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Since this dot system is very approximate, the [[#Reference_Tables|Reference Tables]] may be referred to instead.
 
Since this dot system is very approximate, the [[#Reference_Tables|Reference Tables]] may be referred to instead.
   −
==Expedition gain formula==
+
==Expedition Gain Formula==
 
The primary resources ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}) rewarded by expedition is summarized by the following formula:
 
The primary resources ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}) rewarded by expedition is summarized by the following formula:
 
{{Formula
 
{{Formula
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}}
 
}}
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The elements that can increase expedition gains are details bellow.
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===Modifier===
 
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Some equipment and ship will boost the primary resource gain of the expedition. All landing craft bonuses are '''multiplicative''' with the great success bonus.
===Landing Craft===
  −
Equipping certain landing craft will boost the primary resource gain of the expedition. All landing craft bonuses are '''multiplicative''' with the great success bonus.
      
{|class="wikitable" style="text-align:center; width:700px"
 
{|class="wikitable" style="text-align:center; width:700px"
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! Landing Equipment Bonus
 
! Landing Equipment Bonus
 
| Up to 20%
 
| Up to 20%
| Refer to formula.
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| Include [[Kinu Kai Ni]]<br>Refer to formula.
 
|-
 
|-
 
! Toku Daihatsu Bonus
 
! Toku Daihatsu Bonus
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|
 
|
 
|}
 
|}
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 +
==Expedition 32 Experience Formula==
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 +
Unlike other expedition the expedition 32 experience gain is variable and follow the following formula
 +
{{Formula
 +
|Title= Expedition 32 XP Forumla
 +
|Math=\text{Exp} = \big[ ( 900 \times \text{Mod}_\text{GS} \times \text{Mod}_\text{FS} \times \text{Mod}_\text{rand} ) + \text{Mod}_\text{escort} \big] \times \text{Mod}_\text{lv}
 +
|Var=<math>\text{Mod}_\text{GS}</math> being '''2''' if the expedition is a '''Great Success''', otherwise '''1'''.
 +
*<math>\text{Mod}_\text{FS}</math> being '''1.5''' for the flagship, otherwise '''1'''.
 +
*<math>\text{Mod}_\text{rand}</math> have a 50% chance of either being '''1''' or '''2'''.
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*<math>\text{Mod}_\text{escort} = \text{LV}_\text{FS} + 10 \times \sqrt{\text{LV}_\text{FS}}</math> round down to the tens
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**It is '''0''' for the flagship.
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*<math>\text{LV}_\text{FS}</math> flagship's level .
 +
*<math>\text{Mod}_\text{lv}</math> the "level correction", described below:
 +
{{{!}}class="wikitable" style="text-align:center"
 +
!colspan=2{{!}}<math>\text{Mod}_\text{lv}</math>
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{{!}}-
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!Level!!Modifier
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{{!}}-
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{{!}}1-9{{!}}{{!}}1.50
 +
{{!}}-
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{{!}}10-19{{!}}{{!}}1.25
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{{!}}-
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{{!}}20-29{{!}}{{!}}1.1
 +
{{!}}-
 +
{{!}}30-69{{!}}{{!}}1
 +
{{!}}-
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{{!}}70+{{!}}{{!}}0.9
 +
{{!}}}
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|Notes=The flagship for this expedition must be a [[Training Cruiser]] (CT).
 +
**2 DD are also required to clear it.
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*Up to 3 other ships of any type can be brought alongside them.
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*Unlike other expeditions, this expeditions used for [[Leveling]] and not resource gain.
 +
}}
    
=Expedition Subtypes=
 
=Expedition Subtypes=
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