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[[Nelson]] and [[Rodney]] are able to perform a special attack:<br>
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[[Nelson]] and [[Rodney]] are able to perform a special attack:
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<tabber>
 
<tabber>
 
|-|Activation requirements=
 
|-|Activation requirements=
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{|class="wikitable" style="float:right
 +
!"Touch Helpers"
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|-
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|Any [[FBB]], [[BB]], [[BBV]], [[CA]], [[CAV]], [[CL]], [[DD]], [[DE]], [[AV]], [[AS]], [[AR]], [[AO]], [[LHA]]
 +
|}
 +
 
* A '''{{Class|Nelson}}''' must be the '''flagship'''.
 
* A '''{{Class|Nelson}}''' must be the '''flagship'''.
 
** '''Secretary''' for combined fleets.
 
** '''Secretary''' for combined fleets.
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** There must be no surface ship in the fleet sunk or [[Evacuation|evacuated]] via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during a sortie, making the remaining total < 6. Ships in the escort fleet are not counted.
 
** There must be no surface ship in the fleet sunk or [[Evacuation|evacuated]] via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during a sortie, making the remaining total < 6. Ships in the escort fleet are not counted.
   −
* In single fleet, {{ToolTip|[[Combat#Formation_Selection|Double Line]]|[[File:DoubleLine.png]]}} needs to be selected.
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* In single fleet, {{ToolTip|[[Double Line]]|[[File:DoubleLine.png]]}} needs to be selected.
* In a combined fleet, {{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 2]]|[[File:Formation_2.png]]}} needs to be selected.
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* In a combined fleet, {{ToolTip|[[Cruising Formation 2]]|[[File:Formation_2.png]]}} needs to be selected.
    
|-|Multiplier=
 
|-|Multiplier=
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*The flagship will do '''a 1st attack''',
 
*The flagship will do '''a 1st attack''',
 
*The 3rd ship will do '''a 2nd attack''',
 
*The 3rd ship will do '''a 2nd attack''',
*The 5th ship will do '''a 3rd attack'''.
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*The 5th ship will do '''a 3rd attack''',
*Each attack targets a ship at random.
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*Each attack targets a ship at random,
**(post-cap modifier).
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*If all enemies sunk, then touch stops early.
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{| class="wikitable" style="text-align:center"
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{|class="wikitable" style="text-align:center"
 
!rowspan=2|Multiplier
 
!rowspan=2|Multiplier
!rowspan=2|No other<br>''Nelson-class'' present
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!rowspan=2|No other<br>''Nelson''-class present
 
!colspan=2|Other ''Nelson-class'' present[https://twitter.com/hojo_rennka/status/1697963510800801842]
 
!colspan=2|Other ''Nelson-class'' present[https://twitter.com/hojo_rennka/status/1697963510800801842]
 
|-
 
|-
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|2.5||2.875||3.0
 
|2.5||2.875||3.0
 
|}  
 
|}  
 +
*The modifiers are [[Damage Calculations|post-cap]] on day battle, and [[Damage Calculations|pre-cap]] on night battle.
 
* There is an additional small {{Hit}} Accuracy bonus of 1.05 [https://twitter.com/Divinity_123/status/1680199577989685251].
 
* There is an additional small {{Hit}} Accuracy bonus of 1.05 [https://twitter.com/Divinity_123/status/1680199577989685251].
 
* Even if the other two ships can attack submarines, they will never target them during the touch.
 
* Even if the other two ships can attack submarines, they will never target them during the touch.
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|-|Trigger Rate=
 
|-|Trigger Rate=
* Trigger rate is affected by the Level and luck {{Luck}} stat of the participating ships.<ref>https://twitter.com/dewydrops/status/1181520911444271105?s=19</ref>
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** If all three ships are lv.99 the trigger rate is around 60%~65%.
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The touch:
 
* Can be triggered even if artillery spotting fails to activate.
 
* Can be triggered even if artillery spotting fails to activate.
 
* Can only be activated '''once per sortie'''.
 
* Can only be activated '''once per sortie'''.
 
* Has a chance to trigger every time the flagship takes a turn at shelling.  
 
* Has a chance to trigger every time the flagship takes a turn at shelling.  
 
** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
 
** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
 +
*The rate is<ref>https://twitter.com/dewydrops/status/1181520911444271105?s=19</ref><ref>https://x.com/Divinity_123/status/1820114418904002935</ref>:
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{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
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|valign="center"| <math>
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\text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor 1.1 \times \sqrt{\text{Lv}_\text{FS}} + \sum_\text{Helper} \sqrt{\text{Lv}_\text{H}} + 1.4 \times \sqrt{\text{Luck}_\text{FS}} + 25 \Biggr\rfloor
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</math>
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|}
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 +
;With
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*<math>\text{Lv}_\text{FS}</math> the flagship's Level,
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*<math>\text{Lv}_\text{H}</math> the helper ships' Level,
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*<math>\text{Luck}_\text{FS}</math> the flagship's {{Luck}} Luck.
 +
 
<references/>
 
<references/>
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{{SeasonalHeaderOld|collapsed=false}}
 
{{SeasonalHeaderOld|collapsed=false}}
 
{{SeasonalQuote
 
{{SeasonalQuote
|scenario = Nelson Special Attack
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|scenario = Nelson
 
|origin = Nelson Touch。主砲、一番、二番、もう一撃だ!
 
|origin = Nelson Touch。主砲、一番、二番、もう一撃だ!
 
|translation = Nelson Touch. Main guns 1 and 2, one more shot!
 
|translation = Nelson Touch. Main guns 1 and 2, one more shot!
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|notes = Nelson Touch Line
 
|notes = Nelson Touch Line
 
}}
 
}}
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{{SeasonalQuote
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|scenario = Rodney
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|origin = Rodney戦隊、突入。敵を分断する。各艦、全主砲斉射!始め!
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|translation = Rodney Squadron, charge. We'll divide those enemies. All ships, fire all your main guns! Commence bombardment!
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|audio = Ship_Voice_Rodney_Special_1.mp3
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|notes = Special Attack Line
 
|}
 
|}
{{SeasonalHeaderOld|collapsed=false}}
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}}
|(Rodney's voiceline goes here)
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|}
   
</tabber>
 
</tabber>
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