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# Bringing 4 radars on 4 ships will cause your fleet to lose only '''13.5%''' fuel. For more details of how much fuel you will lose, see <font color="red">'''Note''' <ref name="noteFuel34"/></font>.<br/><br/>
 
# Bringing 4 radars on 4 ships will cause your fleet to lose only '''13.5%''' fuel. For more details of how much fuel you will lose, see <font color="red">'''Note''' <ref name="noteFuel34"/></font>.<br/><br/>
 
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|'''[[4-4]] <br> 3CVL 1CL 2DD''' <br> 5 OASW [https://drive.google.com/file/d/12B5rpeVLs2OfIJRatBlRR0IY1F-DUI7z/view?usp=sharing]
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|'''[[4-4]] <br> 3CVL 1CL 2DE''' <br> 5 OASW, 2 '''non-Kai''' DE [https://drive.google.com/file/d/12B5rpeVLs2OfIJRatBlRR0IY1F-DUI7z/view?usp=sharing]
 
|Medium
 
|Medium
 
|style="background-color: #FFFF00"|98.2% <ref name="Note63BRank"/>
 
|style="background-color: #FFFF00"|98.2% <ref name="Note63BRank"/>
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|5.407
 
|5.407
 
|style="text-align: left"|
 
|style="text-align: left"|
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# <font color="red">'''DE must be non-Kai (Have less than 10 HP and have at least 2 equipment slots)'''</font> to abuse the overkill protection mechanic. Such DE has the highest chance to trigger it with the least chance of ending up at <font color="red">'''heavily damaged'''</font> state, which helps increase passing rate.
 
# CVL with slot equals or less than 17 is preferred as they can't be shot down under AS+ fighter phase.
 
# CVL with slot equals or less than 17 is preferred as they can't be shot down under AS+ fighter phase.
 
# <font color="green">'''Great map for leveling ship due to new ship EXP boost at the boss node.'''</font>''<br/><br/>
 
# <font color="green">'''Great map for leveling ship due to new ship EXP boost at the boss node.'''</font>''<br/><br/>
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