Route: {{MapRoute|A|blue|B|red|W|pink|R2|red|S|red|T|red|X|red}}
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* Alternative Fleet for if no [[Arctic Gear & Deck Personnel]] is available to be used on CV(L).
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</tabber>
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* LBAS Range: 6 to {{MapRoute|X|red}}.
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* No airpower during the chipping phase.
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* AD/AP: 36/71 on '''LD HARD'''
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* The use of [[AACI]] is recommended.
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* Boss Support expeditions are recommended for Last Dance.
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* The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]] is required to sortie on this part.
    
{{clear}}
 
{{clear}}
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