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;Repair Speed
 
;Repair Speed
* By default, the repair speed follows the [[#Repair Time|above formula]],
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* By default, the repair speed for each ship follows the [[#Repair Time|above formula]],
 
* The 1st repair work may happen only after '''20 min''' since the last "reset".
 
* The 1st repair work may happen only after '''20 min''' since the last "reset".
 
** The timer is "reset" each time the fleet formation is changed (order or ships in it), or the [[UI|main menu]] is loaded.
 
** The timer is "reset" each time the fleet formation is changed (order or ships in it), or the [[UI|main menu]] is loaded.
 
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* If at least 20 min have elapsed, loading the [[UI|main menu]] will reset the timer and repair all eligible ships.
* If at least '''20 min''' have elapsed, loading the [[UI|main menu]] will reset the timer and repair all eligible ships.
   
** If the timer is reseted by another way, the repairs are not applied,
 
** If the timer is reseted by another way, the repairs are not applied,
 
** If more than 20 min have elapsed, the HP recovered can be higher,
 
** If more than 20 min have elapsed, the HP recovered can be higher,
** The amount of HP recovered for each is given by the [[#Repair Time]] formula.
   
*** If the amount of HP recovery would be less than 1 after 20 minutes, it will be rounded up,
 
*** If the amount of HP recovery would be less than 1 after 20 minutes, it will be rounded up,
 
*** This means ships that take more than 20 minutes to recover 1HP can be repaired faster by Akashi when checking in every 20 minutes, but others will be slower.
 
*** This means ships that take more than 20 minutes to recover 1HP can be repaired faster by Akashi when checking in every 20 minutes, but others will be slower.
 
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*Using 2 AR in the same fleet will increase the repair speed:
Using 2 AR in the same fleet will increase the repair speed:
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**This works regardless of which is the flagship.
*This works regardless of which is the flagship.
      
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