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Are listed here some recommended equipment setups for ASW duties. ''The equipment order is illustrative and does not reasonably matter.
 
Are listed here some recommended equipment setups for ASW duties. ''The equipment order is illustrative and does not reasonably matter.
 
As general rules:
 
As general rules:
*The first priority is to have OASW, even at the expense of synergy:
+
*The first priority is to have an [[OASW]], even at the expense of damage synergy:
**[[DE]] can OASW more easily than [[DD]],
+
**Because {{ASW}} increase with levels, using high-level ships will help reach the required stat threshold,
**Because {{ASW}} increase with levels using high-level ships can help,
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**[[DE]] can OASW more easily than other ship types,
**Take note that DEs have bonus armor penetration from Depth Charges.
+
**Take note that DE also have an armor penetration bonus when using [[Depth Charge]]s.
*To further maximize ASW effectiveness, regardless if an OASW is triggered or not, it is recommended to use:
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*To further maximize ASW effectiveness, regardless if an OASW is triggered or not, it is recommended to use the "damage synergy setup":
**{{Small Sonar}} {{DCP}} {{DCR}}
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**{{Small Sonar}} + {{DCP}} + {{DCR}}
*When using carriers, it is recommended to use [[CVE]], as they have a base {{ASW}} stat.
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**This ASW setup maximizes the ASW by taking advantage of the synergy, and must include 1 [[Small Sonar]], 1 [[DCP|Depth Charge Projector]], and 1 [[DCR|Depth Charge (Racks)]].
    
|-|CL/CLT/CT/DD/DE=
 
|-|CL/CLT/CT/DD/DE=
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!Notes
 
!Notes
 
|-  
 
|-  
!colspan=2|[[DD]]/[[DE]]/[[CL]]/...
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|{{Small Sonar}} {{DCP}} {{DCR}} {{WildCard}}
 +
| Best ASW damage setup utilizing synergy.
 +
Do note that '''reaching the [[OASW]] threshold takes precedence over everything''', and if not reached, then any ASW equipment giving enough ASW to reach 100 should be used instead.
 
|-
 
|-
|{{Small Sonar}} {{DCP}} {{DCR}}{{WildCard}}
+
|{{Light Gun}} {{Light Gun}} {{Small Sonar}} {{WildCard}}
| This ASW setup maximizes the ASW by taking advantage of the synergy. One of the depth charges needs to be a [[DCP|Depth Charge Projector]] while the other needs to be a [[DCR|Depth Charge (Racks)]]. Take note that '''reaching the [[OASW]] threshold takes precedence over everything'''. In this case, just replace depth charges with equipment that has a higher ASW.
+
| A setup keeping a DA, while unlocking OASW for ships with enough ASW.
 +
For ships with innate OASW, the sonar should be replaced with any depth charge with armor penetration.
 +
|-
 +
|{{TorpedoWeapon}} {{TorpedoWeapon}} {{Small Sonar}} {{WildCard}}
 +
| A setup keeping a TCI, while unlocking OASW for ships with enough ASW.
 +
For ships with innate OASW, the sonar should be replaced with any depth charge with armor penetration.
 +
|}
 +
 
 +
|-|DE=
 +
{|class="wikitable" width=100%
 +
!width=13%|Equipment
 +
!Notes
 +
|-
 +
|{{Small Sonar}} {{DCP}} {{DCR}}
 +
| Best ASW damage setup utilizing synergy. DE should only utilize this setup as any other setup is not viable.
 
|}
 
|}
    
|-|CV/CVL=
 
|-|CV/CVL=
Only [[CVE]] & [[Kaga Kai Ni Go]] should be considered for this task, as other CV/CVB cannot attack submarines, and other CVL lack ASW stats.
+
Only [[CVE]] & [[Kaga Kai Ni Go]] should be considered for this task, as other CV/CVB cannot attack submarines, and other CVL lack sufficient ASW stats.
 +
*The use of [[ASW Aircraft]] is recommended or even mandatory, in order to unlock certain OASW.
    
{|class="wikitable" width=100%
 
{|class="wikitable" width=100%
!width=13%|Equipment
+
!width=15%|Equipment
 
!Notes
 
!Notes
 
|-
 
|-
!colspan=2|[[CVL]]/[[Kaga Kai Ni Go]]
+
|{{Torpedo Bomber}} {{Dive Bomber}} {{Fighter}}
 +
|When the right OASW conditions are met, using a regular CVCI setup is recommended when other surface targets are also present.
 +
|-
 +
|{{Torpedo Bomber}} {{Dive Bomber}} {{Fighter}}+{{ASWPlane}}/{{Autogyro}}
 +
|When the right OASW conditions are not met, using an additional [[ASW Aircraft]] just to trigger the OASW is recommended, usually put in the smallest slot for the ones immune to shutdown.
 
|-
 
|-
 
|{{Torpedo Bomber}}/{{Dive Bomber}}/{{Autogyro}}/{{ASWPlane}}/{{Sonar}}/{{DepthCharge}}
 
|{{Torpedo Bomber}}/{{Dive Bomber}}/{{Autogyro}}/{{ASWPlane}}/{{Sonar}}/{{DepthCharge}}
|[[ASW Aircraft]] or just planes with good ASW should be prioritized. It is possible to maintain some surface combat capabilities, by doing a normal CVCI with high ASW panes, or by stacking {{Torpedo Bomber}}.
+
|When focusing on submarines only, using an assortment of [[ASW Aircraft]]/[[Sonar]]/[[Depth Charge]] is enough, as a CVCI cannot trigger against submarines.
 
|}
 
|}
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!Notes
 
!Notes
 
|-
 
|-
!colspan=2|Unique setup
+
|{{Large Gun}} {{Large Gun}} {{Seaplane}} {{WildCard}} {{Autogyro}}
 +
|Setup unique to {{Ship/Link|Hyuuga Kai Ni}} which allows her to do an [[OASW]] with a decent base ASW, while keeping some surface combat capabilities like [[Artillery Spotting]].
 +
The {{Autogyro}} must be an '''{{EquipmentLink|S-51J|S-51J Kai|text=Helicopter|link_category=Helicopters}}''', and should be placed in the smaller plane slot when other planes are used.
 
|-
 
|-
|{{Large Gun}}{{Large Gun}}{{Seaplane}}{{WildCard}}{{Autogyro}}
+
|{{Dive Bomber}}/{{Autogyro}}/{{ASWPlane}}/{{Sonar}}/{{DepthCharge}}
|The {{Autogyro}} must be an '''{{EquipmentLink|S-51J|S-51J Kai|text=Helicopter|link_category=Helicopters}}''', and should be placed in the smaller plane slot when other planes are used.
+
|Setup for {{Ship/Link|Yamashio Maru Kai}} to allows her to do an [[OASW]], while keeping some utilities by using {{Fighter}} or {{Supplies}}.
Setup unique to {{Ship/Link|Hyuuga Kai Ni}} which allows her to do an [[OASW]] with a decent base ASW, while keeping some surface combat capabilities like [[Artillery Spotting]].
   
|}
 
|}
 
</tabber>
 
</tabber>
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