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− | ==test== | + | ==Old Guaranteed Shootdown Formula== |
− | {| class="mw-collapsible mw-collapsed wikitable sortable" style="text-align:center;" | + | I keep that here in case it become relevent again in the future. |
− | !colspan=20|''Class
| + | {{Formula |
− | |- | + | |Title=Guaranteed Shootdown Formula |
− | !ID!!Ship!!Name (en)!!Name (jp)!!Type!!Class N°
| + | |Math=\text{Guaranteed}= \lfloor \text{AACI}_\text{shotA} \times \text{AAR}_\text{AACI} \rfloor + \text{AACI}_\text{shotB} |
− | !style="background-color: lightcoral"| {{firepower}}
| + | |Var=<math>\text{AAR}_\text{AACI}</math> the attacking plane's '''AACI Resist'''. |
− | !style="background-color: lightskyblue"| {{torpedo}}
| + | **Value is suspected to be equal to <math>\text{AAR}_\text{ship}</math>, but not confirmed for all planes.<ref>https://github.com/noro6/kc-web/blob/main/src/classes/aerialCombat/shootDownInfo.ts#L115</ref> |
− | !style="background-color: slategrey"| {{NBPower}}
| + | * <math>\text{AACI}_\text{shotA}</math> and <math>\text{AACI}_\text{shotB}</math> are Anti Air Cut-in (AACI) Shot-down values |
− | !style="background-color: sandybrown"| {{AA}}
| + | ** See [[#Anti-Air Cut-in|Shot down per slot column of AACI Patterns]] for values in tooltips. |
− | !style="background-color: #9C8FEE"| {{ASW}}
| + | *** Player fleet uses <math>\text{AACI}_\text{shotA} = 1</math>, <math>\text{AACI}_\text{shotB} = 0</math> if no AACI triggered |
− | !style="background-color: aquamarine"| {{LOS}}
| + | *** Enemy fleet uses <math>\text{AACI}_\text{shotA} = 0</math>, <math>\text{AACI}_\text{shotB} = 0</math> if no AACI triggered |
− | !style="background-color: palegreen"| {{luck}}
| + | *** Values for API values after 13 are unconfirmed |
− | !style="background-color: pink"| {{HP}}
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− | !style="background-color: #F2E279"| {{armor}}
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− | !style="background-color: violet"| {{evasion}}
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− | !style="background-color: silver"| {{aircraft}}
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− | !style="background-color: forestgreen"| {{fuel}}
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− | !style="background-color: darkgoldenrod"| {{ammo}}
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− | |-
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− | {{calc|format=table|#|@all_names|~class.name~Ukuru|?api_id|?banner|?link|?japanese_name|?code_link|?class_number
| |
− | |?firepower_max|?torpedo_max|?night_battle_power|?aa_max|?asw_max|?los_max|?luck|?hp|?armor_max|?evasion_max|?slots|?fuel|?ammo}}
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− | |}
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| | | |
− | {{ClassStatList|Zara Class}}
| + | <references/> |
| + | }} |