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** Bringing an [[AACI]] capable ship is recommended to pass through the air node.
 
** Bringing an [[AACI]] capable ship is recommended to pass through the air node.
 
** Bringing some ASW power can be helpful against node {{MapRoute|K|red}}
 
** Bringing some ASW power can be helpful against node {{MapRoute|K|red}}
** Fleet must contain '''at least 1 CL, 3 DD'''.
+
** Fleet must contain '''at least 1 LHA/AV/CL, 3 DD''' if slow.
    
==Phase 2 - Boss==
 
==Phase 2 - Boss==
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