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{{/Historical_Bonuses}}
 
{{/Historical_Bonuses}}
   −
==Map Overview==
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==Map overview==
Soon™
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E3 is a single/Striking Force/Combined fleet three-phase map consisting of one transport and two boss phases.
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* 2 [[LBAS]] are available on this map:
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** Initially, no LBAS is available,
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** After Phase 1, only 1 can be set on '''Sortie''', the other being limited to '''Defense''',
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** After Phase 2, both can be set on '''Sortie'''.
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*This map uses 3 locks:
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** [[File:{{ROOTPAGENAME}} Tag 1.png]] '''2nd Fleet''' (from E-1),
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** [[File:{{ROOTPAGENAME}} Tag 4.png]] '''1st Torpedo Squadron''' (reused on E-4),
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** [[File:{{ROOTPAGENAME}} Tag 5.png]] '''5th Fleet Main Force''' (reused on E-4).
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* '''[[Node|"Airstrike Supported Battle" node]]''' is present on {{MapRoute|C1|darkorange|G|darkorange|P|darkorange}}
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==Phase 1 - TP==
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Phase 1 is a '''"[[Transport Operation]]"''':
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* Single Fleet: '''0-1AV, 0-1BBV, 0-1CVL, 1CL, 3-5DD''' [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
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* Route: {{MapRoute|1||A|red|A1|pink|B|blue|B1|pink|B2|red|C2|green|E|red}}
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** Bringing an [[AACI]] capable ship is recommended to pass through the air node.
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** Bringing some ASW power can be helpful against node {{MapRoute|A|red}}.
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** Both [[Node Support]] & [[Boss Support]] can be utilized to consistently reaches the boss and A-rank.
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==Phase 2 - Boss==
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* Striking Force: '''1CVL, 0-1CAV/CLT, 1CL, 3-5DD''' [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]
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* Route: {{MapRoute|2||F|blue|H|pink|I|red|L|red|M|red}}
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*LBAS range: 4
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** Bringing an [[AACI]] capable ship is recommended to pass through the air node.
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** Bringing ASW power is required against the boss.
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***The CVL here should be a [[CVE]].
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***It is possible to bring an (F)BB(V) to gain the second shelling, but this might not be needed.
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**It is possible to bring less than 7 ships, but it is unadvised.
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** Have an ASW LBAS send to {{MapRoute|M|red}} is recommended to help kill the boss.
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==Phase 3 - Boss==
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* CTF/STF: '''2(F)BB(V), 2CV(L), 1CA(V), 1CL + 1CL, 1CLT, 4DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
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* Route: {{MapRoute|3||O|red|Q|pink|R|red|T|red|W|red}}
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*LBAS range: 7, '''AP/AS = 235/527''' on chip. '''AP/AS = 248/557''' on LD
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** Bringing an [[AACI]] capable ship is recommended to pass through the air node and against the boss.
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** Bringing some ASW power can be helpful against node {{MapRoute|R|red}}
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==Debuff==
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Once LD has been reached, the following steps have to be performed to debuff the boss:
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{|class="wikitable"
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! !! E!! M!! K!! U!! Q!! LBAS
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|-
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| Hard|| A+|| S?|| S|| S|| AS x2|| AS x2
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|-
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| Medium|| ?|| ?|| ?|| ?|| ?|| ?
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|-
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| Easy|| ?|| ?|| ?|| ?|| ?|| ?
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|-
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| Casual|| ?|| ?|| ?|| ?|| ?|| ?
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|}
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<tabber>
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|-|Node E=
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* Refer to [[#Phase 1 - TP]]'s fleet for composition and routing.
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*LBAS range: 2
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|-|Node M=
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* Refer to [[#Phase 2 - Boss]]'s fleet for composition and routing.
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*LBAS range: 2
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|-|Node K=
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* Striking Force: '''1-2CVL, 1CAV, 1CL, 2-3DD, 1-2DE (SLOW?)''' [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]
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* Route: {{MapRoute|2||F|blue|H|pink|I|red|J|red|K|red}}
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*LBAS range: 4
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**LoS must be relatively low to get to node {{MapRoute|K|red}}
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** Bringing ASW power is required.
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|-|Node U=
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* CTF/STF: '''2(F)BB(V), 2CV(L), 1CA(V), 1CL + 1CL, 2CLT/CA, 3DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
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* Route: {{MapRoute|3||O|red|Q|pink|R|red|T|red|W|red}}
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*LBAS range: 6
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|-|Node Q=
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* Refer to [[#Phase 1 - TP]]'s fleet for composition and routing.
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{|class="wikitable"
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!      !! AS
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|-
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|Hard  || 557
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|-
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|Medium|| 471
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|-
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|Easy  || 401
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|-
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|Casual|| 372
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|}
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|-|Node LBAS=
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{|class="wikitable"
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!      !! AS
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|-
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|Hard  || 368
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|-
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|Medium|| 282
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|-
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|Easy  || 279
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|-
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|Casual|| 207
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|}
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</tabber>
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Once Debuff is complete the CG will change to the following:
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{|class="wikitable"
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![[Aircraft Carrier Summer Princess]]
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|-
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|<gallery>
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Enemy Full Aircraft Carrier Summer Princess.png|Regular
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Enemy Full Aircraft Carrier Summer Princess Debuffed.png|Debuffed
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</gallery>
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|}
    
==Enemy Compositions==
 
==Enemy Compositions==
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