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{{Clear}}
 
{{Clear}}
   −
=Special Modernization=
+
=Special Modernizations=
 
When using certain ships, it is additionally possible to modernize HP {{HP}}, ASW {{ASW}}, and Luck {{Luck}}.
 
When using certain ships, it is additionally possible to modernize HP {{HP}}, ASW {{ASW}}, and Luck {{Luck}}.
    
{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
 
|+Special Modernization Chart
 
|+Special Modernization Chart
!Ships used as folder
+
!Ships used as fodder
 
!Modernization get
 
!Modernization get
 
!Affected ships
 
!Affected ships
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| +1.2 {{Luck}}
 
| +1.2 {{Luck}}
 
|rowspan=2|All
 
|rowspan=2|All
|rowspan=2|5 Maruyu Kai should always be used once
+
|rowspan=2|5 Maruyu Kai should always be used at once
 
|-
 
|-
 
![[Maruyu Kai]]
 
![[Maruyu Kai]]
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|-
 
|-
 
!1 DE
 
!1 DE
|rowspan=3| +1/2{{ASW}} /or/ +1/2 {{Luck}}
+
|rowspan=3| +1/2 {{ASW}} /or/ +1/2 {{Luck}}
 
|rowspan=4| All for {{Luck}} & {{HP}}<br>All with initial base {{ASW}} for {{ASW}}
 
|rowspan=4| All for {{Luck}} & {{HP}}<br>All with initial base {{ASW}} for {{ASW}}
 
|rowspan=4 width=200px|Using higher-level DE increases the chance of gaining +2 of a stat
 
|rowspan=4 width=200px|Using higher-level DE increases the chance of gaining +2 of a stat
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|}
 
|}
   −
===Coastal Defence (DE)===
+
===Coastal Defense (DE)===
DEs have about a 50/50 chance of granting '''+1''' luck when used alone or in pairs. '''The pair must be two different ship girls from the same class.'''
+
DE have a chance of granting '''+1''' luck when used alone or in pairs.
 +
 
 +
*For single DE:
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"| <math>\text{LUCKmod}_\text{Rate}\text{%} = 29 + 0.8 \times \text{Lv}</math>
 +
|}
 +
*For DE pairs:
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"| <math>\text{LUCKmod}_\text{Rate}\text{%} = 100 - \text{X}_\text{Rate}\text{%}</math>
 +
|}
 +
 
 +
;With
 +
*<math>\text{Lv}</math> the level of the DE used in the modding,
 +
*<math>\text{X}_\text{Rate}</math> either the ASW or HP modding rate from the below formulas.
 +
 
 +
Notably:
 
* +1 luck or [[#HP Modernization|HP]] is guaranteed from upgrades of pairs of different DE from a same class.
 
* +1 luck or [[#HP Modernization|HP]] is guaranteed from upgrades of pairs of different DE from a same class.
 
* +1 luck or [[#ASW Modernization|ASW]] is guaranteed from upgrades of single DE of any other pairing.
 
* +1 luck or [[#ASW Modernization|ASW]] is guaranteed from upgrades of single DE of any other pairing.
** There is a small chance (~6-7%) for an extra +1 luck if the pair is "at Kai level".
+
* If the total level of 2 DE is around 80+ (e.g. each of them lv 40+), there is a small chance (~6-7%) for an extra +1 luck  
 
**In the case the ship cannot receive one of the 2 guaranteed stats (e.g. a BB for ASW) then there is a chance to fail the modernization.
 
**In the case the ship cannot receive one of the 2 guaranteed stats (e.g. a BB for ASW) then there is a chance to fail the modernization.
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==ASW Modernization==
 
==ASW Modernization==
Currently, [[DE]]s are the only way to modernize ASW. They have a 50/50 chance of granting '''+1''' ASW when used alone or in pairs.
+
ASW increase is capped at '''+9'''. Currently, [[DE]]s are the only way to modernize ASW.
 
+
* Modernization is only possible for ships that already have some base [[ASW]] stats.
* +1 ASW or [[#Luck Modernization|Luck]] is guaranteed from single DE upgrades.
  −
* There is a 20-30% chance of gaining +1 ASW  when using pairs of DEs "at kai level".
  −
** This chance is independent of the HP/Luck gain.
  −
** Using two DE pairs "at kai level" has a chance of +2 ASW.
  −
* ASW increase is capped at '''+9'''.
   
* Modernization will fail if the ship girl is at the ASW cap.
 
* Modernization will fail if the ship girl is at the ASW cap.
 
** Modernization can still succeed if luck is rolled instead of ASW (if the ship girl is not at her luck cap).
 
** Modernization can still succeed if luck is rolled instead of ASW (if the ship girl is not at her luck cap).
   −
Do note that this modernization is only possible for ships that already have some base [[ASW]] stats.
+
Using '''single''' or a pairs of [[DE]] that are '''not different DE of a same class''' will guarante +1 ASW or +1 [[#Luck Modernization|Luck]].
 +
*It has been observed that, the higher the total level of two DEs used for modernization, the higher is the chance to get +1 ASW.
 +
The ASW mod success rate compared to the Luck mode is approximately as follows [https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit?gid=0#gid=0]:
 +
*For single DE:
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"| <math>\text{ASWmod}_\text{Rate}\text{%} = 100 - \text{LUCKmod}_\text{Rate}\text{%}</math>
 +
|}
 +
 
 +
*For DE pairs:
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"| <math>\text{ASWmod}_\text{Rate}\text{%} = 10 + 0.40 \times \sum_\text{DE} \text{Lv}</math>
 +
|}
 +
;With
 +
*<math>\text{Lv}</math> the level of the DE used in the modding.
 +
*<math>\text{LUCKmod}_\text{Rate}</math> the luck modding rate from the above formula.
 +
*Notably :
 +
** If the total level of both DE is around 80+ (e.g. each of them lv 40+), the rate is about 20-30 %.
 +
** Using two DE pairs with a level total at 180+ has a chance of +2 ASW.
    
==HP Modernization==
 
==HP Modernization==
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For '''unmarried''' ships, HP can always be increased by a maximum of 2 points. Exceptions for [[Marriage|'''married''']] ships are:
 
For '''unmarried''' ships, HP can always be increased by a maximum of 2 points. Exceptions for [[Marriage|'''married''']] ships are:
* Capped at +1 after marriage: [[I-13]], [[I-14]], [[I-19]], [[I-26]], [[I-58]], [[U-511 Kai]], and [[Hayasui]].
+
* Capped at +1 after marriage:
* No HP modernization kept : [[I-168 Kai]], [[I-400]], [[I-401]], [[I-8]], [[Maruyu]], [[Hayasui Kai]], [[Yamato]] (not remodel), [[Musashi]] (not remodel), [[Nagato|Nagato Kai/Ni]], [[Mutsu|Mutsu Kai/Ni]], [[Nelson Kai]], [[Bismarck]], [[Richelieu]], [[Littorio|Littorio/Italia]], and [[Roma|Roma/Kai]].
+
** FBB: [[Massachusetts Kai]], [[Jean Bart]] (base)
 +
** SS(V): [[I-13]] (base), [[I-14]] (base), [[I-19]] (base), [[I-26]] (base), [[I-41]] (base), [[I-47]] (base), [[I-58]] (base), [[U-511 Kai]] (base), [[Salmon]] (base), [[Drum]] (base), [[Scamp]] (base)
 +
** AO: [[Hayasui]] (base)
 +
* No HP modernization kept:
 +
** BB: [[Nagato|Nagato Kai/Ni]], [[Mutsu|Mutsu Kai/Ni]], [[Yamato]] (base), [[Musashi]] (base), [[Nelson Kai]], [[Rodney Kai]], [[Colorado Kai]], [[Maryland Kai]], [[Nevada|Nevada Kai/Mod.2]]
 +
** FBB: [[Bismarck|Bismarck/Kai/Zwei/Drei]], [[Richelieu]] (base), [[Littorio|Littorio/Italia]], [[Roma|Roma/Kai]], [[South Dakota Kai]], [[Washington Kai]],
 +
** SS(V): [[I-168 Kai]], [[I-8]] (base), [[I-36]] (base), [[I-400]] (base), [[I-401]] (base), [[Maruyu]] (base)
 +
** AO: [[Hayasui Kai]],
 +
 
   −
HP can be increased with :
+
Using pairs of '''different''' [[DE]] from the '''same class''' will guarante +1 HP or +1 [[#Luck Modernization|Luck]].
* +1 HP or [[#Luck Modernization|Luck]] is guaranteed from using pairs of different DE from the same class.
+
* It has been observed that, the higher the total level of two DEs used for modernization, the higher is the chance to get +1 HP.  
** It has been observed that, the higher the total level of two DEs used for modernization, the higher is the chance to get +1 HP.  
+
*The HP mod success rate compared to the Luck mode is approximately as follows [https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit?gid=0#gid=0]:
***Notably, if the '''total level of two DEs is around 180+''' (e.g. each of them lv 90+), the chance to get +1 HP is about 90% [https://twitter.com/Matsu_class_DD/status/1188450823769968641][https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit#gid=1312760281].
+
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"|  <math>\text{HPmod}_\text{Rate}\text{%} = 30 + 0.35 \times \sum_\text{DE} \text{Lv}</math>
 +
|}
 +
;With
 +
*<math>\text{Lv}</math> the level of the DE used in the modding.
 +
*Notably :
 +
**If both DE are Lv 1, the rate is about 30 %,
 +
**If the total level of both DE is around 180+ (e.g. each of them lv 90+), the rate is about 90% [https://twitter.com/Matsu_class_DD/status/1188450823769968641][https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit#gid=1312760281].
   −
* AV/AO (only Mizuho or Kamoi) can only be used to increase the HP of certain ships.
+
 
** '''Mizuho''' for [[Mizuho]] and [[Kamoi]].
+
[[Mizuho]] and [[Kamoi]] (AV/AO) can be used to increase the HP of certain ships.
** '''Kamoi''' for [[Mizuho]], [[Kamoi]], {{Class|Agano}} and {{Class|Yamato}}.
+
* '''Mizuho''': [[Mizuho]] and [[Kamoi]].
** Kamoi and Mizuho are '''not interchangeable'''.
+
* '''Kamoi''': [[Mizuho]], [[Kamoi]], {{Class|Agano}}, and {{Class|Yamato}}.
** The success rate for modernization using AV/AO (only Mizuho or Kamoi) can be increased by adding more duplicates.
+
* Kamoi and Mizuho are '''not interchangeable'''.
*** +30% per base AV/AO
+
*  
*** +40% per Kai AV/AO
+
*The HP mod success rate compared to the Luck mode is as follows :
*** If the success rate goes over 100%, a roll for a second HP increase is performed. E.g. 120% = 20% chance for +2HP.
+
 
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"|  <math>\text{HPmod}_\text{Rate}\text{%} = 30 \times \text{N}_\text{b} + 40 \times \text{N}_\text{K}</math>
 +
|}
 +
;With
 +
*<math>\text{N}_\text{b}</math> the number of AV/AO on base form,
 +
*<math>\text{N}_\text{K}</math> the number of AV/AO on Kai+ form.
 +
Notably, if the success rate goes over 100%, a roll for a second HP increase is performed (e.g. 120% = 20% chance for +2HP).
    
=See Also=
 
=See Also=
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