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| *{{Landing Craft}} {{Amphibious Tank}} {{WildCard}}: basic nuke setup. not every dlc "works", check anti install modifiers for details. The wild card can be used for auxiliary purposes if the sdp hp is relatively low, such as in 6-4 or 7-5 | | *{{Landing Craft}} {{Amphibious Tank}} {{WildCard}}: basic nuke setup. not every dlc "works", check anti install modifiers for details. The wild card can be used for auxiliary purposes if the sdp hp is relatively low, such as in 6-4 or 7-5 |
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− | *{{Landing Craft}} {{Landing Craft}} {{Amphibious Tank}}: big nuke setup. a dlc can be replaced with rocket if u lack good ones. For anti-sdp purpose, panzer3j+t89>chihakai/panzer3+t89>t89*2 | + | *{{Landing Craft}} {{Landing Craft}} {{Amphibious Tank}}: big nuke setup. a dlc can be replaced with {{AntiGroundArtillery}} if u lack good ones. |
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− | *{{Med Gun}} {{Landing Craft}} {{Amphibious Tank}} + {{Green Gun}}: nb da nuke | + | |
− | *{{Med Gun}} {{Landing Craft}} {{Landing Craft}} {{Amphibious Tank}} + {{Green Gun}}: nb big nuke | + | *{{Med Gun}} {{Landing Craft}} {{Amphibious Tank}}+{{Green Gun}}: nb da nuke |
| + | *{{Med Gun}} {{Landing Craft}} {{Landing Craft}} {{Amphibious Tank}}+{{Green Gun}}: nb big nuke |
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| ;CA | | ;CA |
− | gun, gun, recon, t3 / gun, gun, recon, x + t3: the only anti install equip a regular ca can carry is t3, which is effective against soft skinned, mediocre against summer harbor and isolated island, only precap mod against sdp, and nothing against pillboxes
| + | *{{Med Gun}} {{Med Gun}} {{SPR}} {{AA Shell}} |
− | gun, gun, spb/f, t3 / gun, gun spb/f, x + t3: zara class only: spb/f provides some anti install bonus, allowing them to do something more than just anti soft skin
| + | *{{Med Gun}} {{Med Gun}} {{SPR}} {{WildCard}}+{{AA Shell}} |
| + | The only anti-installation equipment a regular CA can carry are AA shells, which is effective against all installations but pillboxes, and extremely effective against soft-skinned installations. |
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| + | *{{Med Gun}} {{Med Gun}} {{SPB}}/{{SPF}} {{AA Shell}} |
| + | *{{Med Gun}} {{Med Gun}} {{SPR}}/{{SPF}} {{WildCard}}+{{AA Shell}} |
| + | {{Class|Zara|Kai+}} Only, with the SPR/SPF providing additional bonuses. |
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| ;CAV | | ;CAV |
− | all setups applicable to ca is also applicable to cav
| + | All setups applicable to CA are fully applicable to CAV, with the possibility to also utilize {{AntiGroundArtillery}}: |
− | cav in addition has access to rocket launchers, allowing following setup
| + | *{{Med Gun}} {{Med Gun}} {{Seaplane}} {{AntiGroundArtillery}}+{{AA Shell}} virtually autocap against all install ations |
− | *gun, gun, seaplane, rocket + t3: virtually autocap against all installations | + | *{{Med Gun}} {{AntiGroundArtillery}} {{AntiGroundArtillery}} {{AntiGroundArtillery}}+{{Green Gun}} night da pseudonuke |
− | *gun, rocket, rocket, rocket + gun: night da pseudonuke | + | |
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