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| {{/Historical_Bonuses}} | | {{/Historical_Bonuses}} |
| | | |
− | ==Map Overview== | + | ==Map overview== |
− | Soon™
| + | E5 is a Combined fleet three-phase map consisting of one transport and two boss phases. |
| + | * 3 [[LBAS]] are available on this map: |
| + | ** Initially, no LBAS is available, |
| + | ** After Phase 2, only 2 can be set on '''Sortie''', the other being limited to '''Defense'''. |
| + | |
| + | *This map uses 2 locks: |
| + | ** [[File:{{ROOTPAGENAME}} Tag 7.png]] '''European Expedition Advance Force''' (reused on E-6), |
| + | ** [[File:{{ROOTPAGENAME}} Tag 8.png]] '''European Expedition Advance Force'''. |
| + | |
| + | * '''[[Node|"Airstrike Supported Battle" nodes]]''' are present on {{MapRoute|B|darkorange|Q|darkorange}} |
| + | * {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on nodes {{MapRoute|L1|red|L2|red|O|red}} |
| + | |
| + | ==Phase 0.5 - Unlock the Boss Node== |
| + | {|class="wikitable" |
| + | ! !! L1!! L2!! J!! H!! G |
| + | |- |
| + | | Hard|| A+ x2|| A+ x2|| S?|| S?|| A+ |
| + | |- |
| + | | Medium|| A+ x2?|| A+ x2?|| S?|| S?|| A+ |
| + | |- |
| + | | Easy|| A+|| A+|| -||S?|| A+ |
| + | |- |
| + | | Casual|| ?|| ?|| -|| ?|| ? |
| + | |} |
| + | |
| + | All the following gimmicks use the [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] tag, which is only used in this phase, as well as on E-6. |
| + | |
| + | <tabber> |
| + | |-|Node L1 & L2= |
| + | * [[Striking Force Fleet]]: '''1-2(F)BB(V), 1CV(B/L), 0-1CA(V), 1CL, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] |
| + | * Route: {{MapRoute|1||A|blue|C|pink|D|red|F|blue|I|red|K|pink|L|blue|L1|red}} / {{MapRoute|L2|red}} |
| + | ** {{MapRoute|L|blue}} is a choice node |
| + | ** Bringing an [[AACI]] capable ship is recommended to pass through the air node. |
| + | ** Nodes L1 & L2 are [[Installation]]s and requires specialized equipment to defeat. |
| + | **The use of the {{IconText|{{CommandFacility}}|SFFCF}} {{Equipment/Link|Striking Force Fleet Command Facility|text=SFFCF}} is advised to reach those nodes. |
| + | |-|Node J= |
| + | * Single Fleet: '''1(F)BB(V), 0-1CV(B/L), 0-1CA(V)/CL, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] |
| + | * Route: {{MapRoute|1||A|blue|C|pink|D|red|F|blue|I|red|J|red}} |
| + | ** Bringing ASW power is required. |
| + | **The fleet 3 must '''not''' be used. |
| + | |
| + | |-|Node H= |
| + | * Refer to Node J or Node L1 & L2 fleet for composition and routing. |
| + | ** Either composition can reach node H as they both pass through choice node {{MapRoute|F|blue}} |
| + | * Route: {{MapRoute|1||A|blue|C|pink|D|red|F|blue|H|red}} |
| + | ** Bringing ASW power is required. |
| + | |
| + | |-|Node G= |
| + | * Single Fleet/[[Striking Force Fleet]]: '''0-1CV(B/L), 0-1CA(V), 1CL, 3-5DD''' [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] |
| + | * Route: {{MapRoute|1||A|blue|C|pink|E|red|G|red}} |
| + | ** Bringing ASW power is required. |
| + | * '''Fleet must not contain (F)BB(V) to route to''' {{MapRoute|G|red}} |
| + | </tabber> |
| + | * Single fleets must be in any of the 1st/2nd/4th Fleets, as any fleet in the 3rd Fleet will be still be counted as Striking Force fleets, even when having just 6 ships. |
| + | |
| + | ==Phase 1 - Boss== |
| + | <tabber> |
| + | |-|Fast CTF= |
| + | * CTF: '''FAST [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] |
| + | **Main: '''1-2FBB, 2-3CV(B), 0-2CA(V), 1CL, 0-1DD |
| + | **Escort: '''0-1FBB, 0-2CA(V)/AV/CLT, 1CL, 3-4DD |
| + | * Route: {{MapRoute|2||I|red|M|red|O|red}} |
| + | * A Fast fleet that allows for a heavier fleet composition |
| + | |
| + | |-|Slow CTF= |
| + | * CTF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] |
| + | **Main: '''1-2(F)BB(V), 2CV(B), 0-1CVL, 0-1CA(V), 1CL, 0-1DD |
| + | **Escort: '''0-1(F)BB(V), 0-1CA(V), 1CL, 3-4DD |
| + | * Route: {{MapRoute|2||I|red|M|red|O|red}} |
| + | * A lighter fleet composition that doesn't care about speed |
| + | ** Maximum of 6 BB+CV(L)+CA(V) |
| + | |
| + | |-|STF= |
| + | * STF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] |
| + | ** Option A: |
| + | *** Main: '''1-3(F)BB(V)/CA(V), 0-2CVL, 0-1AV, 1-2DD |
| + | *** Escort: '''1CA(V), 1CL, 4DD |
| + | ** Option B: |
| + | *** Main: '''2-4(F)BB(V)/CA(V), 0-1CV(B), 0-1AV, 1-2DD |
| + | *** Escort: '''1CA(V), 1CL, 4DD |
| + | * Route: {{MapRoute|2||D|red|I|red|M|red|O|red}} |
| + | |
| + | </tabber> |
| + | |
| + | *The boss is a hard skin [[Installation]] and requires specialized equipment to defeat. |
| + | *All compositions require ≥5 CL+DD to avoid the extra [[Node|Airstrike Supported Battle]] node {{MapRoute|N|darkorange}} |
| + | |
| + | ==Phase 2 - TP== |
| + | Phase 2 is a '''"[[Transport Operation]]"''': |
| + | |
| + | <tabber> |
| + | |-|Fast CTF= |
| + | * CTF: '''FAST [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] |
| + | **Main: '''3-4CV(B), 0-1CVL, 2CA(V)/AV/CL/DD |
| + | **Escort: '''0-1CA(V)/AV, 1CL, 4-5DD |
| + | * Route: {{MapRoute|2||I|red|P|red|R|blue|S|green|T|red}} |
| + | |
| + | |-|TCF= |
| + | * TCF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] |
| + | **Main: '''0-2XX, 4-6DD |
| + | **Escort: '''1-2CL, 3-5DD, 0-2CA(V) |
| + | * Route: {{MapRoute|2||I|red|P|red|R|blue|S|green|T|red}} |
| + | **Any TCF can take the shortest route to the boss, regardless of speed or composition |
| + | |
| + | |-|STF= |
| + | * STF: [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] |
| + | **Main:'''2(F)BB(V), 1CV(B/L), 0-2CAV, 0-1CL, 0-3DD |
| + | **Escort: '''0-1CA(V), 1CL, 4-5DD |
| + | * Route: {{MapRoute|2||D|red|I|red|P|red|R|blue|S|green|T|red}} |
| + | **A Slow fleet require ≥5 DD to avoid the extra [[Node|Airstrike Supported Battle]] node {{MapRoute|Q|darkorange}} |
| + | |
| + | </tabber> |
| + | *LoS check: Cn4=125(?) (Hard) |
| + | *Alternatively, any [[#Phase 3 - Boss]] composition may be used |
| + | |
| + | ==Phase 3 - Boss== |
| + | <tabber> |
| + | |-|Light CTF= |
| + | * CTF: '''FAST''' [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] |
| + | **Main: '''3-4CV(B), 0-1CVL, 0-2CA(V), 1CL, 0-1DD''' |
| + | **Escort: '''0-1CVL, 0-2CA(V), 1CL, 3-4DD''' |
| + | * Route: {{MapRoute|2||I|red|P|red|R|blue|V|pink|Y|red}} |
| + | **The composition requirements are exact and must add up to these numbers: |
| + | ***4CV(L/B), 2CA(V), 2CL, 4DD |
| + | ***No other ships types are allowed |
| + | |
| + | |-|Heavy CTF= |
| + | * CTF: '''FAST''' [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] |
| + | **Main: '''0-2FBB, 3-4CV(B), 0-1CVL, 0-2CA(V), 0-1CL''' |
| + | **Escort: '''1CA(V)/CLT, 1CL, 4DD''' |
| + | * Route: {{MapRoute|2||I|red|P|red|R|blue|V|pink|X|red|Y|red}} |
| + | **Must include ≥4 CV(L/B) |
| + | |
| + | |-|STF= |
| + | * STF: '''FAST''' [[File:{{ROOTPAGENAME}} Tag 8.png|30px]] |
| + | **Main: '''2(F)BB(V), 1CV(B)/2CVL, 1-2CA(V), 1CL, 0-1DD''' |
| + | **Escort: '''0-1CA(V), 1CL, 0-1CLT, 3-4DD |
| + | * Route: {{MapRoute|2||D|red|I|red|P|red|R|blue|V|pink|Y|red}} |
| + | **Must include ≥2CA(V) & ≥4DD |
| + | |
| + | </tabber> |
| + | *LBAS range: 2 |
| + | *LoS check: ? |
| + | |
| + | ==Phase 3.5 - Debuff== |
| + | Once LD has been reached, the following steps have to be performed to debuff the boss |
| + | |
| + | {|class="wikitable" |
| + | ! !! O!! W!! L2!! V!! LBAS |
| + | |- |
| + | | Hard|| A+ x2|| A+ x2|| A+|| AS|| AS |
| + | |- |
| + | | Medium|| A+|| A+ x2|| A+|| AS?|| AS? |
| + | |- |
| + | | Easy|| ?|| ?|| ?|| ?|| ? |
| + | |- |
| + | | Casual|| ?|| ?|| ?|| ?|| ? |
| + | |} |
| + | |
| + | <tabber> |
| + | |-|Node O= |
| + | * Refer to [[#Phase 1 - Boss]]'s fleet for composition and routing. |
| + | ** Note: After Phase 1, there is a limit of 2 CV(L/B) to avoid an extra Air Raid at {{MapRoute|K|pink}} |
| + | |
| + | |-|Node W= |
| + | * Refer to [[#Phase 0.5 - Unlock the Boss Node]]'s node G fleet for composition and routing. |
| + | |
| + | |-|Node L2= |
| + | * Refer to [[#Phase 0.5 - Unlock the Boss Node]]'s fleet for composition and routing. |
| + | |
| + | |-|Node V= |
| + | * Refer to [[#Phase 3 - Boss]]'s fleet for composition and routing. |
| + | {|class="wikitable" |
| + | ! !! AS |
| + | |- |
| + | |Hard || 468 |
| + | |- |
| + | |Medium|| 273 |
| + | |- |
| + | |Easy || 204 |
| + | |- |
| + | |Casual|| 153 |
| + | |} |
| + | |
| + | |-|Node LBAS= |
| + | {|class="wikitable" |
| + | ! !! AS |
| + | |- |
| + | |Hard || 468 |
| + | |- |
| + | |Medium|| 273 |
| + | |- |
| + | |Easy || 204 |
| + | |- |
| + | |Casual|| 153 |
| + | |} |
| + | </tabber> |
| + | |
| + | Once Debuff is complete the CG will change to the following: |
| + | {|class="wikitable" |
| + | ![[Standard Type Battleship Princess]] |
| + | |- |
| + | |<gallery> |
| + | Enemy Full Standard Type Battleship Princess.png|Regular |
| + | Enemy Full Standard Type Battleship Princess Damaged.png|Last Dance |
| + | Enemy Full Standard Type Battleship Princess Debuffed.png|Last Dance Debuffed |
| + | </gallery> |
| + | |} |
| | | |
| ==Enemy Compositions== | | ==Enemy Compositions== |