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| |} | | |} |
| ;Note | | ;Note |
− | * The '''S Holo''' rarity seems to be an anomaly because it follow the current rule right from the begining of the game. Which could indicate that either the rarity of some old equipment have been updated (but no evidences so far) or there was two competing systems from the begining and at the end one was chosen. | + | * The '''S Holo''' rarity seems to be an anomaly because it follows the current rule right from the beginning of the game. Which could indicate that either the rarity of some old equipment have been updated (but no evidences so far) or there was two competing systems from the begining and at the end one was chosen. |
− | * The '''Common''' rarity seems to have disapear in the current system as the last common equipment was added on the 06/06/2014. | + | * The '''"Common"''' rarity has disappeared in the current system as the last common equipment was added on the 06/06/2014. |
− | * The old system being "messy" and old it's more difficult to indentify exception so none will be listed. | + | * The old system being "messy" and old it is more difficult to identify exceptions so none will be listed. |
− | ** Notably with the '''"Rising Sun Cross"''' being change to '''"16 Petals"''' with updated CGs could be either the correction of exceptions or just following the new system. | + | ** Notably with the '''"Rising Sun Cross"''' having been changed to the '''"16 Petals"''' with updated CGs, that could be either corrections of exceptions or just following the new system. |
| | | |
| ==Exceptions== | | ==Exceptions== |