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| Since this dot system is very approximate, the [[#Reference_Tables|Reference Tables]] may be referred to instead. | | Since this dot system is very approximate, the [[#Reference_Tables|Reference Tables]] may be referred to instead. |
| | | |
− | ==Expedition gain formula== | + | ==Expedition Gain Formula== |
| The primary resources ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}) rewarded by expedition is summarized by the following formula: | | The primary resources ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}) rewarded by expedition is summarized by the following formula: |
| {{Formula | | {{Formula |
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| }} | | }} |
| | | |
− | The elements that can increase expedition gains are details bellow.
| + | ===Modifier=== |
− | | + | Some equipment and ship will boost the primary resource gain of the expedition. All landing craft bonuses are '''multiplicative''' with the great success bonus. |
− | ===Landing Craft=== | |
− | Equipping certain landing craft will boost the primary resource gain of the expedition. All landing craft bonuses are '''multiplicative''' with the great success bonus.
| |
| | | |
| {|class="wikitable" style="text-align:center; width:700px" | | {|class="wikitable" style="text-align:center; width:700px" |
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| ! Landing Equipment Bonus | | ! Landing Equipment Bonus |
| | Up to 20% | | | Up to 20% |
− | | Refer to formula. | + | | Include [[Kinu Kai Ni]]<br>Refer to formula. |
| |- | | |- |
| ! Toku Daihatsu Bonus | | ! Toku Daihatsu Bonus |
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| | | | | |
| |} | | |} |
| + | |
| + | ==Expedition 32 Experience Formula== |
| + | |
| + | Unlike other expedition the expedition 32 experience gain is variable and follow the following formula |
| + | {{Formula |
| + | |Title= Expedition 32 XP Forumla |
| + | |Math=\text{Exp} = \big[ ( 900 \times \text{Mod}_\text{GS} \times \text{Mod}_\text{FS} \times \text{Mod}_\text{rand} ) + \text{Mod}_\text{escort} \big] \times \text{Mod}_\text{lv} |
| + | |Var=<math>\text{Mod}_\text{GS}</math> being '''2''' if the expedition is a '''Great Success''', otherwise '''1'''. |
| + | *<math>\text{Mod}_\text{FS}</math> being '''1.5''' for the flagship, otherwise '''1'''. |
| + | *<math>\text{Mod}_\text{rand}</math> have a 50% chance of either being '''1''' or '''2'''. |
| + | *<math>\text{Mod}_\text{escort} = \text{LV}_\text{FS} + 10 \times \sqrt{\text{LV}_\text{FS}}</math> round down to the tens |
| + | **It is '''0''' for the flagship. |
| + | *<math>\text{LV}_\text{FS}</math> flagship's level . |
| + | *<math>\text{Mod}_\text{lv}</math> the "level correction", described below: |
| + | {{{!}}class="wikitable" style="text-align:center" |
| + | !colspan=2{{!}}<math>\text{Mod}_\text{lv}</math> |
| + | {{!}}- |
| + | !Level!!Modifier |
| + | {{!}}- |
| + | {{!}}1-9{{!}}{{!}}1.50 |
| + | {{!}}- |
| + | {{!}}10-19{{!}}{{!}}1.25 |
| + | {{!}}- |
| + | {{!}}20-29{{!}}{{!}}1.1 |
| + | {{!}}- |
| + | {{!}}30-69{{!}}{{!}}1 |
| + | {{!}}- |
| + | {{!}}70+{{!}}{{!}}0.9 |
| + | {{!}}} |
| + | |Notes=The flagship for this expedition must be a [[Training Cruiser]] (CT). |
| + | **2 DD are also required to clear it. |
| + | *Up to 3 other ships of any type can be brought alongside them. |
| + | *Unlike other expeditions, this expeditions used for [[Leveling]] and not resource gain. |
| + | }} |
| | | |
| =Expedition Subtypes= | | =Expedition Subtypes= |