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| ==Map Overview== | | ==Map Overview== |
− | Soon™
| + | E1 is a single fleet, two-phase map consisting of one transport and one boss phase. |
| + | * 1 [[LBAS]] is available to sortie on this map |
| + | |
| + | * This map uses 3 locks: |
| + | ** [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] '''1st Fleet''', Starting point 1 |
| + | ** [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] '''2nd Fleet''', Starting point 2 (reused in E-2) |
| + | ** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''5th Fleet''', Starting point 3 |
| + | |
| + | The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]], is required to sortie these ships on the 2nd part of the map (the right / North side). |
| + | |
| + | ==Phase 0.5: Unlock The Transport Node== |
| + | The following steps have to be performed to unlock the transport phase. |
| + | * The [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] tag is used in this phase. |
| + | |
| + | {|class="wikitable" |
| + | ! !! C !! G !! H |
| + | |- |
| + | | Hard || S || S || S |
| + | |- |
| + | | Medium|| ? || ? || ? |
| + | |- |
| + | | Easy || ? || ? || ? |
| + | |- |
| + | | Casual|| ? || ? || ? |
| + | |} |
| + | |
| + | Any fleet composition can reach those nodes. |
| + | <tabber> |
| + | |-|Node C= |
| + | * Single Fleet: '''0-1 XX, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] |
| + | * Route: {{MapRoute|1||A|blue|B|red|C|red}} |
| + | * The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship. |
| + | ** LBAS range: 4 |
| + | ** Bringing ASW is advised to pass through node {{MapRoute|B|red}}. |
| + | |
| + | |-|Node G= |
| + | * Single Fleet: '''0-1 XX, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] |
| + | * Route: {{MapRoute|1||A|blue|D|red|E|red|F|blue|G|red}} |
| + | * The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship. |
| + | ** LBAS range: 6 |
| + | ** ASW is required to secure the S rank, with several ships that should utilize [[OASW]]. |
| + | |
| + | |-|Node H= |
| + | * Single Fleet: '''0-1 XX, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] |
| + | * Route: {{MapRoute|1||A|blue|D|red|E|red|F|blue|H|red}} |
| + | * The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship. |
| + | ** LBAS range: 6 |
| + | ** AD/AP for is 63/125 on '''HARD''' |
| + | </tabber> |
| + | |
| + | * It is recommended to send LBAS to the respective nodes to secure the S rank. |
| + | |
| + | ==Phase 1: Transport Supplies== |
| + | Phase 1 is a '''"[[Transport Operation]]"''', with the particularity of not having any boss node following the TP node. |
| + | *This means that as soon as the TP node is reached, the TP points are counted. |
| + | |
| + | <tabber> |
| + | |-|Torpedo Squadron= |
| + | * Single Fleet: '''1 CL, 3-5 DD ''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] |
| + | * Route: {{MapRoute|2||I|blue|N1|red|N2|red|O|pink|P|blue|Q|green}} |
| + | **Using {{Smoke}} [[Smoke]] on nodes {{MapRoute|N1|red}} or {{MapRoute|N2|red}} can help increase the passing rate. |
| + | **If available, the {{IconText|{{CommandFacility}}|ETSCF}} {{EquipmentLink|Elite Torpedo Squadron Command Facility|text=ETSCF}} should be utilised. |
| + | |
| + | |-|Submarine Fleet= |
| + | * Single Fleet: '''1-6 SS(V)''' [[File:{{ROOTPAGENAME}} Tag 2.png|40px]] |
| + | * Route: {{MapRoute|2||I|blue|N1|red|N2|red|O|pink|P|blue|Q|green}} |
| + | ** This method is safer and cheaper than the surface fleet, but way slower. |
| + | *** It is possible to send just 1 Submarine to the node, but this will take significantly longer. |
| + | **Do note that submarines will be in high demand throughout this event and may be saved for other tags. |
| + | </tabber> |
| + | |
| + | *As many {{Landing Craft}} [[Landing Craft]], {{Drum}} [[Drum Canister]]s, and {{Amphibious Tank}} [[Amphibious Tank]]s should be utilised in the fleet. |
| + | *ASW [[LBAS]] can be utilized on {{MapRoute|N1|red}} and {{MapRoute|N2|red}} (range 3). |
| + | *If any ship is {{color|red|'''taiha'''}} on {{MapRoute|O|pink}}, is is possible to continue to {{MapRoute|Q|green}} as there will be no battle afterward. |
| + | *There is no LoS check on this phase. |
| + | *Using [[AACI]] is not necessary here. |
| + | |
| + | ==Phase 1.5: Unlock The North Portion== |
| + | The following steps have to be performed to unlock the boss phase: |
| + | {|class="wikitable" |
| + | ! !! M !! T !! R1 |
| + | |- |
| + | | Hard || S x2 || S x2 || AS |
| + | |- |
| + | | Medium|| ? || ? || ? |
| + | |- |
| + | | Easy || ? || ? || ? |
| + | |- |
| + | | Casual|| ? || ? ||? |
| + | |} |
| + | |
| + | <tabber> |
| + | |-|Node M= |
| + | * Single Fleet: '''0-1 XX, 1 CL, 3-5 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] |
| + | * Route: {{MapRoute|1||A|blue|D|red|K|red|M|red}} |
| + | * The XX is not mandatory and not recommended unless facing too much trouble against this node. It can be any ship. |
| + | ** Bringing ASW is advised to pass through node {{MapRoute|K|red}}. |
| + | ** The use of [[AACI]] is recommended. |
| + | |
| + | {|class="wikitable" |
| + | ! !! AP !! AS !! AS+ |
| + | |- |
| + | | Hard || 675 || 338 || 150 |
| + | |- |
| + | | Medium|| 130 || 293 || 585 |
| + | |- |
| + | | Easy || ? || ? || ? |
| + | |- |
| + | | Casual|| ? || ? ||? |
| + | |} |
| + | |
| + | |-|Node T & R1= |
| + | * Single Fleet: '''0-1 CV(B/L), 0-2 CA(V), 1-2 CL, 1-3 DD, SLOW''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] |
| + | * Route: {{MapRoute|1||A|blue|B|red|C|red|R|red|R1|pink|R2|red|S|red|T|pink}} |
| + | ** LBAS range: 6 |
| + | ** AD/AP for is 151/338 on '''HARD''' |
| + | * This comp should be able to accomplish both objectives in the same sortie. |
| + | ** If the fleet is '''Fast''', it will skip node {{MapRoute|R1|pink}}. |
| + | * Bringing ASW is advised to pass through node {{MapRoute|B|red}}, {{MapRoute|B|red}}, and {{MapRoute|R|red}}. |
| + | ** The use of [[AACI]] is recommended. |
| + | |
| + | </tabber> |
| + | |
| + | * It is recommended to send LBAS to the respective nodes to help secure the S rank. |
| + | * The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]] is required to sortie on this part. |
| + | |
| + | ==Phase 2: Submerge The Heavy Cruiser Princess== |
| + | <tabber> |
| + | |-|5th Fleet= |
| + | * Single Fleet: '''0-1 FBB, 0-1 CV(L), 0-2 CA(V), 1-2 CL, 0-1 CLT, 1-2 DD''' [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] |
| + | * Route: {{MapRoute|V|blue|W|pink|R2|red|S|red|T|red|X|red}} |
| + | ** Carriers must equip an {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}}. |
| + | |
| + | |-|1st Fleet= |
| + | * Single Fleet: '''1 FBB, 1 CA(V), 1 CL, 3 DD, FAST''' [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] |
| + | * Route: {{MapRoute|A|blue|B|red|W|pink|R2|red|S|red|T|red|X|red}} |
| + | * Alternative Fleet for if no [[Arctic Gear & Deck Personnel]] is available to be used on CV(L). |
| + | |
| + | </tabber> |
| + | * LBAS Range: 6 to {{MapRoute|X|red}}. |
| + | * No airpower during the chipping phase. |
| + | * AD/AP: 36/71 on '''LD HARD''' |
| + | * The use of [[AACI]] is recommended. |
| + | * Boss Support expeditions are recommended for Last Dance. |
| + | * The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, and [[Akitsu Maru Kai]] is required to sortie on this part. |
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| {{clear}} | | {{clear}} |