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*AP/AS: 101/225 Hard
 
*AP/AS: 101/225 Hard
 
** Bringing an [[AACI]] capable ship is recommended to pass through the air node and against the boss.
 
** Bringing an [[AACI]] capable ship is recommended to pass through the air node and against the boss.
**Using a {{Smoke}} '''[[Smoke]]''' on node {{MapRoute|V|red}} can help surviving it.
+
**Using a {{Smoke}} '''[[Smoke]]''' on node {{MapRoute|V|red}} can help in surviving it.
 
*Using any CTF or TCF will off route on starting point 2.
 
*Using any CTF or TCF will off route on starting point 2.
  
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