*This map will require you to use specific compositions to prevent being thrown into dead ends.
*This map will require you to use specific compositions to prevent being thrown into dead ends.
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*Node {{MapRoute|F|violet}} is a maelstrom node that can either wipe 2 bars or the entire of your remaining fuel. Bringing radar will help reduce loss here
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*Node {{MapRoute|D|violet}} is a regular maelstrom node, and {{MapRoute|F|violet}} is a '''strong maelstrom''' node with a 25% chance to wipe all of your remaining fuel for fleets with less than 2 radar-equipped ships. Recommended to bring at least 2 radars for routes going through {{MapRoute|F|violet}}.